Latest Gameartist Podcast Episodes

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60: How to Playtest Games with Deborah Hendersen

GameDev Loadout | A Game Developer Podcast - September 18, 2017 08:00 - 35 minutes ★★★★★ - 107 ratings
https://www.gamedevloadout.com/ Deborah Henderson is a cognitive psychologist who has worked in games for more than 6 years. She specializes in helping teams understand when they are delivering on their design vision, or what is blocking players from getting to that vision. Currently, she work...

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59: Marry the Effects to the Aesthetics and Emotions with Fred Hooper

GameDev Loadout | A Game Developer Podcast - September 11, 2017 08:00 - 48 minutes ★★★★★ - 107 ratings
Fred has been an artist in the video game industry making effects and real-time art for over fifteen years. He's the founder of Gentleman Fred FX creating effect assets for Unreal Marketplace. He has worked on several games the latest being 'Just Cause 3' where he made many explosions. And now, ...

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58: Don't Alienate Your Players with Nicolas Reinhart

GameDev Loadout | A Game Developer Podcast - September 10, 2017 08:00 - 21 minutes ★★★★★ - 107 ratings
Nick is the live producer for Star Wars: Galaxy of Heroes at EA. He helps to design the goals and strategy which includes significant character releases, monetization opportunities, and anticipating players' needs. Key Points: Spend a lot of time upfront in building the ways to mess with the...

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57: Tabletop Games are About the Social Experience with Geoffrey Engelstein

GameDev Loadout | A Game Developer Podcast - September 09, 2017 08:00 - 21 minutes ★★★★★ - 107 ratings
Geoff Engelstein is an award-winning tabletop game designer, whose titles include The Ares Project, Space Cadets, and The Dragon & Flagon. He is also a noted podcaster contributing to the Dice Tower and GameTek, and he hosts Ludology a weekly podcast on game design. Geoff has been an adjunct pro...

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56: How Games Impact People with Ches Hall from +7 Intelligence Podcast

GameDev Loadout | A Game Developer Podcast - September 08, 2017 08:00 - 21 minutes ★★★★★ - 107 ratings
Ches Hall is the host of the +7 Intelligence podcast where he interviews game designers, psychologists, and everyday players to discuss how games influence their life and work. On this episode, we talk about how games affected our lives. Games can have many positive effects like making us more p...

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55: The Sound That's Most Important Should Overtake Other Sounds With Guy Somberg

GameDev Loadout | A Game Developer Podcast - September 07, 2017 08:00 - 25 minutes ★★★★★ - 107 ratings
He has been developing audio engines for various platforms since 2002. He has worked on everything from slot machines to AAA titles to indies, and written audio engines for them all, Now he works at Echtra Incorporation. Key points: The sound that most important should overtake other sounds....

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54: Don't Ask Someone To Do Something You Aren't Willing to Do with Justin Fischer

GameDev Loadout | A Game Developer Podcast - September 06, 2017 08:00 - 28 minutes ★★★★★ - 107 ratings
Justin Fischer is a veteran game producer and consultant at Agency Principle. He has worked on AAA games using IP from Disney, Marvel, and Pixar. He also blogs about how to improve video game production through better processes at www.breakingthewheel.com. We talk about agile development, Scrum,...

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53: Don't Bank on Something Until It Comes Through with Matt Schoen

GameDev Loadout | A Game Developer Podcast - September 05, 2017 08:00 - 22 minutes ★★★★★ - 107 ratings
Matt is an engineer with Unity Labs, working primarily on EditorVR. He joined Unity last year to continue to work on VR authoring tools with Jono Forbes, his co-founder at Defective Studios. Schoen has worked on a wide gamut of projects, from PC games to mobile AR apps. Be wary of who you work w...

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52: How Players Engage With Your Game with Jerry Belich

GameDev Loadout | A Game Developer Podcast - September 04, 2017 08:00 - 31 minutes ★★★★★ - 107 ratings
Jerry Belich, the creator of the award winning Choosatron, is an alternative game designer, using hardware, electronics, and software to create immersive interactive and storytelling experiences. He went independent in 2013 after a decade of professional software development, and in the summer o...

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51: Define Your Passion and Take the Risk with Nicholas Britton

GameDev Loadout | A Game Developer Podcast - September 03, 2017 08:00 - 26 minutes ★★★★★ - 107 ratings
Nicolas is the author of the book "Children Know Success. Do You?" We talk about taking action on our dreams and passion, why it's important to be around positive people, and respecting time. It's scary taking risks but sometimes we have to in order to get the best rewards and results. Sponsor...

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50: Be Hungry to Learn with Fakhra AlMansouri

GameDev Loadout | A Game Developer Podcast - September 02, 2017 08:00 - 20 minutes ★★★★★ - 107 ratings
Fakhra is the founder and CEO of Hybrid Humans, the first independent game studio in Abu Dhabi, UAE. Some of her titles include Hop Hop Away and Who Lurks. She also organizes game jams, and create workshops to introduce students to game design. The incredible hunger, persistence, and passion F...

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49: Make Your Hook Engaging with Thomas Reisenegger

GameDev Loadout | A Game Developer Podcast - September 01, 2017 08:00 - 21 minutes ★★★★★ - 107 ratings
Thomas is the founder of Future Friend Games based in Brighton, UK. His main expertise is in consultation and public relations (PR). He was worked on more than 30 games including League of Legends, Smite, Paladin, and various indie games. He is also a regular speaker at Game Developer Conference...

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48: Network with Purpose, Stand Out, Volunteer with Alon Kaplan

GameDev Loadout | A Game Developer Podcast - August 31, 2017 08:00 - 23 minutes ★★★★★ - 107 ratings
Alon is a music producer for JoyTunes and manages a sound production business which mainly focuses on video games, film and theater productions. In addition, he is a lecturer on sound design for a few of the game design programs in Israel. He has been working on more than 50 shipped games, mostl...

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47: Be a Great Teammate and Cherish the Memories with Dave Lang

GameDev Loadout | A Game Developer Podcast - August 30, 2017 08:00 - 21 minutes ★★★★★ - 107 ratings
Dave Lang is the C3PO of Iron Galaxy, aka the founder. The company was founded in 2008 and has worked on games such as Street Fighter 3 Online Edition, Divekick, and more. Currently, they are working on Killer Instinct Season 3. Dave focuses on assisting other developer achieving their goals. ...

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46: Look at the Data with Russell Carroll

GameDev Loadout | A Game Developer Podcast - August 29, 2017 08:00 - 23 minutes ★★★★★ - 107 ratings
Russ first began as an artist and designer on small indies games then soon created Gametunnel.com which did reviews and news update for indie games. He worked at Amazon as senior game producer releasing 13 game titles. And now, he is at MobilityWare which created a catalog of Solitaire games in ...

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45: Learn to Write First Then Write for Video Games with William Harms

GameDev Loadout | A Game Developer Podcast - August 28, 2017 08:00 - 26 minutes ★★★★★ - 107 ratings
William has been a professional writer since the mid-1990s and has written for some the largest and most prestigious entertainment companies in the world, including Sony Entertainment, 2K, Ubisoft, Techland, Marvel Comics, DC Comics, Sega, and Top Cow. He currently works at Hangar 13 as narrativ...

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44: The Community Got Your Back with Matthew Viglione

GameDev Loadout | A Game Developer Podcast - August 27, 2017 08:00 - 23 minutes ★★★★★ - 107 ratings
Matthew is a co-founder of SomaSim, a Chicago-based indie studio founded in 2013 to create simulation games. He has extensive experience in creative direction, writing, and graphic design. He also has done a few GDC talk such as his latest one called “Running a Post-Apocalyptic Indie Studio.” ...

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43: Writing Interactive Music with Garry Schyman

GameDev Loadout | A Game Developer Podcast - August 26, 2017 08:00 - 28 minutes ★★★★★ - 107 ratings
Garry is a BAFTA-winning composer that worked on critically acclaimed games such as the 'Bioshock Trilogy', 'Dante's Inferno', 'Shadow of Mordor', and the 'Destroy All Humans Trilogy'. He is one of the most decorated composers in the industry winning numerous awards including several soundtracks...

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42: Contracts for a Peace of Mind with Brandon Sheffield

GameDev Loadout | A Game Developer Podcast - August 25, 2017 08:00 - 26 minutes ★★★★★ - 107 ratings
Brandon is director of indie game studio Necrosoft Games. He is former editor in chief of Game Developer magazine and occasionally writes for publications like Gamasutra.com, Zam.com, and Vice.com. He is also the adviser to multiple game conferences and competitions, including GDC, Reboot, Digit...

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41: Avoid Feature Creep with Zachary Berenger

GameDev Loadout | A Game Developer Podcast - August 24, 2017 08:00 - 24 minutes ★★★★★ - 107 ratings
Zach has been making video games for over 12 years and also, he has been making tutorials on youtube for over five years to help us Game Devs learn how to make great games and get us motivated. His youtube name is RealTutsGML and his website is codingmadesimple.com. In this episode, we touch u...

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40: Have a Flexible Purpose with Robin Arnott

GameDev Loadout | A Game Developer Podcast - August 23, 2017 08:00 - 26 minutes ★★★★★ - 107 ratings
Robin Arnott's first virtual reality game was a sense-depriving gas mask with a literal suffocation mechanic. Instead of the paralyzing terror of "Deep Sea," his new project "SoundSelf" aims to induce meditative bliss. Both games focus heavily on audio as the core experience. Creating games as w...

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39: Focus on Making Your Part the Best, Let Go of Everything Else with Tanya Short

GameDev Loadout | A Game Developer Podcast - August 22, 2017 08:00 - 22 minutes ★★★★★ - 107 ratings
Tanya is the director of Kitfox Games which made Moon Hunter, Shrouded Isle, and Shattered Planted. She handles the design, production, business development, and marketing. She is also the co-director of a non-profit organization called Pixelles that is devoted to increasing the number of women ...

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38: Internalize Measurement Within the Game with Adrian Bauer

GameDev Loadout | A Game Developer Podcast - August 21, 2017 08:00 - 30 minutes ★★★★★ - 107 ratings
Adrian is one of the designers the for independent game company called D-Pad Studio. The company that made the critically acclaimed Owlboy. He helps with support, testing, setting up maps, and polishing up the game. He also writes about design on Gamasutra. He explains why it's important to thin...

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37: Developing is Only Half the Equation, Marketing is the Other Half with Karen Synder

GameDev Loadout | A Game Developer Podcast - August 20, 2017 08:00 - 28 minutes ★★★★★ - 107 ratings
She is a transmedia producer and instructor at the University of Houston. A great thing she is doing at the moment is supporting and increasing the Houston video game industry. She has spoken to government officials to support video game studios and hopefully, they will soon turn heads. We tal...

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36: Project Management In Game Development Is Important with Akitomo Morita

GameDev Loadout | A Game Developer Podcast - August 19, 2017 08:00 - 23 minutes ★★★★★ - 107 ratings
Aki is a senior software engineer at Hypnos Entertainment and he has been in the game industry for 17 years. He worked on games such as Battlefield, Dead Space, and Fifa. We talk about why project management and planning is so important. Ask yourself "How does everything in the game fit?

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35: Designing Stories for AR/VR with Rob Morgan

GameDev Loadout | A Game Developer Podcast - August 18, 2017 08:00 - 31 minutes ★★★★★ - 107 ratings
Visit GameDevLoadout.com for the show notes of every Podcast episode. Rob is a game writer, narrative designer, and creative director of Playlines. He has worked on numerous VR projects such as “The Assembly” for nDreams. Did script consultation for the Carnegie Mellon’s Entertainment Technolo...

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34: You Don't Need A Computer To Design Games with Stone Librande

GameDev Loadout | A Game Developer Podcast - August 17, 2017 08:00 - 25 minutes ★★★★★ - 107 ratings
Visit GameDevLoadout.com for the show notes of every Podcast episode. Stone is the lead designer for Riot Games, has worked in the game industry for over 15 years on games such as SimCity, Spore, and Diablo 3. He also teaches game design courses at Carnegie Mellon University’s ETC program whic...

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33: How Games Contribute to Civic Life with Benjamin Stokes

GameDev Loadout | A Game Developer Podcast - August 16, 2017 08:00 - 26 minutes ★★★★★ - 107 ratings
Visit GameDevLoadout.com for the show notes of every Podcast episode. Benjamin is a civic media scholar and game designer at American University. Previously, he co-founded Games for Change, the movement hub for advancing social change with games. He was also the program officer at MacArthur Fo...

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32: Don't Wait Til the End to Work on Audio with Eduardo Ortiz Frau

GameDev Loadout | A Game Developer Podcast - August 15, 2017 08:00 - 29 minutes ★★★★★ - 107 ratings
Visit GameDevLoadout.com for the show notes of every Podcast episode. Eduardo is a freelance game audio designer and has been working in games since 2011. He’s worked on titles such as The Stanley Parable, Apotheon, Neverending Nightmares, and the latest game Everything. Audio has the power to...

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31: Players Needs to Know Why They are Doing Things with Andy Ashcraft

GameDev Loadout | A Game Developer Podcast - August 14, 2017 08:00 - 25 minutes ★★★★★ - 107 ratings
Visit GameDevLoadout.com for the show notes of every Podcast episode. Andy has been in the game industry for nearly 20 years and now currently works at his company called Gaintsdance Game Design. His goal is to help you make better games based on your ideas and intellectual properties. Each ta...

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