40: Have a Flexible Purpose with Robin Arnott
GameDev Loadout | A Game Developer Podcast
English - August 23, 2017 08:00 - 26 minutes - 12.1 MB - ★★★★★ - 107 ratingsVideo Games Leisure Hobbies game gameart gameartist gamecomposer gamedesign gamedesigner gamedev gamedeveloper gamedevelopment gamemusic Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Previous Episode: 39: Focus on Making Your Part the Best, Let Go of Everything Else with Tanya Short
Next Episode: 41: Avoid Feature Creep with Zachary Berenger
Robin Arnott's first virtual reality game was a sense-depriving gas mask with a literal suffocation mechanic. Instead of the paralyzing terror of "Deep Sea," his new project "SoundSelf" aims to induce meditative bliss. Both games focus heavily on audio as the core experience. Creating games as we all know can be very challenging and time-consuming. Robin expresses his feelings and experience on his 6-year journey making SoundSelf. One key takeaway is to have a sense of why and purpose in order to maintain motivation.