Latest Gameartist Podcast Episodes

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117 Don’t Overestimate The Game Industry but Don’t UnderEstimate Yourself with Trynn Check

GameDev Loadout | A Game Developer Podcast - April 06, 2020 08:00 - 52 minutes ★★★★★ - 107 ratings
Trynn Check is an independent game designer from DePaul University. She works at iThrive Games that promote mental health and teen thriving. She also has her studio called Intrynnsic Entertainment. We talk about her journey of going to school, working, and breaking into the game industry. Breaki...

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116 Ask Developers Ahead of Time On Exactly What They Want in a Voice Over with Ben Britton

GameDev Loadout | A Game Developer Podcast - March 30, 2020 08:00 - 47 minutes ★★★★★ - 107 ratings
Voice actor Ben Britton graduated from NYU’s Tisch School of Arts and has been behind the mic for more than 30 years. You can hear him in a variety of games such as Lamplight City, Spellforce III, The Occupation, and many more. You have to learn how to edit files, work on volume levels, create a...

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116 Ask Developers Ahead of Time On Exactly What They Want in a Voice Over with Ben Britton

GameDev Loadout | A Game Developer Podcast - March 30, 2020 08:00 - 47 minutes ★★★★★ - 107 ratings
Voice actor Ben Britton graduated from NYU’s Tisch School of Arts and has been behind the mic for more than 30 years. You can hear him in a variety of games such as Lamplight City, Spellforce III, The Occupation, and many more. You have to learn how to edit files, work on volume levels, create a...

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115 Step Number One: Get a Purpose with Vincent Michael

GameDev Loadout | A Game Developer Podcast - March 23, 2020 08:00 - 51 minutes ★★★★★ - 107 ratings
Vincent Michael is one of the founding directors of YHWH Games that teach students how to create video games and transform them into self-sustaining artists. We discuss: Exploit your strengths and stop wasting time on your weakness Learn the different type of artists and stages of an artist...

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114 Get Voice Actors Early in the Project, Practice Emotional Agility, and Fix Your Website with Jay Britton

GameDev Loadout | A Game Developer Podcast - March 16, 2020 08:00 - 44 minutes ★★★★★ - 107 ratings
Award-winning British voice actor, Jay Britton has done 50 titles and over 300 characters ranging from indie studios to AAA developers. Games include Divinity Original Sin 2, FIFA 17, Starcraft 2, and more. We discuss: Voice actors should be experts in creating characters Get them involved ...

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113 Trust Your Inner Voice When Composing Music with Mikolai Stroinski

GameDev Loadout | A Game Developer Podcast - March 09, 2020 08:00 - 39 minutes ★★★★★ - 107 ratings
Mikolai Stroinski is a music composer that has worked on the Witcher 3, Dark Souls 2 trailer, Vanishing of Ethan Carter, and much more. We discuss: Think not just as a composer but as a video game maker as well. You don’t want to get too attached to your music because it might not fit the gam...

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112 Who Are Your Games For and What Are Their Needs with Jeremy Liu

GameDev Loadout | A Game Developer Podcast - March 02, 2020 10:00 - 43 minutes ★★★★★ - 107 ratings
Jeremy Liu was the narrative design lead at NetEase Games, an intern at EA, and a technical designer at Rockstar Games. Titles include Red Dead 2, NBA Live Mobile, and Realm of Duels. We discuss: How to get into technical design Why you need to study and plan ahead of time before taking act...

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111 Take Breaks, Get a Co-Producer & Co-Writer, Take Breaks Again with Gary Kings

GameDev Loadout | A Game Developer Podcast - February 24, 2020 10:00 - 47 minutes ★★★★★ - 107 ratings
Gary Kings of National Insecurities is a lead game designer, writer, editor that has worked on games such as Once Upon a Crime in the West and 2000:1 A Space Felony. We discuss: Get a producer to optimize teamwork and productivity. Before choosing a university, make sure it has the courses ...

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110 Practicing Voice Over Involves 90 Percent Interpretation with Ivy Dupler

GameDev Loadout | A Game Developer Podcast - January 20, 2020 09:00 - 46 minutes ★★★★★ - 107 ratings
Ivy Dupler is a NYC-based voice actress who can be heard in video games, commercials, and cartoons. Her recent work includes voicing protagonist Special Agent Vera Englund in Whispers of a Machine (Clifftop Games/Faravid Interactive), as well as several roles in Unavowed (Wadjet Eye Games) and L...

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109 You Cannot Talk About Your Game Enough with Nic Rutherford

GameDev Loadout | A Game Developer Podcast - January 13, 2020 09:00 - 37 minutes ★★★★★ - 107 ratings
Solo UK indie Nic Rutherford is working on a game called Fringe Plant. We discuss: His decision to go full indie after having a good amount of savings Think about the accessibility of your games such as subtitles, sound effects, or controller inputs Ask questions asap to get answers asap ...

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108 Spend Less Time Developing Your Games with Xalavier Nelson Jr.

GameDev Loadout | A Game Developer Podcast - January 06, 2020 09:00 - 46 minutes ★★★★★ - 107 ratings
IGF-nominated narrative designer Xalavier Nelson Jr. creates a morally-complex world with human emotion at the core of every scenario, where the individuals outside your squad matter as much as the rangers you deploy on each map. We discuss: How too much narrative can be detrimental to the ga...

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Happy Holidays Rerun 66 JUST DO IT! with Henrique Olifiers

GameDev Loadout | A Game Developer Podcast - December 23, 2019 09:00 - 44 minutes ★★★★★ - 107 ratings
Henrique Olifiers has been in the game industry for more than 30 years working on web-based games, massive multiplayer games, and social games. He is currently the CEO of the award-winning Bossa Studios, which are the makers of Surgeon Simulator, Monstermind and I Am Bread. Now they are currentl...

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107 Learn In-Demand Skills that Companies Need to Get Hired with Jordan Blackman

GameDev Loadout | A Game Developer Podcast - December 16, 2019 09:00 - 30 minutes ★★★★★ - 107 ratings
Jordan Blackman has been writing, producing, and designing video games for over a decade. He is a mobile game design expert and an accomplished producer. He has designed, produced, and consulted on several 9-figure franchises for companies like Zynga, EA, and Ubisoft. Mr. Blackman brought CSI to...

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106 Show Your Game to the Potential Audience as Early as Possible with Liviu Boar

GameDev Loadout | A Game Developer Podcast - December 09, 2019 09:00 - 45 minutes ★★★★★ - 107 ratings
Passionate about cartoons and games since a kid, Liviu Boar dreamt of making a point and click adventure game since first seeing someone play Day of the Tentacle and realizing interactive cartoons were a possibility. Twenty-odd years later, he started a studio called Stuck In Attic together with...

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105 How David Galindo Use Real-Life Experiences to Create a Unique Game

GameDev Loadout | A Game Developer Podcast - December 02, 2019 09:00 - 44 minutes ★★★★★ - 107 ratings
David Galindo is the creator of the Cook, Serve, Delicious! series. You will learn: How David used his real-life experiences as a barista to make his games. Why you need to study your competitors by checking their forums and customer reviews to see how they respond to their customers and to...

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Rerun 02 How to Be Resourceful and Principles to Follow Toward Success with Angel Muniz

GameDev Loadout | A Game Developer Podcast - November 25, 2019 09:00 - 39 minutes ★★★★★ - 107 ratings
Angel Muniz is a designer and art lead at IS Studios. She has experience with environment and prop creation for Unity and Unreal Engines. She co-organized 3D Learning Network on Facebook for industry vets, juniors, and recent grad artists. She also tutors in 3D art and lighting for games and fil...

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104 The Decision to Finally Go Full-Time Indie with Nathan Hamley

GameDev Loadout | A Game Developer Podcast - November 18, 2019 09:00 - 37 minutes ★★★★★ - 107 ratings
Nathan Hamley is the artist and designer at Sick Chicken Studios, creator of point and click adventure game Guard Duty. Nathan has been involved in game development as a hobbyist since the mid 2000's, making the step to full time development in 2017 whilst working on his first commercial game Gu...

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Techniques for You to Master Unity and Productivity with Roger Miller GDL 103

GameDev Loadout | A Game Developer Podcast - November 11, 2019 11:00 - 43 minutes ★★★★★ - 107 ratings
With 20 years in the technology industry, 10 in the game industry, on 4 continents, Roger Miller comes with a breadth of knowledge. Roger Miller has been on the leading edge of both server and client side technologies from factory automation to data cataloging to award-winning games. He has work...

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Become Self-Driven to Overcome Your Worst Moments with Alexander McDonald GDL 102

GameDev Loadout | A Game Developer Podcast - November 04, 2019 09:10 - 32 minutes ★★★★★ - 107 ratings
Alexander McDonald is a freelance game artist working primarily in pixel art and voxel art style. He has worked on games like Duelyst, Moonquest, Primal Carnage and Rivals of Aether. He has also collaborated with streamers and YouTubers making emotes, channel designs and stream graphics. 3 Top...

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How to Design a Positive Community and Tailor Messages to Your Targeted Audience with Victoria Tran GDL 101

GameDev Loadout | A Game Developer Podcast - October 28, 2019 10:03 - 49 minutes ★★★★★ - 107 ratings
Victoria Tran is the communications director at Kitfox Games, a small indie team in Montreal, Canada that is creating intriguing worlds like ‘Boyfriend Dungeon’ and ‘Moon Hunters’. They are publishing ‘Dwarf Fortress’ and ‘Six Ages’ to Steam. She has spoken at the game developer conference about...

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Podcast Relaunch and Five Tips I Learned from 100+ Experts to Help You Succeed GDL 100

GameDev Loadout | A Game Developer Podcast - October 21, 2019 10:00 - 28 minutes ★★★★★ - 107 ratings
We made it to episode 100! Thank you for taking the time out of your day to listen to the podcast and supporting it. This episode is about my long absence, changes to the podcast, new partners, and five action steps I learned from interviewing 100+ experts to help you get started in the game ind...

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How to Overcome Imposter Syndrome and Gain the Confidence to Get Started Today with Jonathan Jennings 99

GameDev Loadout | A Game Developer Podcast - October 14, 2019 10:00 - 50 minutes ★★★★★ - 107 ratings
Jonathan Jennings is a software engineer from Relay Cars where he develops Automotive VR applications. He has over 8 years of game development experience and worked on titles that had over 2 million cumulative downloads. He’s a public speaker at the Blacks In Tech Conference, Urban Tech Connect,...

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Designing Levels for VR, Working Literally 90 Hours A Week, and the Courage to Act on Things with Andrew Abedian Episode 98

GameDev Loadout | A Game Developer Podcast - June 13, 2018 08:00 - 54 minutes ★★★★★ - 107 ratings
On this episode of the Game Dev Loadout podcast, I interviewed Andrew Abedian of Survios. His studio made the adrenaline platformer Sprint Vector and the critically-acclaimed Raw Data, the first VR-exclusive game to hit #1 on Steam's Global Best Seller list. You’ll learn how to make VR levels, A...

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How You Can Use Accessibility as a Crowd Differentiator with Mark Barlet Episode 97

GameDev Loadout | A Game Developer Podcast - June 06, 2018 08:00 - 35 minutes ★★★★★ - 107 ratings
On this episode of the Game Dev Loadout podcast, I interviewed Mark Barlet of AbleGamers Charity. With 25 years of hands-on experience in the assistive technology field. You’ll learn how you can use accessibility as a crowd differentiator, what motivated Mark to help the world play video games a...

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Why You Should Market Your Stories on How You Created Your Game with Michel Mony Episode 96

GameDev Loadout | A Game Developer Podcast - May 30, 2018 08:00 - 51 minutes ★★★★★ - 107 ratings
On this episode of the Game Dev Loadout podcast, I interviewed Michel Mony of Cathar Games Inc. He is actually the consultant of past guest Tommy Roekkum. He specializes in product management, project workflow, and business development. You’ll learn how Michel overcome his worst moment that last...

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At the End of Your Life, What Do You Want to be Known For with Darren Bacon Episode 95

GameDev Loadout | A Game Developer Podcast - May 23, 2018 08:00 - 41 minutes ★★★★★ - 107 ratings
On this episode of the Game Dev Loadout podcast, I interviewed Darren Bacon of 343 Industries. He is a concept artist that contributed to companies like Bungie, Disney, and Electronic Arts. You’ll learn why you need to tailor your portfolio, how Darren dealt with studio closers and relocation, a...

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You Should Follow Up with Important Contacts to Get Their Attention with Jay Powell Episode 94

GameDev Loadout | A Game Developer Podcast - May 16, 2018 08:00 - 55 minutes ★★★★★ - 107 ratings
On this episode of the Game Dev Loadout podcast, I interviewed Jay Powell, founder of the Powell Group. He specializes in business development, licensing, and marketing with over 20 years of experience. You’ll learn why following up with important people is crucial, how Jay got ropey dope while ...

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Why You Need to Evaluate Your Opportunity Cost with Michael Futter Episode 93

GameDev Loadout | A Game Developer Podcast - May 09, 2018 08:00 - 48 minutes ★★★★★ - 107 ratings
On this episode of the Game Dev Loadout podcast, I interviewed Michael Futter, the author of The GameDev Business Handbook. He has 8+ years of experience in the game industry. A former editor at Game Informer. You’ll learn why opportunity cost is important, reasons to avoid the founder’s syndrom...

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92: Cultivate and Maintain Long-Term Relationships with Chris Remo from Campo Santo

GameDev Loadout | A Game Developer Podcast - May 02, 2018 08:00 - 47 minutes ★★★★★ - 107 ratings
On the Game Dev Loadout podcast, we discuss how to communicate your game to the audience, cultivating long-term relationships, and absorbing user feedback. Chris Remo is the designer and composer over at Campo Santo which created the highly praised game Firewatch. He also co-hosts many podcasts ...

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91: How to Showcase Your Game at Events with Kelly Wallick from IndieMEGABOOTH

GameDev Loadout | A Game Developer Podcast - April 25, 2018 08:00 - 47 minutes ★★★★★ - 107 ratings
On Game Dev Loadout, we discuss how IndieMEGABOOTH was started, how to showcase your game at events, and the cost of inaction. Kelly Wallick is the founder of Indie Megabooth which mission is to bring indie games to the forefront of the gaming community. Game devs go to this event to network wit...

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