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Why You Should Market Your Stories on How You Created Your Game with Michel Mony Episode 96
GameDev Loadout | A Game Developer Podcast
English - May 30, 2018 08:00 - 51 minutes - 23.8 MB - ★★★★★ - 107 ratingsVideo Games Leisure Hobbies game gameart gameartist gamecomposer gamedesign gamedesigner gamedev gamedeveloper gamedevelopment gamemusic Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
On this episode of the Game Dev Loadout podcast, I interviewed Michel Mony of Cathar Games Inc. He is actually the consultant of past guest Tommy Roekkum. He specializes in product management, project workflow, and business development. You’ll learn how Michel overcome his worst moment that lasted over TWO YEARS, why validating your idea first before doing a Kickstarter is important, and ways to market to the public using stories specifically on how you created your game. Thanks again to Michel for the awesome interview and I hope you enjoy.
Connect with Michel Mony
Email [email protected]Michel LinkedIn https://www.linkedin.com/in/michelmony/Cathar Games LinkedIn https://www.linkedin.com/company/cathar-games/Cathar Games Facebook https://www.facebook.com/cathargames/ Website https://www.cathargames.com/