![Furidashi Game Design Academy artwork](https://is2-ssl.mzstatic.com/image/thumb/Podcasts124/v4/6b/eb/68/6beb6828-a29b-4f61-a56e-c861ead6d567/mza_7853850366917677055.png/100x100bb.jpg)
Furidashi Game Design Academy
141 episodes - English - Latest episode: 4 days ago - ★★★★★ - 3 ratingsA podcast on gaming and video game design from both practical and academic perspectives.
Homepage Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Episodes
74. Narrative Systems (Teaser)
July 11, 2022 05:01 - 2 minutes - 1.65 MBLauryn and Nicholas discuss the similarities and differences between narrative and progression systems as well as how games have in recent years moved away from the "narrative wrapper" to make storytelling a more fully integrated game function. Unlock the full episode (and more!) for $5 a month on Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com/thelaurynash Nicholas: https://twitter.com/academicality
73. System[s] Shock
July 04, 2022 15:39 - 33 minutes - 27.5 MBLauryn and Nicholas jack into their cyberdecks to hack the motherbrain of game design: the system! Also on the docket: the fate the two GMs. Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com/thelaurynash Nicholas: https://twitter.com/academicality
72. Meaningful Mechanics, Meaningful Choices (Teaser)
June 27, 2022 05:01 - 2 minutes - 1.79 MBFollowing up from their previous discussion, Lauryn and Nicholas get into the nitty-gritty as to what constitutes "meaningful mechanics" and how to make game design decisions that successfully model or provide some analogue to real life experiences. Also on the docket: walkable neighborhoods? Unlock the full episode (and more!) for $5 a month on Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com/thelaurynash Nicholas: https://...
71. Designing UrbanPlan
June 20, 2022 05:01 - 34 minutes - 29.2 MBLauryn makes Nicholas finally explain the tabletop game he's working on in his spare time, called UrbanPlan, that tries to model the push and pull of local politicking and land use through game mechanics. Also on the docket: Lauryn does ad copy! Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com/thelaurynash Nicholas: https://twitter.com/academicality
70. Gameplay is Narrative? w/ Ze and Nim! (Teaser)
June 13, 2022 05:01 - 2 minutes - 1.49 MBSecond half of our conversation with Square Weasel Studio on aesthetics and storytelling, in which we discuss the odd disconnect between the games we play and the games we make and how disorienting yourself is creatively productive. Square Weasel: https://twitter.com/remaindervn Unlock the full episode (and more!) for $5 a month on Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com/thelaurynash Nicholas: https://twitter.com/a...
69. Aesthetics & Storytelling w/ Ze and Nim!
June 06, 2022 05:01 - 35 minutes - 26.1 MBZe and Nim from Square Weasel join Nicholas to talk about the interplay between visual style and narrative in game design. Square Weasel: https://twitter.com/remaindervn Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com/thelaurynash Nicholas: https://twitter.com/academicality
68. Mechanics III: Action Economy (Teaser)
May 30, 2022 05:02 - 2 minutes - 1.67 MBThe best combo-breaker in the gamedev podcast scene, Lauryn and Nicholas, discuss that interplay of mechanics we all the "action economy" and ask the most important question: do you even read, bro? Unlock the full episode (and more!) for $5 a month on Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com/thelaurynash Nicholas: https://twitter.com/academicality
67. Adventures in Management: Backpack Hero
May 23, 2022 12:23 - 35 minutes - 28.3 MBLauryn and Nicholas continue their discussion of "management" style mechanics and how gameplay normally associated with strategy games can enhance more "adventure" oriented ones, with specific refence to the recent indie game Backpack Hero. Episode where we critique ludonarrative harmony/dissonance Our behind-the-scenes Patreon episode Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com/thelaurynash Nicholas: https://twitter....
66. Finding Peace in 4X Games (Teaser)
May 16, 2022 05:02 - 2 minutes - 1.57 MBLauryn and Nicholas discuss the fundamental appeal of so-called 4X games (eXplore, eXpand, eXploit, and eXterminate) and the pleasures of gameplay focused on control and management. Unlock the full episode (and more!) for $5 a month on Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com/thelaurynash Nicholas: https://twitter.com/academicality
65. Gameplay Loops & Emergent Narrative
May 09, 2022 05:02 - 32 minutes - 25.9 MBWe do a deep dive into 2021's Loop Hero to talk about what games look like when they're less focused on combat and action and more on planning and control. What kinds of narratives emerge when you're not being force fed a story? Chillrant 11: A Critique of the Core Gameplay Loop The Core Game Design Loop Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com/thelaurynash Nicholas: https://twitter.com/academicality
64. Furidashi After Dark: The Mercenary Experience (Teaser)
May 02, 2022 05:01 - 2 minutes - 1.62 MBPour yourself a drink and strap in for some real talk about our stellar production values, the joy of doing things out of spite, and the oddly mercenary nature of working in gamedev or teaching in the academy. Unlock the full episode (and more!) for $5 a month on Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com/thelaurynash Nicholas: https://twitter.com/academicality
63. Tabletop Design: Social Mechanics
April 25, 2022 05:02 - 37 minutes - 30.2 MBIn our ongoing series on tabletop game design, we delve into the social aspects of gaming in meatspace and the fundamental differences between it and gaming online. Also: Tabletop Simulator PUGs? Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com/thelaurynash Nicholas: https://twitter.com/academicality
62. Making Something True w/ Square Weasel Studio (Teaser)
April 18, 2022 05:01 - 2 minutes - 1.45 MBWe delve into what it means to make a game that is more about expression and evoking a mood than about making a finely tuned product. Also: four introverts walk into a podcast... Chronicles of Tal'dun: The Remainder Unlock the full episode (and more!) for $5 a month on Patreon: https://www.patreon.com/furidashi Square Weasel Studio: https://twitter.com/remaindervn Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com/thelaurynash Nicholas: https://twitter.com/academical...
61. Interview w/ Square Weasel Studio
April 11, 2022 13:27 - 43 minutes - 30 MBThis week we sat down with Ze and Nim, the devs behind Square Weasel Studio, to talk about their new game, Chronicles of Tal'dun: The Remainder, visual novels, and their unusual path to indie dev. Also: MANY CATS!!! Chronicles of Tal'dun: The Remainder on Itch.io Square Weasel: https://twitter.com/remaindervn Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com/thelaurynash Nicholas: https://twitter.com/academicality
60. Tabletop Design: Game Types (Teaser)
April 04, 2022 05:01 - 2 minutes - 1.55 MBWe discuss three primary tabletop games times--board games, pen and paper, and card games--as well as the major design distinctions between the three. Also: capitalism is... good? Unlock the full episode (and more!) for $5 a month on Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com/thelaurynash Nicholas: https://twitter.com/academicality
59. Tabletop Design: Taking Turns
March 28, 2022 05:01 - 32 minutes - 24.1 MBLauryn and Nicholas begin a series of discussions concerning tabletop game design by delving into the ethical implications of one of the oldest systems in the millennia-long history of playing games: taking turns. Also on the docket: new haircuts? Our Patreon episode on turns and games mechanics Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com/thelaurynash Nicholas: https://twitter.com/academicality
58. Mechanics II - Mechanics vs. Systems (Teaser)
March 21, 2022 05:01 - 2 minutes - 1.64 MBWe consider what makes game systems distinct from game mechanics and how the two interact with each other to form the basis of a game's ruleset. Unlock the full episode (and more!) for $5 a month on Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com/thelaurynash Nicholas: https://twitter.com/academicality
57. Order from RNG
March 14, 2022 05:01 - 34 minutes - 27.6 MBLauryn and Nicholas discuss how randomness and procedural generation are used in game design to elicit excitement and, at times, anxiety. Also: don't do drugs? Our episode on Disco Elysium Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com/thelaurynash Nicholas: https://twitter.com/academicality
56. Mechanics I - What Are Mechanics? (Teaser)
March 07, 2022 06:01 - 2 minutes - 1.48 MBLauryn and Nicholas deconstruct the arbitrary distinction between mechanics and gameplay to examine what a player centric conception of mechanics would look like. Unlock the full episode (and more!) for $5 a month on Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com/thelaurynash Nicholas: https://twitter.com/academicality
55. Narrative Mechanics in Disco Elysium
February 28, 2022 06:01 - 39 minutes - 31.8 MBLauryn bought Nicholas a copy of Disco Elysium, and a heated discussion of narrative integration into mechanics and rulesets ensued! Also: Don't. F**k. With. Kim. Kitsuragi. Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com/thelaurynash Nicholas: https://twitter.com/academicality
54. The Choice Matrix Reloaded (Teaser)
February 21, 2022 06:01 - 2 minutes - 1.55 MBLauryn's choice matrix returns for an in depth discussion of how gamedev's make choices about what affordances to give to players and how. Also: JUMP! Unlock the full episode (and more!) for $5 a month on Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com/thelaurynash Nicholas: https://twitter.com/academicality
BONUS: Lesson 1 - Paper Doll Logic
February 15, 2022 06:01 - 18 minutes - 19.3 MBIn this episode, we begin our course on character and identity with an exploration of the "paper doll" concept in roleplaying games and its relevance for how games construe player choice as a means to flesh out who our avatars are in game. Unlock the full set of lessons for $15 a month on Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com/thelaurynash Nicholas: https://twitter.com/academicality
53. Character & Social Class in Dishonored
February 14, 2022 06:01 - 35 minutes - 28.9 MBLauryn and Nicholas talk class struggle and how [not] to represent it in gameplay, with reference to the Dead Domain video on Dishonored's communist subtext. Also: Bioshock dethroned?! Dishonored's Communist Subtext - Of Rats And Royalty Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com/thelaurynash Nicholas: https://twitter.com/academicality
52. The Choice Matrix (Teaser)
February 07, 2022 06:01 - 2 minutes - 1.41 MBLauryn and Nicholas discuss a recent Game Maker's Toolkit video on "invisible choices" and try to analyze the many axes of how choices are implemented in video game design. Also: Furidashi After Dark. GMTK episode on "invisible choices" Unlock the full episode (and more!) for $5 a month on Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com/thelaurynash Nicholas: https://twitter.com/academicality
51. Monopolies & Platform Economies
January 31, 2022 06:01 - 41 minutes - 32.9 MBWe discuss the recently announced deal between Microsoft and Activision Blizzard, the ramifications of that deal for the expanded platform economy it will create, and Lauryn maybe roasts Nicholas for being a class traitor? Previous episode on the Epic/Apple lawsuit Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com/thelaurynash Nicholas: https://twitter.com/academicality
50. Games And/Or Animation (Teaser)
January 24, 2022 06:01 - 2 minutes - 1.36 MBWe look at Oshii Mamoru's approach to understanding the distinctions between live action and animated film and how that might help inform the question of how game designers manage the balance of control between the player and the software they play. Also: The Matrix is pretentious fun. Unlock the full episode (and more!) for $5 a month on Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com/thelaurynash Nicholas: https://twitter...
49. Game Engines and Film Production
January 17, 2022 06:01 - 38 minutes - 30.3 MBLauryn and Nicholas look at the evolution of Unreal Engine from an ordinary development kit to the basis for a wide range of media production as well as the broader ramifications of film and video game production bleeding into each other. Also on the docket: The Matrix Awakens and the uncanny valley. Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com/thelaurynash Nicholas: https://twitter.com/academicality
48. 2021 Surprises and Letdowns
December 27, 2021 06:01 - 43 minutes - 34.3 MBFind out who will win this year's Furidashi Prize (spoilers: there is no prize), what games pleasantly surprised us this year, and which ones we felt missed the mark, even where we didn't necessarily dislike them. What's Your Gender? playthrough Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com/thelaurynash Nicholas: https://twitter.com/academicality
47. Bored Game Theory (Teaser)
December 20, 2021 06:01 - 2 minutes - 1.61 MBThe first of hopefully many more episodes on tabletop games, with a special emphasis on sociality and how to use board games to get along with all the people we're forced to hang out with. Also: Fantasy Flight, please sponsor us! Unlock the full episode (and more!) for $5 a month on Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com/thelaurynash Nicholas: https://twitter.com/academicality
46. Cozy Game Theory
December 13, 2021 06:01 - 37 minutes - 29.2 MBOur holiday episode! Lauryn and Nicholas talk about what makes a game warm and cozy, so that you can avoid dealing with your family this holiday season! Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com/thelaurynash Nicholas: https://twitter.com/academicality
45. Advocacy in Video Game Production (Teaser)
December 06, 2021 06:00 - 2 minutes - 1.55 MBNicholas interrogates Lauryn about the various stages of the video game production process, and together they try to figure out ways to get past doing things the way they've always been done, which only serves to exclude certain voices. Unlock the full episode (and more!) for $5 a month on Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com/thelaurynash Nicholas: https://twitter.com/academicality
44. AAA Impediments to Better Representation
November 29, 2021 06:01 - 41 minutes - 31.6 MBLauryn and Nicholas examine why it is mass market games have such a difficult time representing marginalized groups, when indie games seem to do it so easily. Also starring: Lauryn's Slack adventures and "narrative wrappers." Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com/thelaurynash Nicholas: https://twitter.com/academicality
43. What Games Make of Us (Teaser)
November 22, 2021 06:01 - 2 minutes - 1.6 MBFollowing up on their interview with Russ Perkins, Lauryn and Nicholas psychoanalyze each other by going back into their pasts, thinking about their most formative game experiences, what kinds critical perspectives they have as a result. Also on the docket: Even. More. FFXIV. Talk. Unlock the full episode (and more!) for $5 a month on Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com/thelaurynash Nicholas: https://twitter.com...
43. What Games Make of Us
November 22, 2021 06:01 - 2 minutes - 1.6 MBFollowing up on their interview with Russ Perkins, Lauryn and Nicholas psychoanalyze each other by going back into their pasts, thinking about their most formative game experiences, what kinds critical perspectives they have as a result. Also on the docket: Even. More. FFXIV. Talk. Unlock the full episode (and more!) for $5 a month on Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com/thelaurynash Nicholas: https://twitter.com...
42. Seduced by Pac-Man w/ Russ Perkins
November 15, 2021 06:01 - 46 minutes - 36.5 MBRuss Perkins joins Lauryn and Nicholas to talk uncommon careers in gamedev, cocktail arcade cabinets, and the importance of celebrating in your peers' success. Also: the delightful peculiarities of Firewatch and how Russ is just like a pineapple pizza. Joygasm Podcast Russ's portfolio https://twitter.com/Russell_Perkins Furidashi Patreon Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com/thelaurynash Nicholas: https://twitter.com/uahsenaa
*UNLOCKED* 27. Creative Direction and Auteur Theory
November 08, 2021 06:01 - 40 minutes - 31.5 MBLauryn and Nicholas try to explain the how's and why's of video game production in terms of auteur theory, where, despite being made by an army of gamedevs, the games themselves seem to have an "authorial" vision. Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com/thelaurynash Nicholas: https://twitter.com/uahsenaa
41. Furidashi Behind the Scenes (Teaser)
November 01, 2021 05:01 - 2 minutes - 1.45 MBHear how the sausage gets made! Or not made! Lauryn and Nicholas talk a bit about their personal backgrounds, how they go about making the podcast, and how the episodes try to model a particular way of thinking about game design. Ep. 10 - Free to Role Play Unlock the full episode (and more!) for $5 a month on Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com/thelaurynash Nicholas: https://twitter.com/academicality
40. Furidashi Year in Review
October 25, 2021 05:01 - 37 minutes - 29.4 MBLauryn and Nicholas look back on some of our and your favorite episodes, talk about what we think of them now, and announce big changes going forward! Thank you all for a great year and many more to come! Ep. 6 - Hell is Other Games Ep. 8 - There's No Such Thing as a JRPG Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com/thelaurynash Nicholas: https://twitter.com/academicality
39. The Game You Want vs. The Game You Make (Teaser)
October 18, 2021 05:01 - 2 minutes - 1.77 MBRound 2 with Masao Kobayashi, we finally talk about intention in game design and how various forces in video game production maybe cause you to make a game wholly different from the one you set out to. Also: Dynasty Warriors, and, seriously, if you want to help pay for Banana Whiplash... Unlock the full episode (and more!) for $5 a month on Patreon: https://www.patreon.com/furidashi Masao: https://twitter.com/MegaMasao Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com...
38. ”You Want Designers to Do Less”
October 11, 2021 05:01 - 47 minutes - 40.7 MBReturning champion Masao Kobayashi sits down with Lauryn and Nicholas to talk video game production and demystify the whole process from the perspective of a longtime producer in both AAA and indie studios. Also on the docket: if any VCs out there want to help make Banana Whiplash... Masao: https://twitter.com/MegaMasao Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com/thelaurynash Nicholas: https://twitter.com/uahsenaa
37. The Real World of Mobile Gaming (Teaser)
October 04, 2021 05:01 - 2 minutes - 1.54 MBLauryn and Nicholas discuss how in recent years mobile games have entered the cross platform mix, how mobile games have reinvigorated arcades, and the future of mobile gaming from companies like Niantic. Also on the docket: redefining RPGs. Unlock the full episode (and more!) for $5 a month on Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com/thelaurynash Nicholas: https://twitter.com/uahsenaa
36. Mobile Games Revolution
September 27, 2021 05:01 - 35 minutes - 28 MBLauryn and Nicholas talk about how mobile games should no longer be thought of as peripheral to the games industry but rather central, and how old video game design ideas are re-emerging as a result. Also starring: 80 MILLION ACTIVE USERS!! Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com/thelaurynash Nicholas: https://twitter.com/uahsenaa
35. Designing Moral Choices (Teaser)
September 20, 2021 05:01 - 2 minutes - 1.6 MBLauryn and Nicholas talk about how moral choices in games are as much about the total framework in which those choices appear as what the content of the individual choice is. Unlock the full episode (and more!) for $5 a month on Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com/thelaurynash Nicholas: https://twitter.com/uahsenaa
34. Eliciting Player Empathy
September 13, 2021 05:01 - 36 minutes - 29 MBLauryn and Nicholas address the difficult problem of how to design games that make you feel for and understand characters without completely alienating the player. Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com/thelaurynash Nicholas: https://twitter.com/uahsenaa
33. Social Reproduction in Game Design (Teaser)
September 06, 2021 05:01 - 2 minutes - 1.6 MBWe discuss how the games industry and its typical production cycles train and reproduce a particular kind of developer who, in turn, internalizes and perpetuates that cycle. Also on the docket: how Fordism relates to crunch! Unlock the full episode (and more!) for $5 a month on Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com/thelaurynash Nicholas: https://twitter.com/uahsenaa
32. The Core Game Design Loop
August 30, 2021 05:01 - 32 minutes - 26 MBFollowing up from last week's chillrant on the core gameplay loop, Lauryn and Nicholas talk about how that loop is both a product and reflection of the "design loop" and compartmentalization under which video games are produced. Also: someone should hire us to make Battlefield's Edge! Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com/thelaurynash Nicholas: https://twitter.com/uahsenaa
Chillrant 11 - A Critique of the Core Gameplay Loop
August 23, 2021 05:01 - 27 minutes - 26 MBNicholas explains what the core gameplay loop is, why it's so fundamental in game design, but also why it doesn't quite reflect what the player experiences in game. Also on the docket: dire bat wing stew. Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com/thelaurynash Nicholas: https://twitter.com/uahsenaa
*UNLOCKED* 31. Misogyny Makes Games Worse
August 16, 2021 05:01 - 38 minutes - 30.5 MBLauryn and Nicholas look at specific examples of how the masculine assumptions embedded in how creative decisions regarding games get made make for experiences that could be richer and more compelling. Also: reskinned white dudes. Takeshi and Hiroshi Chillrant: https://youtu.be/FT_6OdY6TT4 Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com/thelaurynash Nicholas: https://twitter.com/uahsenaa
30. How To Be a Gamedev Ally
August 09, 2021 05:01 - 33 minutes - 27.6 MBLauryn and Nicholas begin from the recent suit against Activision Blizzard and go on to discuss the rampant issues surrounding harassment in the video games industry and how to be a better ally to those who suffer within it. Also on the docket: Alanah Pearce on why boycotts aren't always a great idea. Pearce's video: https://youtu.be/ApDnEuUOzS8 Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com/thelaurynash Nicholas: https:/...
29. The Liminal Space Between Indie and AAA (Teaser)
August 02, 2021 05:01 - 2 minutes - 1.6 MBOnce Lauryn dreamed of making her sleeper hit UnderBlind, but now she languishes in the deep, dark halls of AAA development despair. Also on the docket: the legal veil between major studios and indie devs. Unlock the full episode (and more!) for $5 a month on Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com/thelaurynash Nicholas: https://twitter.com/uahsenaa