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65. Gameplay Loops & Emergent Narrative
Furidashi Game Design Academy
English - May 09, 2022 05:02 - 32 minutes - 25.9 MB - ★★★★★ - 3 ratingsVideo Games Leisure Education Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Previous Episode: 64. Furidashi After Dark: The Mercenary Experience (Teaser)
Next Episode: 66. Finding Peace in 4X Games (Teaser)
We do a deep dive into 2021's Loop Hero to talk about what games look like when they're less focused on combat and action and more on planning and control. What kinds of narratives emerge when you're not being force fed a story?
Chillrant 11: A Critique of the Core Gameplay Loop
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