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34. Eliciting Player Empathy
Furidashi Game Design Academy
English - September 13, 2021 05:01 - 36 minutes - 29 MB - ★★★★★ - 3 ratingsVideo Games Leisure Education Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Previous Episode: 33. Social Reproduction in Game Design (Teaser)
Next Episode: 35. Designing Moral Choices (Teaser)
Lauryn and Nicholas address the difficult problem of how to design games that make you feel for and understand characters without completely alienating the player.
Patreon: https://www.patreon.com/furidashi
Twitter: https://twitter.com/furidashipod
Lauryn: https://twitter.com/thelaurynash
Nicholas: https://twitter.com/uahsenaa