32. The Core Game Design Loop
Furidashi Game Design Academy
English - August 30, 2021 05:01 - 32 minutes - 26 MB - ★★★★★ - 3 ratingsVideo Games Leisure Education Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Previous Episode: Chillrant 11 - A Critique of the Core Gameplay Loop
Next Episode: 33. Social Reproduction in Game Design (Teaser)
Following up from last week's chillrant on the core gameplay loop, Lauryn and Nicholas talk about how that loop is both a product and reflection of the "design loop" and compartmentalization under which video games are produced. Also: someone should hire us to make Battlefield's Edge!
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