![Furidashi Game Design Academy artwork](https://is2-ssl.mzstatic.com/image/thumb/Podcasts124/v4/6b/eb/68/6beb6828-a29b-4f61-a56e-c861ead6d567/mza_7853850366917677055.png/100x100bb.jpg)
59. Tabletop Design: Taking Turns
Furidashi Game Design Academy
English - March 28, 2022 05:01 - 32 minutes - 24.1 MB - ★★★★★ - 3 ratingsVideo Games Leisure Education Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Previous Episode: 58. Mechanics II - Mechanics vs. Systems (Teaser)
Next Episode: 60. Tabletop Design: Game Types (Teaser)
Lauryn and Nicholas begin a series of discussions concerning tabletop game design by delving into the ethical implications of one of the oldest systems in the millennia-long history of playing games: taking turns. Also on the docket: new haircuts?
Our Patreon episode on turns and games mechanics
Patreon: https://www.patreon.com/furidashi
Twitter: https://twitter.com/furidashipod
Lauryn: https://twitter.com/thelaurynash
Nicholas: https://twitter.com/academicality