Com-cast - gamedistiller artwork

Com-cast - gamedistiller

38 episodes - English - Latest episode: over 9 years ago - ★★★★★ - 6 ratings

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Episodes

Ep. 37: 2014 Game of the Year

December 25, 2014 18:40 - 112 MB

DOWNLOAD Subscribe on iTunes Download Link Theme: ARP! Composed by: Grant Kelly CONNECT Email us suggestions and stories: [email protected] Like us on Facebook Simon's Twitter Alex's Twitter Max's Twitter TOPIC Game of the Year Best Exclusive:  Sunset Overdrive  Halo: The Master Chief Collection  inFamous Second Son  Mario Cart 8  Super Smash Bros.  Civilization Beyond Earth  Goat Simulator  Best Multiplatform:  Dark Souls 2 Titanfall Watch Dogs Destiny  M...

Ep. 36: Boardgame Empire

November 28, 2014 20:12 - 87.8 MB

After a long hiatus, the Com-cast returns as Simon and Jackson discuss what has happened in gaming since the last podcast, as well as the bright and interesting future for digital board games.

Ep. 35: E3 2014

July 06, 2014 16:00 - 149 MB

In this episode, Simon, Alex, Max, and MilleniumMaster18 take the time to go over everything that happened at E3 2014. Join us as we go over what was showcased at Microsoft, Sony, Nintendo, Ubisoft and EA's press conferences.

Ep. 34: Playing the Race Card

June 16, 2014 13:49 - 113 MB

On this episode of the Com-cast, Simon, Alex and Max welcome aboard Wilfred Brownell as a guest to discuss the experiences of being a minority in the gaming industry and how the issue continues to evolve.

Ep. 33: The Second Anniversary Edition

April 18, 2014 13:12

Just in time to commemorate two whole years of existence, Alex, Simon, and Max sit down to talk about what's happened in the last year to both GameDistiller and WikiGameGuides, as well as where they think both sites are headed in the future.

Ep. 32: The Fairer Gamers

March 13, 2014 01:51

DOWNLOAD Subscribe on iTunes Download Link Theme: ARP! Composed by: Grant Kelly CONNECT Email us suggestions and stories: [email protected] Like us on Facebook Simon's Twitter Alex's Twitter GameDistiller Productions TOPIC The Fairer Gamers Are we seeing an increase strong and different female characters as main characters in video games? Can female developers create more realistic and believable female characters, as opposed to the over-sexualized characters? Would yo...

Ep. 31: Strong, Independent Podcast

January 13, 2014 23:20 - 58.6 MB

This week on the Com-cast, in response to listener feedback we bring in a friend to help us sort out what's what in the world of indie games.  

Ep. 30: 2013 Christmas/Year End Awards

December 26, 2013 15:06 - 106 MB

As we reach the end of another year, gathered together with our family enjoying milk, cookies and new games we at GameDistiller would like to take the time to try and figure out which games were the very best this year. Alex, Simon, and a whole host of special guests get together to try and work it out.

Ep. 29: The Great Divergence

November 06, 2013 00:47

Due to a series of unfortunate events, this episode is late in the making, but Simon and Max do their best to bring it back up to speed by talking about a new divergence in video games, and how that's bending traditional concepts of singleplayer and multiplayer games.

Ep. 28: RTX 2013 Special

August 15, 2013 01:21 - 107 MB

In this incredibly delayed episode of the podcast, Simon, Alex, and special guest John Tarr discuss their trip to RTX 2013 and the differences between attending a convention as a fan and as members of the press.

Ep. 27: E3 2013

July 13, 2013 16:49

On this episode of the podcast, Simon and Alex welcome on the crew behind the Natural Double d-20s: Ben, Michael, and Jackson, and together they pick their way through the torrents of gaming news that comprise E3.

Ep. 26: Guitar Here We Go Again

June 13, 2013 03:27

On this edition of the Com-cast, Alex and Simon look at the rapid rise and even more rapid fall of the rhythm genre, taking a look at what exactly made its star burn so bright for so short a time.

Ep. 25: Lucasarts, A Fond Farewell?

May 23, 2013 14:34

On this episode of the podcast, Simon and Alex begin to evaluate the long and storied history of the now defunct Lucasarts by evaluating the innovation in its games in the early days, and the subsequent erosion of in-house creativity and improvement that led to its eventual demise.

Ep. 24: Achievements, What Are They Good For?

May 09, 2013 01:11

Finally back to the normal schedule, Simon and Alex catch up on some backlogged listener comments and then discuss the purpose and future of Achievements.

Ep. 23: How Far We've Come

April 19, 2013 20:00

After another long hiatus (this time actually warranted), Alex and Simon are back to commemorate the 1st anniversary of Gameinsight! They welcome on John Tarr as a guest, and discuss how far their sites and the industry have come in the past year, and provide some thoughts on what the landscape might look like a year from now.  

Ep. 22: Mass Effect 3 Redux... Again

March 08, 2013 20:20 - 99.2 MB

On this episode of the Com-cast, Simon and Alex welcome on Andrew Alliance, founder of The Show Radio gaming site and podcast, to read and discuss listener feedback, and then move to tackle another complex topic submitted by Whiplash... on revisiting the Mass Effect 3 ending, and where Mass Effect 4 might go.  

Ep. 21: Let's See the Big Picture

February 14, 2013 16:09

On this episode of the Com-cast, Simon and Alex welcome on Andrew Alliance, founder of The Show Radio gaming site and podcast, to read and discuss listener feedback, and then move to tackle another complex topic submitted by Whiplash... on revisiting the Mass Effect 3 ending, and where Mass Effect 4 might go.  

Ep. 20: Awards and Modularity

January 23, 2013 19:44 - 64.5 MB

Finally our choices for Games of the Year are revealed, and we jump into a possible future hybrid of traditional games with in-game purchases and separately sold components.

Ep. 19: Year End Awards and the Road Ahead

January 01, 2013 18:34 - 111 MB

The Gameinsight crew welcomes back John Fenix to the podcast and also Ben Mazzara, as all four finish up discussion of video game storytelling and move on to nominations for the best games and DLC of the year, and a special segment looking forward to the most anticipated games of 2013.

Ep. 18: The Aftermath

December 24, 2012 16:17 - 98.7 MB

Whiplash is welcomed on the podcast this week as he responds to John's arguments and gets some substantial support for his own position.

Ep. 17: Once Upon a Time...

November 29, 2012 02:51 - 110 MB

This time on the podcast, the duo welcome back John Tarr for his second appearance as they take on a gargantuan listener email about storytelling in video games and FFXIII, as well as talking about the model for AAA titles moving forward.

Ep. 16: CoD Creep

November 09, 2012 03:50 - 53.5 MB

On the podcast this week, Alex and Simon talk about the effects of CoD seeping into games such as Halo 4, and the fundamental reasons why some games' multiplayer modes keep us coming back for more.

Ep. 15: Ebert's Wager

October 18, 2012 18:46 - 74.8 MB

On the docket are a discussion about art styles in recent games, where they came from and where they might go, as well as a look at 'gimmick' features and where they fit in the big picture, as well as the onus of creativity (or lack thereof) for finding uses for them.

Ep. 14: Do We Like the Wii U? Do You?

September 30, 2012 12:53 - 72.7 MB

On the Com-cast this time, an exhaustive analysis of the Wii U from hardware to software to sales and marketing, as well as a brief debate about the end of consoles as we know them.

Ep. 13: Fair Dues

September 19, 2012 19:14 - 43.9 MB

Alex is back this week, so the duo discuss the death of persistent DRM on PC games and analyze the potential price points for the next gen consoles.

Ep. 12: OnLive Dies, Long Live OnLive

September 03, 2012 16:59 - 70.9 MB

While Alex Miller is away this week, new Gameinsight contributor John Fenix makes his podcast debut as he and Simon discuss the future and possibilities for recently bankrupt OnLive moving forward, as well as the effect of mass internet support and protest in the making of games and media.

Ep. 11: Next Gen Trashcan

August 17, 2012 02:29 - 56.8 MB

Tonight, Simon and Alex both wear hats... while discussing what shouldn't be in the next gen of consoles, as well as all the services getting hacked these days.

Ep. 10: The PC Rises

August 14, 2012 00:26 - 55.8 MB

We return to normal format this week (again), and we go through extensive community feedback and talk about the resurgence of PC gaming (not Batman).

Ep. 9: Citius, Altius, Fortius

August 14, 2012 00:25 - 47.6 MB

This week, we focus solely on the 2012 Olympic "Games" in a special edition of the podcast.

Ep. 8: John Has Two Broken Cars

August 13, 2012 23:14 - 83.7 MB

Another interesting week as John drops by the podcast this time to weigh in with his thoughts on the prospects of the next wave of video game movies and a very long discussion about the future of DLC.

Ep. 7: Live From RTX

August 13, 2012 23:11 - 97.2 MB

A normal podcast after our marathon E3 special, but no less exciting, with Microsoft's Surface and Windows Phone 8, and we wade in to the Mass Effect 3 Extended Cut DLC. Oh yeah, and we're live with complete coverage of RTX in Austin, Texas!

Ep. 6: E3 Special with Dan not John

August 13, 2012 20:04 - 103 MB

This week, a special 2.5 hour episode with aftermath analysis of all the major E3 press conferences, as well as an ultra special guest commentator: Dan Broadbent. 

Ep. 5: Alex and Simon + One

August 10, 2012 00:10 - 86.1 MB

This week on the fifth Com-cast, we have a special community guest, and we talk about bigger and better video game trailer/movies, as well as the RISE OF MINECRAFT.

Ep. 4: The PC Conundrum

August 09, 2012 23:25 - 88.9 MB

On the fourth Com-cast, we take a look at extravagant limited editions, PC gamers' dilemma, and the importance of prequels to AAA franchises.

Ep. 3: The Few, the Proud, the Marginalized

August 06, 2012 14:20 - 65.6 MB

On the third Com-cast, we pick apart Assassin's Creed III, Simon rants about casual "gaming," and we analyze if Kinect's promises were kept. 

Ep. 2: Everything Sucks For Everyone

August 06, 2012 00:51 - 48.7 MB

This week, we tackle a soft gaming market, contract consoles, prospects for backwards compatibility, and streaming service cagematches.

Ep. 1: Science and Religion, Best Friends

August 05, 2012 22:19 - 83.7 MB

On the inagural WGG Com-cast, we discuss Xbox's new music service, next-gen consoles, Crysis 3, HD remakes, and Halo 4.

The Podcast Mandate

August 05, 2012 22:18

Although there are fantastic blogs by various members, we wanted to provide in-depth analysis about several of the biggest news pieces/ games coming out in the form of a podcast. That means parsing the news carefully, trying to understand how particular news will fit in to the gaming world as a whole: how we think the community will receive it, and how we think the game will do moving forward or how the news will impact the industry and gamers in general. We won’t cover any small thi...

Twitter Mentions

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