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Ep. 17: Once Upon a Time...
Com-cast - gamedistiller
English - November 29, 2012 02:51 - 110 MB - ★★★★★ - 6 ratingsVideo Games Leisure wgg wikigameguides video games xbox playstation wii comcast Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Previous Episode: Ep. 16: CoD Creep
Next Episode: Ep. 18: The Aftermath
This time on the podcast, the duo welcome back John Tarr for his second
appearance as they take on a gargantuan listener email about storytelling
in video games and FFXIII, as well as talking about the model for AAA
titles moving forward.
Theme: FFXIII Theme
The beauty of Wii U: Nintendo knows how to go all in on a gimmick
Editorial: Why America's most popular gaming genre likely won't work on Nintendo's new console
Once Upon a Time...Do you agree or disagree with Whiplash's presentation of FFXIII and game storytelling?Does Mass Effect in fact include aspects of what he is looking for?Does secondary media add or detract from the game story? What is the right balance?Where does art style fit in? Do Borderlands or Darkness have the story enhanced by the art?AAA Dinosaurs?
Spreadsheet: New IP vs. Sequels
What does the proliferation of sequels mean for the industry?Can a completely new game be totally fostered through Kickstarter?What is marketing for huge games like CoD and Halo even doing at this point?What are some creative avenues for new games and marketing?