Finally back to the normal schedule, Simon and Alex catch up on some
backlogged listener comments and then discuss the purpose and future of
Achievements.

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Theme: Saint's Row Theme and You'll Never Walk Alone

Achievements, What Are They Good For?What do achievements accomplish?Is having stagnant achievement types and story completion achievements redundant and stale?Are multiplayer achievements evil?Do collectible achievements make it worth it or do they incentivize grinding?Have achievements started to deeply impact the creation process of games?What is the future of achievements?