Latest Gamedeveloper Podcast Episodes
Mundaun
Unity – Behind the Game - March 16, 2021 17:00 - 33 minutes - VideoJoin us as we dive into the mysteries of Mundaun with creator Michel Ziegler, who walks us through his unique artistic path, inspiration, and process behind creating the game's graphics for a distinctive visual world.
Little Orpheus
Unity – Behind the Game - December 02, 2020 20:13 - 57 minutesGo behind the scenes with the studio that launched Little Orpheus, a beautiful 2.5D platforming game that IGN calls “one of the best things to come out of Apple Arcade so far.” Hosted by Mike Geig, this episode features The Chinese Room’s creative director and cofounder Dr. Dan Pinchbeck and tec...
Hardspace: Shipbreaker
Unity – Behind the Game - November 24, 2020 14:00 - 48 minutesListen as Hardspace: Shipbreaker Game Director Elliot Hudson and Art Director Chris Williams recount the game’s journey from a humble, one-week game jam idea to a chart-topping early-access title on Steam, and how key Unity updates helped bring the game’s evolving, ambitious vision to reality.
Battletoads
Unity – Behind the Game - November 11, 2020 22:09 - 47 minutesJoin Mike Geig and Dlala Studios for an in-depth talk about the reboot of this classic side-scroller, which recently stomped its way onto Xbox One. Learn how the studio tackled the beloved Battletoads franchise, hear about the unique animated art that preserves its 8-bit roots and the challenges...
The Falconeer
Unity – Behind the Game - November 10, 2020 11:00 - 57 minutesMike Geig sits down with independent game developer Tomas Sala to discuss his upcoming open-world aerial-combat game, The Falconeer. Journey to the mysterious world of The Great Ursee and learn about Tomas' journey as a solo developer, how he created the gorgeous graphics for the game, and what ...
Fruit Ninja 2
Unity – Behind the Game - November 06, 2020 11:00 - 37 minutesThe team from Halfbrick chats with Unity’s Arturo Nereu about the development journey behind Fruit Ninja 2, the follow-up to the original slice-and-dice smash hit. Get into the juicy details of how they brought their game to Unity, updated the experience for today’s players, and what they learne...
Escape from Tarkov
Unity – Behind the Game - October 29, 2020 13:00 - 47 minutesEscape from Tarkov is a multiplayer hardcore FPS from Battlestate Games and is Made with Unity. Join host Mike Geig from Unity, in conversation with developer Battlestate Games' COO and project lead, Nikita Buyanov, on their experience moving the project to the latest version of Unity and how th...
Humankind
Unity – Behind the Game - October 21, 2020 16:00 - 47 minutesTim Raulin and Romain de Waubert from Amplitude Studios chat with host Mike Geig about their turn-based historical strategy game, Humankind. Learn more about the studio behind this ambitious title, how their community helped shape the game, and what it takes to build a game where the course of c...
Skeleton Crew
Unity – Behind the Game - October 11, 2020 19:53 - 54 minutesJoin host Mike Geig behind the scenes with Cinder Cone on their upcoming gothic platformer, Skeleton Crew. Creative director/lead artist Tancred Dyke-Wells and technical director Lawrence Bishop talk about their inspiration for the game, designing for multiplayer, and the central pinball mechani...
Airborne Kingdom
Unity – Behind the Game - July 02, 2020 16:00 - 49 minutesAirborne Kingdom is a flying city-builder featuring a unique blend of exploration gameplay. In this podcast, go behind the scenes with Ben Wander – the founder of The Wandering Band and the game’s designer – to learn the creative process and Unity tools that bring this flying world to life.
GTFO
Unity – Behind the Game - June 11, 2020 16:00 - 57 minutesThe developers from 10 Chambers Collective take us behind the scenes in the making of GTFO, including their strategies to create an atmospheric horror co-op game, and what's coming up in their third rundown.
Where Cards Fall
Unity – Behind the Game - May 28, 2020 16:00 - 50 minutesListen in as we speak with Sam Rosenthal from The Game Band, creators of Where Cards Fall – one of the biggest games that premiered in the Apple Arcade kickoff. Hear the strategy behind their important launch, including the ideology behind their studio and creating playable experiences.
Butter Royale
Unity – Behind the Game - May 14, 2020 16:00 - 46 minutesListen to Mighty Bear’s Fadzuli Said and Abel Tan as they share their experience building Butter Royale, a multiplayer exclusive to Apple Arcade. The creators walk us through their creative process and technical strategy, while sharing tips on how to make the most of Unity’s Entity Component Sys...
Recompile
Unity – Behind the Game - April 09, 2020 15:24 - 46 minutesIn this episode, learn how Phi Dinh, director of PhiGames and creator of Recompile – an atmospheric, Metroidvania-inspired hacking adventure game set inside a computer – leveraged Unity’s High Definition Render Pipeline to produce realistically rendered and beautifully lit otherworldly environme...
117 Don’t Overestimate The Game Industry but Don’t UnderEstimate Yourself with Trynn Check
GameDev Loadout | A Game Developer Podcast - April 06, 2020 08:00 - 52 minutes ★★★★★ - 107 ratingsTrynn Check is an independent game designer from DePaul University. She works at iThrive Games that promote mental health and teen thriving. She also has her studio called Intrynnsic Entertainment. We talk about her journey of going to school, working, and breaking into the game industry. Breaki...
116 Ask Developers Ahead of Time On Exactly What They Want in a Voice Over with Ben Britton
GameDev Loadout | A Game Developer Podcast - March 30, 2020 08:00 - 47 minutes ★★★★★ - 107 ratingsVoice actor Ben Britton graduated from NYU’s Tisch School of Arts and has been behind the mic for more than 30 years. You can hear him in a variety of games such as Lamplight City, Spellforce III, The Occupation, and many more. You have to learn how to edit files, work on volume levels, create a...
116 Ask Developers Ahead of Time On Exactly What They Want in a Voice Over with Ben Britton
GameDev Loadout | A Game Developer Podcast - March 30, 2020 08:00 - 47 minutes ★★★★★ - 107 ratingsVoice actor Ben Britton graduated from NYU’s Tisch School of Arts and has been behind the mic for more than 30 years. You can hear him in a variety of games such as Lamplight City, Spellforce III, The Occupation, and many more. You have to learn how to edit files, work on volume levels, create a...
115 Step Number One: Get a Purpose with Vincent Michael
GameDev Loadout | A Game Developer Podcast - March 23, 2020 08:00 - 51 minutes ★★★★★ - 107 ratingsVincent Michael is one of the founding directors of YHWH Games that teach students how to create video games and transform them into self-sustaining artists. We discuss: Exploit your strengths and stop wasting time on your weakness Learn the different type of artists and stages of an artist...
114 Get Voice Actors Early in the Project, Practice Emotional Agility, and Fix Your Website with Jay Britton
GameDev Loadout | A Game Developer Podcast - March 16, 2020 08:00 - 44 minutes ★★★★★ - 107 ratingsAward-winning British voice actor, Jay Britton has done 50 titles and over 300 characters ranging from indie studios to AAA developers. Games include Divinity Original Sin 2, FIFA 17, Starcraft 2, and more. We discuss: Voice actors should be experts in creating characters Get them involved ...
113 Trust Your Inner Voice When Composing Music with Mikolai Stroinski
GameDev Loadout | A Game Developer Podcast - March 09, 2020 08:00 - 39 minutes ★★★★★ - 107 ratingsMikolai Stroinski is a music composer that has worked on the Witcher 3, Dark Souls 2 trailer, Vanishing of Ethan Carter, and much more. We discuss: Think not just as a composer but as a video game maker as well. You don’t want to get too attached to your music because it might not fit the gam...
112 Who Are Your Games For and What Are Their Needs with Jeremy Liu
GameDev Loadout | A Game Developer Podcast - March 02, 2020 10:00 - 43 minutes ★★★★★ - 107 ratingsJeremy Liu was the narrative design lead at NetEase Games, an intern at EA, and a technical designer at Rockstar Games. Titles include Red Dead 2, NBA Live Mobile, and Realm of Duels. We discuss: How to get into technical design Why you need to study and plan ahead of time before taking act...
111 Take Breaks, Get a Co-Producer & Co-Writer, Take Breaks Again with Gary Kings
GameDev Loadout | A Game Developer Podcast - February 24, 2020 10:00 - 47 minutes ★★★★★ - 107 ratingsGary Kings of National Insecurities is a lead game designer, writer, editor that has worked on games such as Once Upon a Crime in the West and 2000:1 A Space Felony. We discuss: Get a producer to optimize teamwork and productivity. Before choosing a university, make sure it has the courses ...
110 Practicing Voice Over Involves 90 Percent Interpretation with Ivy Dupler
GameDev Loadout | A Game Developer Podcast - January 20, 2020 09:00 - 46 minutes ★★★★★ - 107 ratingsIvy Dupler is a NYC-based voice actress who can be heard in video games, commercials, and cartoons. Her recent work includes voicing protagonist Special Agent Vera Englund in Whispers of a Machine (Clifftop Games/Faravid Interactive), as well as several roles in Unavowed (Wadjet Eye Games) and L...
109 You Cannot Talk About Your Game Enough with Nic Rutherford
GameDev Loadout | A Game Developer Podcast - January 13, 2020 09:00 - 37 minutes ★★★★★ - 107 ratingsSolo UK indie Nic Rutherford is working on a game called Fringe Plant. We discuss: His decision to go full indie after having a good amount of savings Think about the accessibility of your games such as subtitles, sound effects, or controller inputs Ask questions asap to get answers asap ...
108 Spend Less Time Developing Your Games with Xalavier Nelson Jr.
GameDev Loadout | A Game Developer Podcast - January 06, 2020 09:00 - 46 minutes ★★★★★ - 107 ratingsIGF-nominated narrative designer Xalavier Nelson Jr. creates a morally-complex world with human emotion at the core of every scenario, where the individuals outside your squad matter as much as the rangers you deploy on each map. We discuss: How too much narrative can be detrimental to the ga...
Happy Holidays Rerun 66 JUST DO IT! with Henrique Olifiers
GameDev Loadout | A Game Developer Podcast - December 23, 2019 09:00 - 44 minutes ★★★★★ - 107 ratingsHenrique Olifiers has been in the game industry for more than 30 years working on web-based games, massive multiplayer games, and social games. He is currently the CEO of the award-winning Bossa Studios, which are the makers of Surgeon Simulator, Monstermind and I Am Bread. Now they are currentl...
107 Learn In-Demand Skills that Companies Need to Get Hired with Jordan Blackman
GameDev Loadout | A Game Developer Podcast - December 16, 2019 09:00 - 30 minutes ★★★★★ - 107 ratingsJordan Blackman has been writing, producing, and designing video games for over a decade. He is a mobile game design expert and an accomplished producer. He has designed, produced, and consulted on several 9-figure franchises for companies like Zynga, EA, and Ubisoft. Mr. Blackman brought CSI to...
106 Show Your Game to the Potential Audience as Early as Possible with Liviu Boar
GameDev Loadout | A Game Developer Podcast - December 09, 2019 09:00 - 45 minutes ★★★★★ - 107 ratingsPassionate about cartoons and games since a kid, Liviu Boar dreamt of making a point and click adventure game since first seeing someone play Day of the Tentacle and realizing interactive cartoons were a possibility. Twenty-odd years later, he started a studio called Stuck In Attic together with...
105 How David Galindo Use Real-Life Experiences to Create a Unique Game
GameDev Loadout | A Game Developer Podcast - December 02, 2019 09:00 - 44 minutes ★★★★★ - 107 ratingsDavid Galindo is the creator of the Cook, Serve, Delicious! series. You will learn: How David used his real-life experiences as a barista to make his games. Why you need to study your competitors by checking their forums and customer reviews to see how they respond to their customers and to...
Rerun 02 How to Be Resourceful and Principles to Follow Toward Success with Angel Muniz
GameDev Loadout | A Game Developer Podcast - November 25, 2019 09:00 - 39 minutes ★★★★★ - 107 ratingsAngel Muniz is a designer and art lead at IS Studios. She has experience with environment and prop creation for Unity and Unreal Engines. She co-organized 3D Learning Network on Facebook for industry vets, juniors, and recent grad artists. She also tutors in 3D art and lighting for games and fil...
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