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Skeleton Crew
Unity – Behind the Game
English - October 11, 2020 19:53 - 54 minutes - 125 MBTechnology Arts Visual Arts behindthegame behindthescenes creativeprocess gamecreation gamecreators gamedesign gamedevelopers gamedevelopment gamingtech indiegames Homepage Download Google Podcasts Overcast Castro Pocket Casts RSS feed
Previous Episode: Airborne Kingdom
Next Episode: Humankind
Join host Mike Geig behind the scenes with Cinder Cone on their upcoming gothic platformer, Skeleton Crew. Creative director/lead artist Tancred Dyke-Wells and technical director Lawrence Bishop talk about their inspiration for the game, designing for multiplayer, and the central pinball mechanic that literally kicks butt.