Sacred Symbols: A PlayStation Podcast artwork

Sacred Symbols: A PlayStation Podcast

310 episodes - English - Latest episode: 1 day ago - ★★★★★ - 3.3K ratings

Sacred Symbols: A PlayStation Podcast is the internet's premiere weekly PlayStation show dedicated to coverage of PS5, PS4, PSVR2, and Sony's deep gaming legacy stretching back to the mid-'90s. Join 20+ year gaming industry veteran and PlayStation brand expert Colin Moriarty -- along with his co-hosts comedian Chris Ray Gun and producer Dustin Furman -- as they go through the news of the week, highlight the best recent games, and interact with their incredibly loyal audience, all without taking anything too seriously. New episodes post each and every Monday. To get early access to each episode, join thousands and thousands of your fellow listeners by supporting the show on Patreon at patreon.com/laststandmedia

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Episodes

#254 | I Hear the Magic in Your Sighs

May 15, 2023 05:00 - 3 hours

A minor culling is underway at and around PlayStation, with a smaller first party studio going away and an in-production second party FPS seemingly cancelled. But it's unclear why this would necessarily be looked at as a bad thing. If teams and products aren't living up to their promise -- and if they presumably don't reach an ever-increasing quality bar internally -- shouldn't they be cut loose? Still, at a time when consolidation and headcount means anything, that Sony is taking these risks...

#253 | I'm Gonna Learn You My Philosophy

May 08, 2023 05:00 - 4 hours

In a recent interview, Hermen Hulst -- the head of PlayStation's first party studios -- spoke extensively about Sony's plans with its vaunted 10 in-development games-as-a-service. Through his words, we can begin to formulate a vision of a future where PlayStation first and second party games are both of the expected and unexpected variety, a marked change from a brand known first-and-foremost for marquee single player experiences. And in the wake of Xbox's disastrous launch of Redfall and the...

#252 | Don’t Break the Branches off the Family Tree

May 01, 2023 05:00 - 3 hours

Naughty Dog and Insomniac are the two studios often looked at as the bulwarks of PlayStation's first party family. But it's clear that -- over in Europe -- a third team is quickly climbing the depth chart: Guerrilla. In recent days, the team revealed a complete shakeup of their executive staff, and for the second time in just a few years, they're losing their leader to PlayStation proper. In other words, many compliments are being paid to a studio not only working on Horizon 3, but a Horizon ...

#251 | The Heat Is On

April 24, 2023 05:00 - 3 hours

As it comes to grips with the new realities of an ever-consolidating market, Sony has opted to increase its aggressiveness by purchasing Firewalk Studios. Like Haven and Nixxes before it, buying Firewalk is an unusually premature move for a company that typically likes to conduct extensive second party dances before putting a ring on it. But its arch-rival and third party publishers alike have made it clear that the old rules of buying teams no longer apply, and that courtships can no longer ...

#250 | The Dream Is Finally Dead

April 17, 2023 05:00 - 3 hours

After witnessing its death in slow motion, Media Molecule is mercifully pulling the plug on its beleaguered project Dreams. And it's sad, no doubt. But here's the reality: Dreams was a bad idea and a waste of time. Sony voluntarily hamstrung its most creative team for the better part of two generations on a dead end, and you can't really blame artists-types for taking all the corporate rope you'll give them. After all, Media Molecule hasn't released a AAA game in more than 12 years, an unfath...

#249 | Q (For Questionable)

April 10, 2023 05:00 - 4 hours

 A new Sony handheld is rumored to be in the works, but don't get all hot-and-bothered. It's not another PSP or Vita, but rather a device codenamed Q-Lite, essentially a DualSense controller with an 8-inch screen affixed to it that facilitates (presumably high quality) local remote play. But with PSVR2 seemingly floundering, is it a good idea to release another distraction from the main goal? That being the production and release of the highest-quality AAA games imaginable. We discuss Sony's ...

#248 | Trap Card

April 03, 2023 05:00 - 4 hours

It's a week of surprise turnarounds and unexpected outcomes. First up: Has Sony flown too close to the sun? In trying to halt Microsoft's acquisition of Activision, it may have exposed itself to critical governmental and social attention it would have otherwise never garnered. And the deal's probably going to go through anyway. Meanwhile, reporting indicates PSVR2 is bombing in its first month on the market, which our eyes and ears were already telling us. Meanwhile, E3 is cancelled (probably...

#247 | Do You Remember Swinging Around in September?

March 27, 2023 05:00 - 3 hours

In September of 2018, one of the biggest PlayStation games of all-time -- Insomniac's Spider-Man -- came to PlayStation 4. Along with its '1.5-style' follow-up Miles Morales, the fledgling franchise has sold somewhere in the neighborhood of 40 million copies, and it seems like the original's direct sequel will launch five years to the month of its street date, in September of 2023. Word comes by way of the loose-lipped voice actor playing Venom, who would absolutely and obviously know these d...

#246 | How Refreshing

March 20, 2023 05:00 - 4 hours

Rumors are percolating anew of a PlayStation 5 Pro console that may launch as soon as 2024, but in reality, this isn't news at all. Our very own tech analyst told us about PS5 Pro last year right here on this very show, and with more information now garnered, it sounds like this thing is really happening. Or is it? Deep economic pain lingers (with more potentially on the way). And how much more power does the PS5 need, anyway? Let's discuss the freshest hardware murmurings. Then: Neil Druckma...

#245 | Delayed Execution

March 13, 2023 05:00 - 4 hours

Interesting news broke while we were recording the episode, and we made sure to incorporate it: Rocksteady's beleaguered Suicide Squad game (Kill the Justice League) has been indefinitely delayed from its May release on PlayStation 5, no doubt a response to the drubbing-by-consensus it recently took. Is such a move necessary, and could it right the game's trajectory? Did it even need saving it all? Other news items this week include a wild Jim Ryan quote regarding the Activision-Microsoft dea...

#244 | Lights Out

March 06, 2023 06:00 - 3 hours

As you well-know, Sacred Symbols doesn't work with any publishers, developers, or manufacturers. As such, we're excited to talk about PSVR2 for the very first time now that we've gotten our own purchased units in the mail. We go into some of our varying experiences so far, particularly with Horizon: Call of the Mountain, and Colin in particular wonders if his unit is broken or just permanently blurry ('sweet spot' be damned). We also get into all of the week's news, of course, starting with I...

#243 | Desperate Measures

February 27, 2023 06:00 - 3 hours

Xbox's pursuit of Activision Blizzard reached a new crescendo in recent days, as Microsoft President Brad Smith gave both private and public presentations to the European Commission about the virtues of the proposed deal. In its persistent recalcitrance and total unwillingness to get out of the way (particularly when it comes to Call of Duty's availability on PlayStation), Sony's strategy of silence may actually be paying off. Is Cryin' Jim really Thrivin' Jim? As always, we go deep into the ...

#242 | Rogue Satellite

February 20, 2023 06:00 - 3 hours

Sony has never so much as acknowledged the existence of the British team known as Ballistic Moon, but that hasn't stopped sleuths from figuring out as far back as last summer that they're working on a PlayStation exclusive called Project Bates. But in recent days, something interesting happened: Sony kinda-sorta referred to Ballistic Moon as a first party team in a job listing, which they later amended. And you may remember that Sony in fact clumsily leaked their acquisition of Bluepoint mont...

#241 | The Wizard Who Won

February 13, 2023 06:00 - 3 hours

The brand-new Harry Potter adventure Hogwarts Legacy will very easily go down as one of 2023's best-sellers, a testament to its high quality and faithful treatment of the so-called Wizarding World. But its success is also a triumph for reason and truth, and a major defeat for the outrage machine that tried to destroy it via a distorted game of telephone. Nestled within the maelstrom is nonetheless a heck of a game, and we're eager to talk about Avalanche Software's release in-depth. Plus: Bio...

#240 | God of Dollars

February 06, 2023 06:00 - 4 hours

In only about 10 weeks on the market, God of War: Ragnarok has grossed (give or take) around $750 million. At 11 million units sold and counting, it's a stark reminder that -- yes indeed! -- people will buy games, buy them at a high price point, and buy them in great quantities. All that's necessary is for that product to be special. Having already made back Ragnarok's development and marketing costs several times, what's next for Santa Monica Studio? Behold yet another Sony money printer! Pl...

#239 | Forgetting Bruce Straley

January 30, 2023 06:00 - 3 hours

Think back a ways, to the lead-up to The Last of Us' launch on PlayStation 3. There wasn't one name -- but two! -- oft-invoked in media: Neil Druckmann and Bruce Straley. The duo's work was well-established in the Uncharted series, and they would later rescue Uncharted 4 from development tribulations as a team. But the team split apart, and these days, Druckmann is the focal point of PlayStation's internal development efforts while Straley is a ghost of times past. A recent LA Times piece all...

#238 | Ad Astra

January 23, 2023 06:00 - 3 hours

Long-percolating rumors have been confirmed: Housemarque's wonderful third-person PS5 shooter Returnal is headed to PC, and you're going to need a beefy rig to enjoy all it has to offer. But not all is well in the stars. Krafton's The Callisto Protocol, released in December to middling reviews, was also met with soft sales. Somehow, the publisher spent something like $160 million over three years making the game, and the project is very much in the red. How could things have gone so poorly fo...

#237 | Fading Ubiquity

January 16, 2023 06:00 - 3 hours

Not too long ago, Ubisoft was one of the most powerful publishing entities in all of video games. Today, it's a beleaguered entity haunted by an absurdly high headcount and a development pipeline ill-suited for modern trends. The result has been an in-progress collapse notable enough to warrant an extensive update from the company itself, alongside a flurry of cancelled projects and ominous adjusted financial expectations in a worsening economy. The long and the short is: Ubisoft has big chan...

#236 | Science Is The Captain

January 09, 2023 06:00 - 4 hours

It's easy enough to forget (especially these days) that Sony is, first and foremost, an electronics company. So perhaps we shouldn't be surprised that the company showed up to CES not only to show off its upcoming PlayStation VR2, but also something brand new: A fresh controller codenamed Project Leonardo, one designed with maximum accessibility in mind. By leveraging the power of tech, video games can reach even more people if they simply cater to them, and when it comes to the disabled, Mic...

#235 | Our Most Anticipated Games of 2023

January 02, 2023 06:00 - 1 hour

2022 is but a fleeting memory. Thus, as the calendar turns over, we thought it would be best to look ahead. As is our tradition, it's time for Sacred Symbols to talk about our most-anticipated games of the next 12 months. 2023 is shaping up to be a far, far stronger year than 2022, an especially bold proclamation considering we know virtually nothing about what's coming from either first or second party. Indeed, none of our 15 selections are PlayStation-published games, but -- naturally -- al...

#234 | Our Favorite PlayStation Moments of 2022

December 26, 2022 06:00 - 1 hour

It's time once more for our annual Sacred Symbols tradition: Recounting and discussing the most memorable and interesting moments from the last 12 months of PlayStation. The reality is, this year was quiet on the first and second party front, at least when it comes to news (the games were dope, as always). But much happened that's worth going over again: Sony's acquisition of Bungie, Haven's potential promise, PS+'s struggles, and more. Then, there's everything in orbit around PlayStation: Th...

#233 | Force Feed

December 19, 2022 06:00 - 4 hours

Word of a third core The Last of Us game emanates from a reliable film industry-based source. If true, The Last of Us: Part III is one of at least two games in-development at Naughty Dog, news that is being met with equal parts excitement and disappointment. With other happenings pointing towards a God of War TV show at Amazon, and with so much of Sony's strategy seemingly relying on PlayStation's existing IP, it makes sense to wonder something very simple: Where are the new could-be franchis...

#232 | Should We Have Connected?

December 12, 2022 06:00 - 5 hours

There's little doubt that this year's Video Game Awards was the strongest industry showcase in a long time, potentially in several years. Geoff Keighley did a great job, and he deserves credit as a great ambassador for our medium. But even more important than the VGAs, the winners, and the pomp and circumstance were the game reveals. PlayStation players are going to be eating very, very well in the years to come, particularly when you consider how full the schedule is without much of an inkli...

#231 | The Hunt

December 05, 2022 06:00 - 3 hours

Capcom's Monster Hunter is a years-long smash hit, but it really hit its stride on PS4 with Monster Hunter World, Capcom's best-selling game ever. So it was mysterious when Monster Hunter Rise was launched on Switch (and later PC), but never on PlayStation. Rumor has it that's all about to change. Rise is apparently due for PS4 and PS5 very soon -- in perhaps a month and a half -- and with it comes the promise of high-quality hunting not yet seen on PS5, a genre gap Capcom rival Electronic Ar...

#230 | Confidential: Contains Business Secrets!

November 28, 2022 06:00 - 3 hours

Thanks to our sponsors: Start feeling better with Feals! Go to https://www.feals.com/symbols to become a member and get 40% off and free shipping This episode is sponsored by BetterHelp. Give online therapy a try at https://www.betterhelp.com/sacred and get on your way to being your best self Shop Tommy John's Cyber Monday sale. Get 33% off everything plus free shipping at https://www.tommyjohn/com/sacred Start your credit journey with Chime at https://www.chime.com/sacred The British go...

#229 | Shimmy Simulator

November 21, 2022 06:00 - 4 hours

God of War: Ragnarok has finally arrived, and with it comes opinions. A whole slate of them. The three of us have sat with the newest PlayStation 5 smash-hit for varying amounts of time, and we come away with equally-varying opinions that we're eager to share, expand upon, and challenge. Needless to say, we spend a whole lot of time talking about the game this week, so buckle-in. We also delve into the last seven days' news, touching on Witcher III's much-delayed PS5 release, the official ann...

#228 | We're Doomed

November 14, 2022 06:00 - 3 hours

We really hope you like the Horizon series, because a new rumor from a reliably-placed source indicates that much, much more of it is coming. There are purportedly five Horizon projects in the works: Call of the Mountain on PSVR2, some sort of Zero Dawn remake for PS5, the inevitable third game in the core trilogy, a Netflix series, and now an MMORPG from South Korean firm NCSoft. Meanwhile, a journalist attempts to race-bait Final Fantasy XVI producer Naoki Yoshida, and Naughty Dog hires the...

#227 | Lose All Sense of Reality

November 07, 2022 06:00 - 4 hours

It's hard to stop a moving train, and when big corporations make meaningful decisions, the results occur over years, not days, weeks, or months. It's clear now that Sony's PSVR2 is stuck between a rock and a hard place -- there's simply no way Sony could have forecasted the last two and a half years of human history when this thing was being workshopped and greenlit -- and with a high price, a bad economy, and a seeming dearth of actual games, well, PlayStation's timing may be all wrong. Does...

#226 | London Calling

October 31, 2022 05:00 - 3 hours

For two decades, Sony's London Studio has been known almost exclusively for its casual fare, usually driven by a peripheral, whether it's a camera, microphone, or even Move. But a recent conversation the team's two co-leads conducted with an industry publication indicates definitively that recent rumors were true: London Studio is pursuing a more hardcore course, specifically with an online co-op game-as-a-service that's set in a fantasy-themed London. (How fitting.) Is PlayStation's most inc...

#225 | The Hills Surprise

October 24, 2022 05:00 - 4 hours

 Konami sure knows how to make someone wait. After literally years of rumors and build-up, the long-dormant Japanese publisher spilled the beans about its plans for Silent Hill, its once-popular survival horror series. It turns out three games are coming -- a new entry, a remake, and something smaller -- and, well, the choice of devs has some people puzzled. Bloober Team and Neobards Entertainment aren't exactly household names befitting a proper revival. Or perhaps that's the point? We discu...

#224 | Revelations

October 17, 2022 05:00 - 3 hours

As we enter the season of spookiness, we're left wondering about the scariest possibility: Continuing PlayStation 5 scarcity. But there's good news emerging, at least if recent reports are to be believed. It appears Sony is readying to gear-up PS5 production in ways so dramatic that they plan on selling more units in one year than consoles like GameCube and the original Xbox did in their entire respective lifetimes, with millions to spare. Soon, the question may not be if you can get a PS5, b...

#223 | Zero Shame

October 10, 2022 05:00 - 4 hours

The Last of Us: Part I is one thing, but 'remaking' Horizon? Five years and change after it came out? Give us a break. Tantalizing rumors (seemingly confirmed by reliable sources) indicate Sony is indeed endeavoring to deliver a Horizon: Zero Dawn remake of some sort, a game that first came to PS4 in 2017 and PC in 2020. What level or kind of remake? It's unclear. But something akin to Naughty Dog's aforementioned PS5 foray is likely. Naturally, we discuss, while also going into the rest of t...

#222 | That's Wild

October 03, 2022 05:00 - 4 hours

As promised, publisher Electronic Arts has revealed its all-new, so-called 'hunting' game. It's called Wild Hearts, and it's coming by way of Koei Tecmo-owned developer Omega Force very soon: It hits PlayStation 5 in February. This is a fun move to analyze, an aggressive maneuver from EA that encroaches entirely on an unexpected rival's turf. Naturally, we delve-in. Plus: The totalitarian Saudi government is prepping to spend tens of billions of dollars to whitewash its horrific image (this t...

#221 | Appeasement

September 26, 2022 05:00 - 3 hours

Life is full of choices. And a fundamental choice is what you do for a living and who you work for. So it was disappointing to see Shawn Layden -- a champion of PlayStation's first party games for a run of very good years -- choosing to sign with Tencent as a Special Advisor. As an ex-Fortune 500 executive, Layden is already set for life, and with a reputation and track record like his, he can work anywhere and do anything. He's chosen to be used to help normalize and strengthen Tencent's wes...

#220 | Assassin's Greed

September 19, 2022 05:00 - 4 hours

Just when you thought mega-publisher Ubisoft finally 'got it' when it came to Assassin's Creed, they went ahead and simultaneously announced three brand-new AC games for console. This is of course a change from their more recent strategy of treating this particular franchise with more care; they now seem fine with potentially running it back into the ground. What's going on at Ubisoft? And what does the future of Assassin's Creed hold? Plus: Trouble may be brewing at Sony second party studio ...

#219 | Oh, Oh, Oh, Jimmy's Cryin'

September 12, 2022 05:00 - 4 hours

It's clear: PlayStation's problems with Microsoft's in-motion purchase of Activision-Blizzard run deep. The financial implications are enormous, of course, but in going public with his dismay in potentially losing Call of Duty on PlayStation platforms beginning in 2028, CEO Jim Ryan illustrates Sony's concern is material enough that it's willing to take a PR beating to make its point. Our theory? They're simply trying to buy time as they continue to sort out their strategy and make sense of a...

#218 | Savage Guardin'

September 05, 2022 05:00 - 3 hours

Sony's procurement of its first-ever mobile studio isn't something to get excited about, and we're not even gonna pretend to try. However, the acquisition of Savage Game Studios does suggest a new strategy for PlayStation, one that seeks to protect its various flanks even if it's not yet necessarily begun to fight on said front. Mobile gaming is a good example: They've said they've wanted to do something, and they have, but they don't acknowledge or pay attention to anything that results. It'...

#217 | Pray They Don't Alter It Any Further

August 29, 2022 05:00 - 4 hours

For the first time in the history of the gaming industry, a major piece of hardware is getting a price increase across virtually the entire world. PlayStation 5, launched in 2020 at $500 or your local equivalent, will still cost that much (with a disc drive) here in the States. But virtually everywhere else in the world -- from the UK and Europe to Australia, Japan, and beyond -- PS5's price is about to go up modestly, but noticeably. Sony no doubt isn't taking this PR catastrophe lightly -- ...

#216 | Going Ballistic

August 22, 2022 05:00 - 4 hours

There may not be very many games coming out right now, but there sure is a lot of news to get through. For starters, enterprising internet detectives have conclusively uncovered an unannounced second party PlayStation game from a British studio called Ballistic Moon. Staffed by ex-Supermassive personnel, some are wondering whether their title -- codenamed Project Bates -- is a horror game in the vein of 2015's Until Dawn. We discuss. Plus: Sony-owned Japanese dev Team Asobi speaks out about i...

#215 | Brawling in Brazil

August 15, 2022 05:00 - 4 hours

What was supposed to be a routine exchange between corporations and an economic regulatory body in Brazil has turned into the hottest news in gaming over the last week. That's because both Sony and Microsoft have launched soft salvos at each other, picking apart each other's strategies on the market and their intentions to squeeze the other guy out. Buried within both of their arguments are interesting tidbits, though, particularly in regard to how Xbox and PlayStation see both themselves and...

#214 | Missing Kevin Butler

August 08, 2022 05:00 - 4 hours

Is PlayStation missing an element of 'fun' that used to be present in its ecosystem? One listener wrote in with such a thought, revolving his argument around one key figure from yore: Kevin Butler. The long-lost fictional Sony executive represented a different time for PlayStation. The question is, do we want to go back? News items this week include a peculiar missive from Sony in Brazil about Microsoft's acquisition of Activision Blizzard, an analysis of Sony's first quarter fiscal report, T...

#213 | Jawbreaker

August 01, 2022 05:00 - 4 hours

An industry source was kind enough to leak to me (Colin) what purports to be a script being circulated for the upcoming Tomb Raider game. It's codenamed Project Jawbreaker, the two-scene script is for actors trying out for various parts, and I forced Chris and Dustin to read through the entire thing for your amusement... with Chris as an apparently lesbian Lara Croft. Plus: More news! An ex-studio head indicates Sony is indeed interested in purchasing Square Enix, Rockstar has some players ne...

#212 | Repeat After Everyone

July 25, 2022 05:00 - 3 hours

There can be no doubt, now, that Sony wants to be a major player in the esports space. This was first evidenced by left-field acquisitions like EVO, moving into branding decisions like INZONE. Now, with the purchase of esports tournament operator Repeat, the writing's obviously on the wall. Can PlayStation discover success in the games-as-a-service and competitive spaces, where they've traditionally found little to write home about (outside of Gran Turismo)? Plus: Spider-Man's PC port gets de...

#211 | It Can't Be For Nothing

July 18, 2022 05:00 - 3 hours

The Last of Us: Part I has officially gone gold, interesting news considering it doesn't launch for some seven weeks. Yet, the upcoming PS5 remake's very existence has proven mighty contentious. Some claim it doesn't need to exist at all; many others insist it's a "cash grab" of the highest order. But some folks who worked on the game have come out staunchly in its defense, not only in terms of its sky-high quality, but also in terms of the shockingly-healthy circumstances under which it was ...

#210 | Sucker Punched

July 11, 2022 05:00 - 3 hours

It's always fun to receive a letter, unless that letter happens to be very sad. Sony-owned developer Sucker Punch penned one such melancholy note to its audience in recent days, and it relayed sorrowful news indeed: The team isn't working on Infamous or Sly Cooper games now, they won't be in the foreseeable future, and -- perhaps most surprising -- no other studio is, either. Is the abandonment of Sucker Punch's history... well... a sucker punch of its own? We discuss. Plus: God of War: Ragna...

#209 | Square Dancing

July 04, 2022 05:00 - 3 hours

It's a relatively slow week in the world of PlayStation, but there are still matters to discuss. Yes: We're all curious about when God of War: Ragnarok's release date will be revealed, and we have some things to say about this strange new line of Sony electronics under the INZONE brand. But really, we'd rather get into the weeds with smaller stories and lots of listener inquiries. Topics range from Horizon's TV debut and the potential of Persona live-action media to the return of Star Ocean a...

#208: Bobby Kotick's No Skater

June 27, 2022 05:00 - 3 hours

The news can be painful sometimes, and, well... get the medicine. It appears Activision, in its infinite wisdom, halted its developer Vicarious Visions (now Blizzard Albany) from remaking PlayStation 2-native titles Tony Hawk's Pro Skater 3 and 4 in a similar fashion it remade the PSone THPS games for PS4 in 2020. This leaves us crestfallen, wondering why such a money-hungry entity would leave such obvious cash on the table. We also get into copious news surrounding Final Fantasy XVI, DICE's ...

#207: A Crisis Reborn

June 20, 2022 05:00 - 4 hours

This is a week tailor-made for Final Fantasy fans, particularly on the back of Final Fantasy XVI's re-reveal. That's because... well... wait! There's more! During a brief live stream celebrating Final Fantasy VII's 25th anniversary, publisher-slash-developer Square Enix made two big announcements: The 2007 PSP Final Fantasy VII prequel Crisis Core is coming to PS4 and PS5, and the second part of the now-confirmed-three part Final Fantasy VII Remake launches the following winter, only on PlayS...

#206: The Return of Them

June 13, 2022 05:00 - 4 hours

Joel and Ellie are set to return to PlayStation, and a lot sooner than you might think. The long-rumored The Last of Us: Part I is real -- it's a ground-up remake of the 2013 PS3 original, slated for PS5 and later PC -- and it comes out in just a few months. But that's not all: Naughty Dog has also opened-up about not only its upcoming TLoU multiplayer game, which it describes as their biggest game yet, but even hint at a PlayStation 5 project beyond that. This means we've much to talk about ...

#205: State of Play Wins the Day

June 06, 2022 05:00 - 4 hours

It's good to keep your expectations low. That way, surprises could be around every corner. With the PlayStation ecosystem so vacant in recent months, it's clear that Sony and its many partners have a lot to say. It's just that we didn't think a State of Play presentation that Sony seemed to actively and repeatedly lower expectations for would be the venue. Well, consider us surprised, indeed! During a tight 30 minute showcase, we got to see 15 different games (including three from first party...

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