Sacred Symbols: A PlayStation Podcast artwork

Sacred Symbols: A PlayStation Podcast

321 episodes - English - Latest episode: 8 days ago - ★★★★★ - 3.3K ratings

Sacred Symbols: A PlayStation Podcast is the internet's premiere weekly PlayStation show dedicated to coverage of PS5, PS4, PSVR2, and Sony's deep gaming legacy stretching back to the mid-'90s. Join 20+ year gaming industry veteran and PlayStation brand expert Colin Moriarty -- along with his co-hosts comedian Chris Ray Gun and producer Dustin Furman -- as they go through the news of the week, highlight the best recent games, and interact with their incredibly loyal audience, all without taking anything too seriously. New episodes post each and every Monday. To get early access to each episode, join thousands and thousands of your fellow listeners by supporting the show on Patreon at patreon.com/laststandmedia

We wanna make the podcast even better, help us learn how we can: https://bit.ly/2EcYbu4 
For advertising opportunities please email [email protected]   
Privacy Policy: https://www.studio71.com/us/terms-and-conditions-use/#Privacy%20Policy

Video Games Leisure Games
Homepage Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed

Episodes

#19: An Unexpected Blizzard

November 09, 2018 09:00 - 1 hour

The PlayStation news never stops rolling in, and with new PS4 global sales figures, random NPD releases concerning lifetime Vita and PSone software numbers, and fresh information about both the Medievil remake and the recently announced MLB 19: The Show, we have plenty to keep us busy. But we also wanted to take time to focus on the non-PlayStation fiasco surrounding Blizzard, Activision, the Diablo franchise, and... well... many gamers, including many of you. Why is the gaming industry becom...

#18: PlayStation Classic Blues

November 02, 2018 08:00 - 1 hour

Sony has finally revealed the 20 games that are set to come loaded onto each and every PlayStation Classic. The lineup has pleased some, but has left many others disappointed (and dare we say aghast). Not surprisingly, we jump into the ongoing conversation. Plus, Shawn Layden finally talks specifics when it comes to PS4's Medievil remake, Spider-Man sets sales records, Bethesda continues to pay for the trap it set for itself with Starfield and The Elder Scrolls VI, there are problems galore w...

#17: Days Further Gone

October 26, 2018 08:00 - 1 hour

Just when you thought Sony Bend was actually going to release a game this generation, you were wrong. Well, kinda. The studio's eagerly-anticipated third-person open world game Days Gone has been delayed, and we discuss what that means for PlayStation 4's 2019 calendar year. Plus, the saga surrounding Rockstar's phantom 100-hour work weeks continues, and we sound off with some candid and honest thoughts. Also: News about Medievil Remastered on PS4 is imminent, CoD: Black Ops 4's online functi...

#16: Sound the Alarms?!

October 19, 2018 08:00 - 1 hour

In an interview, Rockstar's co-founder seemed to indicate that the massive team working on Red Dead Redemption 2 is pulling 100-hour work weeks to finish the game. But is that actually true, or have his words been completely misconstrued? Is all well, or is it time to sound the alarms? We discuss. Plus: Sony finally confirms PS5 is coming (duh), PlayStation Network names will be a-changin' starting in early 2019, some naughty bits are being removed from the upcoming Senran Kagura game, and So...

#15: Harry Potter and the PSN Name Change

October 12, 2018 08:00 - 1 hour

A few days ago, cell phone footage of a new, triple-A Harry Potter game (purportedly an open world RPG) was leaked, giving us a glimpse into what the popular franchise could look like on current-gen (and possibly even next-gen) consoles. But this week's news doesn't stop there. All signs are pointing to PSN name changing possibly happening very soon, Skybound Entertainment swooped in to save the Telltale Walking Dead franchise, Killzone's revival is looking mighty likely, The Witcher's author...

#14: Mega Meh

October 05, 2018 08:00 - 1 hour

The fall rush is just about here, and there's much to discuss. For starters, Mega Man 11 has arrived, and Colin -- The World's Biggest Mega Man Nerd™ -- has some feelings about it. News concerning the recent (and very surprising) Telltale closure has also been flooding out, including word of a class action lawsuit, which we discuss. Plus: Our long PS4 cross-platform play national nightmare is over, new PlayStation Plus games have been revealed, Bungie trademarked a new video game title, and y...

#13: RIP Telltale (and Vita, too?)

September 28, 2018 08:00 - 2 hours

The last few days have been dire. Beloved adventure game dev Telltale has been suddenly shuttered, leaving some 250 people unemployed. It's incredibly sad, and we take the time to go through the whats, whys, and hows. Sony also revealed that PlayStation Vita manufacturing will officially conclude in the coming months, indicating that, after dodging death for years, Vita's end is nigh. And Capcom's Canadian studio, Capcom Vancouver, has been shuttered as well. But even with all of the blood, t...

#12: Colin Hates Himself

September 21, 2018 08:00 - 1 hour

It's the calm before the storm, and we're looking to keep ourselves busy in the wake of Shadow of the Tomb Raider and Spider-Man. Colin made the unusual step of starting up Mass Effect Andromeda to pass the time. Did he make such a decision because he hates himself? We discuss. But beyond that, of course, there's news to discuss. Spider-Man is getting New Game+, PS4 firmware 6.0 is in the wild, Assassin's Creed ports are PS4-bound... and we apparently scarred someone by discussing the Human C...

Special I: Spider-Man Spoilercast

September 16, 2018 08:00

We're conducting an experiment. Instead of jamming Spider-Man into a regular episode of Sacred Symbols, thus inevitably making a three hour-plus show, we decided to spin-out an episode exclusively dedicated to our favorite Web Slinger, and his PS4-exclusive adventure in particular. We structured the entire show around audience questions and comments, and we'd love your feedback on if this format works for you or not. Either way, though, we hope you enjoy an extra episode of Sacred Symbols thi...

#11: Lara Croft's Mean Streak

September 14, 2018 08:00 - 1 hour

Shadow of the Tomb Raider's launch is imminent, and we've been playing it, so we decided to dedicate a portion of this week's episode to Eidos Montreal's latest. Our conversation focuses not only on the finer points of the game, though, but on Lara Croft herself. Does her selfishness and callousness make her an unlikable protagonist? We discuss. We also go into the copious news that's emerged over the last seven days. Rocksteady is openly hiring for a next-gen game. THQ Nordic's buying streak...

#10: Is The Last of Us 2 Overhyped?

September 07, 2018 08:00 - 1 hour

Next year (presumably), we'll finally get our hands on Naughty Dog's highly-anticipated sequel to The Last of Us, the aptly-named The Last of Us: Part II. But one Sacred Symbols listener has a concern: Is it even possible for it to live up to the hype? We discuss. We also delve deep into news from the past week. Spider-Man's DLC has already been announced, PS2's Onimusha is finally coming to PS4, Battlefield V has been delayed, Anthem is getting a demo... and did you know Sekiro was originall...

#9: Cyberpunk 2077 and the Gamescom Afterglow

August 31, 2018 08:00 - 2 hours

Gamescom came and went with a whimper this year, but thankfully, we don't need to rely on the show for news to discuss. After all, CD Projekt finally publicly released its Cyberpunk 2077 demo, giving us much to discuss. But our show doesn't nearly stop there. Supermassive Games announced an Until Dawn-like anthology of horror games, NPD numbers for last month illustrate how PS4 games are selling in the US, Assassin's Creed is taking another much-needed break, and Shenmue III finally has a rel...

#8: PlayStation VR Purgatory

August 24, 2018 08:00 - 1 hour

Sony recently announced updated sales figures for PlayStation VR -- 3 million and counting -- which raises an interesting question: Is that actually good? After all, only one in 27 PS4s sold have a PSVR unit hooked up to it. We discuss what that means. Meanwhile, there's news galore to cover, including DICE's long-abandoned Genesis game coming to PS4 and Vita, Until Dawn developer Supermassive's all-new IP trademark, the cancellation of Bloodstained on Vita, Bethesda's aggressive attitude tow...

#7: Red Dead Doom

August 17, 2018 08:00 - 2 hours

In just the last few days, we were treated with the first gameplay footage ever for both Red Dead Redemption 2 and Doom Eternal. So naturally, we take the time to discuss what we thought of both demonstrations. Meanwhile, Chris is worried that Insomniac's Spider-man is being shown way too much, and so we dive deeper into his concerns. IGN's plagiarism scandal also keeps us busy, with a nearly half hour conversation about that alone. News ranging from a new PS4 Pro and God of War's New Game+ t...

#6: PS4's March to 100 Million Sold

August 10, 2018 08:00 - 1 hour

At 82+ million sold, PlayStation 4 is still lighting the gaming world on fire, and will sell in fewer than five years what PlayStation 3 sold in nine. Indeed, it's all but assured -- barring a mega meltdown at Sony, or within the gaming industry itself -- that PS4 will sell 100 million units, a number only three other home gaming consoles (two of them PlayStation-branded) ever reached. So naturally, we discuss what that means. We also take the time to chat about the Metroidvanias that are cur...

#5: Ruining PlayStation Trophies

August 03, 2018 08:00 - 1 hour

Developers are getting less and less stingy with their games' Trophies, almost to a comical -- and dare we say destructive -- degree. So this week, we discuss the Trophy ecosystem in-depth, and reflect on how Sony can better protect and nurture the ecosystem. But of course, we also get nitty-gritty with the games themselves. Chasm is out, and Chris has played it extensively, so we chat about the newest entrant to the Metroidvania genre. Old video game website The Escapist is returning, but is...

#4: Expanding the House of Killzone

July 27, 2018 08:00 - 2 hours

Sony-owned studio Guerrilla Games, the minds behind Killzone and Horizon: Zero Dawn, recently announced that it's expanding its roster from 250 employees to 400. This is huge news, indicating that Guerrilla is going to start releasing games at a far greater clip. So naturally, we discuss. Of course, there's other pertinent news to chat about, too, including expectations that the battle royale genre is set to gross $20 billion next year, Fallout 76's newly announced beta, Spider-man's exclusiv...

#3: The Kinda-Sorta Uncharted Movie

July 20, 2018 08:00 - 1 hour

Nathan Fillion, an actor beloved in nerd culture from his Firefly days, released a movie-quality Uncharted short film, and it has the Internet abuzz. So we chat a bit about it. But in reality, news is pretty light this week, so we rely on a ton of awesome listener inquiries to fill our 100+ minute run-time. Should Sony's studios have Nintendo-level clout? Will we ever get a sequel to The Order: 1886? Is games journalism failing? How can Sony make PSN better? Will we ever do Sacred Symbols Spo...

#2: Media Molecule and the Phantom Game

July 13, 2018 08:00 - 1 hour

It's been seven years since Sony-owned studio Media Molecule released a full-fledged triple-A game, which is ridiculous. So today, we figured we'd answer a listener inquiry about Dreams, Media Molecule's perpetually-upcoming game first rumored in 2012, shown in 2013, properly revealed in 2014, and... *looks at watch*... well, it's 2018, and it's still not here. We also take the time to chat about Nathan Drake's astounding luck, sales expectations for Red Dead Redemption 2, the status of the l...

#1: The Maiden Voyage

July 03, 2018 12:00 - 1 hour

Welcome to Sacred Symbols, a hardcore PlayStation podcast for hardcore PlayStation fans! In our inaugural episode, we keep it simple: What are we aiming to do with our show? What is the podcast going to be like? And how can you be involved? Of course, once we get through all that housekeeping, the lion's share of Episode 1 is full of PlayStation chatter. Will Sony ever allow cross-platform play? Is Sucker Punch preparing to be raked over the coals for its representation of 13th century Japane...

Sacred Symbols: A PlayStation Podcast Intro Song

July 01, 2018 19:05

We hope you hum along to Sacred Symbols' intro song every week. Thank you to Ramon Narvaez for putting this track together. Learn more about your ad choices. Visit megaphone.fm/adchoices

Books

The Witching Hour
1 Episode