Sacred Symbols: A PlayStation Podcast artwork

#225 | The Hills Surprise

Sacred Symbols: A PlayStation Podcast

English - October 24, 2022 05:00 - 4 hours - ★★★★★ - 3.3K ratings
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Previous Episode: #224 | Revelations
Next Episode: #226 | London Calling

 Konami sure knows how to make someone wait. After literally years of rumors and build-up, the long-dormant Japanese publisher spilled the beans about its plans for Silent Hill, its once-popular survival horror series. It turns out three games are coming -- a new entry, a remake, and something smaller -- and, well, the choice of devs has some people puzzled. Bloober Team and Neobards Entertainment aren't exactly household names befitting a proper revival. Or perhaps that's the point? We discuss. Plus: We give you the very first details about the plotline of Quantic Dream's Star Wars: Eclipse, DualSense Edge gets both a date and price, Bungie is apparently planning a major comeback of its '90s FPS franchise Marathon, and more. We then end, as always, with listener inquiries. Could Sony begin 'Kickstarting' the development of riskier titles? Do we have a problem with cliffhanger endings? At a rumored 10-to-12 hours, is The Callisto Protocol too short? And just what is it with the Europeans, anyway?
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 Konami sure knows how to make someone wait. After literally years of rumors and build-up, the long-dormant Japanese publisher spilled the beans about its plans for Silent Hill, its once-popular survival horror series. It turns out three games are coming -- a new entry, a remake, and something smaller -- and, well, the choice of devs has some people puzzled. Bloober Team and Neobards Entertainment aren't exactly household names befitting a proper revival. Or perhaps that's the point? We discuss. Plus: We give you the very first details about the plotline of Quantic Dream's Star Wars: Eclipse, DualSense Edge gets both a date and price, Bungie is apparently planning a major comeback of its '90s FPS franchise Marathon, and more. We then end, as always, with listener inquiries. Could Sony begin 'Kickstarting' the development of riskier titles? Do we have a problem with cliffhanger endings? At a rumored 10-to-12 hours, is The Callisto Protocol too short? And just what is it with the Europeans, anyway?

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