Latest Reanimator Podcast Episodes

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CE 74: Nina Freeman

Core Elements - January 08, 2016 22:16 ★★★★★ - 65 ratings
This week, our experiment focuses on Nina Freeman, lead designer of Cibele. In addition to exploring the nature of intimacy in video games, we learn how to hate ourselves for playing MMOs, that we're too old for Undertale, and that if I ever want to make Spencer quit caring, I should just brin...

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CE 73: Warren Spector

Core Elements - December 10, 2015 19:10 ★★★★★ - 65 ratings
This week we return to the laboratory with Warren Spector, creator of some of the most iconic experiences in gaming history. In addition to discussing his illustrious career making games like Ultima Underworld, Wing Commander, Deus Ex, and Epic Mickey, we learn about his work with the Denius-S...

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CE 72: Soren Johnson

Core Elements - February 27, 2015 17:57 ★★★★★ - 65 ratings
This week we experiment on Soren Johnson, founder of Mohawk Games, makers of Offworld Trading Company. In addition to talking about his early access release, we discuss his history with Firaxis and EA, the eventual return of rhythm games, the frustration of unlimited turn strategy games, and t...

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CE 71: Kristen Bornemann

Core Elements - February 20, 2015 16:00 ★★★★★ - 65 ratings
From deep within the Maguma Jungle, we are joined by Kristen Bornemann of ArenaNet! Kristen talks to us about the upcoming expansion for Guild Wars 2, as well as her deep and confusing love for DOTA 2. We also discuss the release of the new 3DS, the slavery inherent in Ingress, and the cost t...

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CE 70: Gabriel Mughelli

Core Elements - November 07, 2014 22:47 ★★★★★ - 65 ratings
This week, Gabriel Mughelli, Promotions Mastermind at Hi-Rez Studios, joins us in the laboratory. In addition to discussing the upcoming Smite championships and Global Agenda 2, we discover why our brains like random lewtz, baffle Spencer with the popularity of e-sports, and dig into the worth...

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CE 69: John Comes

Core Elements - October 31, 2014 18:35 ★★★★★ - 65 ratings
This week, John Comes of Uber Entertainment joins us in the Laboratory! In addition to discussing Planetary Annihilation and the Human Resources kickstarter, we discuss the nature of Wes's MMO addictions, ponder the space flight sim vacancy, and definitively define which Civilization game is s...

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CE 68: Will Overgard

Core Elements - October 24, 2014 17:34 ★★★★★ - 65 ratings
Will Overgard, of The Creative Assembly, joins us in the laboratory this week! In addition to discussing Total War and Alien: Isolation, we ponder the results of internet death threads, dissect the fall of the Human Resources kickstarter, and help Spencer decide whether he should finish FFXIII...

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CE 67: Consortium

Core Elements - September 27, 2014 00:09 ★★★★★ - 65 ratings
This week we're joined by Gregory MacMartin of iDGi, makers of Consortium. In addition to discussing their futuristic murder mystery, we contemplate the value of cancelled Blizzard games, assess the standards for debate and discourse, evaluate the concept that Mass Effect 2 is the best pc game...

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CE 66: Ryan S Dancey

Core Elements - September 19, 2014 18:33 ★★★★★ - 65 ratings
Our guest scientist this week is Ryan S Dancey of Goblinworks, makers of Pathfinder Online. His illustrious gaming career includes product development on Legend of the Five Rings, brokering the sale of TSR to Wizards of the Coast, leading the development of 3rd Edition Dungeons and Dragons, an...

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CE 65: @MikeRugnetta

Core Elements - September 05, 2014 20:36 ★★★★★ - 65 ratings
After a long dormant period inside the volcano, Mike Rugnetta from PBS Idea Channel returns for a reasoned discussion about the nature of games and our media. In addition to talking about his work with PBS and podcasting, we look into the obtuse nature of non-DS Zelda, the corruption that nost...

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CE 64: Pixel: ru²

Core Elements - June 13, 2014 13:00 ★★★★★ - 65 ratings
This week we're joined by Charlotte and Jesse, creators of Pixel: ru2. In addition to talking about their game, we discuss the expectations that are coming from E3, the future of GoG Galaxy, and the nature of taking an indie game to PAX. [MP3 AUDIO] Charlotte on Twitter Pixel: ru2 Try out ...

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CE 63: Wildstar

Core Elements - June 06, 2014 16:59 ★★★★★ - 65 ratings
Wildstar was released this week, and we celebrate by having Matt Mocarski and Mike Donatelli of Carbine Studios join us in the laboratory. In addition to discussing the making of their game, we also explore the expectations on Facebook's Occulus project, the extraordinary challenges of MMO dev...

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CE 62: Dragon Army

Core Elements - May 20, 2014 09:00 ★★★★★ - 65 ratings
Michael Stanley, of Dragon Army, joins us in the laboratory this week to talk about Robots Love Ice Cream. In addition to discussing what constitutes a "Core Gamer", we analyze the nature of the fixated Eve assassin, contemplate the lethality of weaponized ice cream, and debate whether all of ...

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CE 61: Elysian Shadows

Core Elements - May 10, 2014 03:01 ★★★★★ - 65 ratings
This week we're joined by Falco and Tyler, developers of the game Elysian Shadows. In addition to talking about their 2d/3d RPG, we ponder virtues of old game styles, contemplate the value of being grandfathered on Steam, and continue to allow Wes to talk about how he's MMO'd out. [MP3 AUDIO]...

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CE 60: Phil Tibitoski

Core Elements - May 02, 2014 19:15 ★★★★★ - 65 ratings
This week Spencer makes a new best friend as Phil Tibitoski joins us in the volcano. In addition to talking about Octodad, we discuss YouTubers owning the games they play, the dollar per hour cost in games, and the need for variability in enemy camps. [MP3 AUDIO] Phil on Twitter Octodad Tr...

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CE 59: Dana Massey

Core Elements - March 21, 2014 18:18 ★★★★★ - 65 ratings
This week we're joined by Dana Massey of Rocket City Studios. In addition to discussing their game, Second Chance Heroes, we explore the world of 2048, we ponder the masochism of MMO development, and we pontificate on how Titanfall turns losers into winners and winners into losers. [MP3 AUDIO...

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CE 58: Dejobaan Games

Core Elements - March 14, 2014 18:51 ★★★★★ - 65 ratings
This week, Ziba Scott returns to the volcano to discuss his work with Dejobaan games, makers of Drunken Robot Pornography and the upcoming Elegy for a Dead World. In addition to discussing the YOLO naming of DRP, we ponder whether we really want smart AI, what we're doing with our PC games, an...

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CE 57: Raphael van Lierop

Core Elements - February 28, 2014 18:28 ★★★★★ - 65 ratings
After a long absence, we are joined in the laboratory this week by Raphael van Lierop of Hinterland Studios. In addition to discussing his game, The Long Dark, we discuss the meaning of Flappy Bird, ponder the success of Games Workshop titles, and wonder at the emerging religions in Twitch Pla...

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CE 56: Lorne Lanning

Core Elements - January 13, 2014 20:15 ★★★★★ - 65 ratings
Lorne Lanning, creator of Oddworld, steps into our laboratory to discuss his work with us. In addition to talking about Lorne's transition from film to games, we talk about breadcrumbs in MMOs, the imbecilic trolling of the gaming internet, and Spencer's New Year's insanity pact. [MP3 AUDIO] ...

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CE 55: Steve Gaynor

Core Elements - December 17, 2013 09:27 ★★★★★ - 65 ratings
This week Steve Gaynor of Fullbright joins us in the volcano to talk about his incredibly successful indie game, Gone Home. As part of his initiation, we discuss the latest YouTube shenanigans, The cinematic value of a cinematic let's play, and the strategy of price drops. [MP3 AUDIO] Steve ...

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CE 54: Pixel Piracy

Core Elements - December 10, 2013 10:38 ★★★★★ - 65 ratings
This week we welcome Alex and Vitoli into the laboratory to talk about their new game, Pixel Piracy. In addition to discussing how they've offered their own game up as a torrent, we talk about the rights of streamers to play what they want, the relative indie-ness of gaming studios, and the tru...

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CE 53: Dean Tate

Core Elements - December 06, 2013 17:23 ★★★★★ - 65 ratings
We experiment this week with Dean Tate, creator of Captain Bubblenaut. We ponder the massive response turnout to buy the PS4, whether space combat can save a dying space game, and what can be considered "pay to win" in "Epic Loot". [MP3 AUDIO] Dean on Twitter Captain Bubblenaut [LINK] 10 R...

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CE 52: Tim Lindsey

Core Elements - November 15, 2013 19:28 ★★★★★ - 65 ratings
Tim Lindsey of Xaviant joins us in the laboratory to discuss project development on Lichdom. In addition to talking about his game, we discuss whether Warlords of Draenor will revive the fanbase, how lasers and smoke machines can help playtesting, and the usefulness of dancing and horseriding ...

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CE 51: Davey Wreden

Core Elements - October 25, 2013 16:33 ★★★★★ - 65 ratings
This week we are joined by one of the creators of The Stanley Parable, Davey Wreden of Galactic Cafe! In addition to discussing his amazing new game, we address the arcane nature of Pokemon, whether fair use of video content finally has a champion, and the challenges of picking a price for a p...

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CE 50: Dan Teasedale

Core Elements - October 03, 2013 21:10 ★★★★★ - 65 ratings
This week we welcome Dan Teasedale of No Goblin into the laboratory! In addition to discussing his rock star days with Harmonix, we consider the recent bevy of Valve announcements, the future of Super Drake Tracker, and the potential evil of social game IPOs. [MP3 AUDIO] Dan on Twitter No G...

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CE 49: Joe Mirabello

Core Elements - August 23, 2013 17:56 ★★★★★ - 65 ratings
This week we welcome Joe Mirabello, creator of Tower of Guns into the laboratory! In this episode, we discuss the success of TellTale adventure games, Origin's return policy, and what we would do to fix Civ 5. [MP3 AUDIO] Joe on Twitter The Tower of Guns Greenlight page [LINK]  Telltale G...

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CE 48: Kent Hudson

Core Elements - August 16, 2013 01:38 ★★★★★ - 65 ratings
This week we welcome Kent Hudson, creator of The Novelist into the laboratory! In this episode, we discuss the true point of the X-Bone, the balance between fun and art, and the idea of giving games we don't like any of our time. [MP3 AUDIO] Kent on Twitter The Novelist [LINK] Xbox One wil...

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CE 47: Teddy Lee

Core Elements - July 26, 2013 11:00 ★★★★★ - 65 ratings
Welcome back to the laboratory! This week we're joined by Teddy Lee of Cellar Door Games, makers of Rogue Legacy. In addition to discussing how hard it is to work with his brother, we discuss the concept of cinematic games, we cover the apparent inevitability of Ouya failure, and we show each...

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CE 46: Ben Prunty

Core Elements - July 12, 2013 01:24 ★★★★★ - 65 ratings
This week, music fills the laboratory as we welcome Ben Prunty, composer of the music of FTL and Gravity Ghost. In this episode we discuss the ubiquity of in-game stores, the mindset of the gaming DDoS, and the relative overhype of Naughty Dog. [MP3 AUDIO] Ben Prunty on Twitter Ben Prunty M...

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CE 45: Brad Muir & Massive Chalice

Core Elements - July 08, 2013 09:00 ★★★★★ - 65 ratings
This week, Brad Muir, our guest from episode #1 of Core Elements, returns to the show! In addition to discussing his recently crowd-funded game, Massive Chalice, we discuss the legal destruction of digital property, the omnipresent fear of a digital store's collapse, and the deep, deep rabbit ...

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