Latest Reanimator Podcast Episodes
CE 44: Joe McDonagh
Core Elements - June 26, 2013 22:09 ★★★★★ - 65 ratingsAfter an extended absence, we return to laboratory with Joe McDonagh, founder of Blue Manchu. In addition to discussing his game project, Card Hunter, we look into the slaughter of Microsoft at E3, the curious case of Peggle's popularity, and the stressful steps into indie game development. [...
CE #43: Todd Harris
Core Elements - May 09, 2013 22:07 ★★★★★ - 65 ratingsThis week we're joined in the Laboratory by Hi-Rez co-founder and COO, Todd Harris. In this episode we discuss Smite, Tribes, the difficult communities they appeal to, and the nature of designing free-to-play games. We also learn how to monetize griefing and discuss the usefulness of Steam Gr...
CE 42: Monaco and Andy Schatz
Core Elements - April 20, 2013 21:25 ★★★★★ - 65 ratingsAndy Schatz joins us again from the whirlwind of his upcoming Monaco: What's Yours is Mine release! For the episode (that answers the ultimate question of life, the universe, and everything), we discuss slices of gum, the curious violence of Bioshock Infinite, and question the death of the per...
CE 41: Alan Wilson
Core Elements - February 01, 2013 21:45 ★★★★★ - 65 ratingsAlan Wilson, Vice-President of Tripwire Interactive, joins us this week in the laboratory. In addition to discussing Killing Floor and Red Orchestra, we talk about the value of community input into game design, the balance between the ESRB and regulation, and how we are all going to be MLG-pro...
CE 40: Michael McMain
Core Elements - January 25, 2013 18:37 ★★★★★ - 65 ratingsXaviant CEO, Michael McMain joins us this week on the show. In addition to discussing their work in progress, Lichdom, we discuss the place of consoles in the gaming universe, the inescapable siren call of Skyrim, and the big gay planet of The Old Republic. Skype was particularly cruel to the...
CE 39: Erin Robinson
Core Elements - January 14, 2013 23:01 ★★★★★ - 65 ratingsFor our first episode of the new year, Erin Robinson is our guest in the Laboratory! In addition to talking about Gravity Ghost, we ask her about her technological influence, her path to indie development, and whether Spencer should make a game about words or insects. [MP3 AUDIO] Erin on Twit...
CE 38: Robert Moran
Core Elements - December 07, 2012 05:00 ★★★★★ - 65 ratingsRobert Moran, of URealms fame, joins us this week in the laboratory! Here off his whirlwind Kickstarter tour, Robert shares his gaming wit and wisdom with us. In this episode we discuss the dubious connection between popularity and income, the ramifications of Warcraft questing, and the untim...
CE 37: Eric Zimmerman
Core Elements - November 29, 2012 18:47 ★★★★★ - 65 ratingsThis week we are joined by Eric Zimmerman, founder of GameLab and author of Rules of Play. In this episode we discuss how games are becoming integral to our entire life experience, the reason behind our lack of female game developers, and why sex in video games feels so dirty, dirty, and wrong...
CE 36: Ziba Scott
Core Elements - November 15, 2012 23:52 ★★★★★ - 65 ratingsThis week we are once again sans Spencer, but we have with us Ziba Scott, the independant game designer behind Girls Like Robots. In this episode we discuss PS3 hostility towards hackers, the siren song of MMOs, and the curious nostalgia of gaming manuals. [MP3 AUDIO] Ziba on Twitter PopCan...
CE 35: Mike Rugnetta
Core Elements - November 09, 2012 00:51 ★★★★★ - 65 ratingsThis week we are joined by Mike Rugnetta of PBS Idea Channel! Sharing with us his unique intellectual angle on media, we cover topics about myopic gaming choices, the value of open-sourced hardware, and experiencing the unexperiencable. [MP3 AUDIO] Mike Rugnetta on Twitter PBS Idea Channel ...
CE 34: Josh Tsui
Core Elements - October 16, 2012 22:14 ★★★★★ - 65 ratingsThis week we bring Josh Tsui into the laboratory! President of Robomodo, makers of the newest games in the Tony Hawk series, Josh joins us in a lively discussion of monetized videos, mobile gaming vs. desktop gaming, and the tough line to talk between nostalgia and innovation! [MP3 AUDIO] Jo...
CE #33: Scott McMillan
Core Elements - September 21, 2012 23:05 ★★★★★ - 65 ratingsThis week, Scott Macmillan of MacGuffin Games joins Core Elements to talk about his studio, it's death, and subsequent resurrection. In addition to discussing our Warcraft problems, we'll cover the magic of Hero Academy, the balance between art and money in gaming, and the curious desire to es...
CE #32: Brendon Chung
Core Elements - September 10, 2012 19:14 ★★★★★ - 65 ratingsThis week we are joined by Brendon Chung of Blendo Games. Brendon has made such fantastic titles as Atom Zombie Smasher, Gravity Bone, and Flotilla. In this episode, we discuss the use of descriptive adjectives in game titles, the dubious merit of new console hardware, the worth of sex in gam...
CE #31: Dan Silvers Reprise
Core Elements - September 06, 2012 00:20 ★★★★★ - 65 ratingsDan Silvers returns to the Laboratory for a new round of experiments! In this episode, we discuss the waning Blizzard love, Microsoft's fear of Steam, and the unawesomeness of Awesomenauts. The audio this week was not recorded locally and had to be recovered from Twitch... so please forgive t...
CE #30: Roger Craig Smith
Core Elements - August 25, 2012 00:35 ★★★★★ - 65 ratingsThis summer has seen a terrible drought for booking guests, but it appears the fall has graced us with more open schedules! This week, we welcome Roger Craig Smith, voice actor supreme! On top of doing the voices of Ezio from Assassin's Creed, he's know as the voice of Sonic the Hedgehog, Chr...
CE #29: Ron Gilbert & Chad Dawson
Core Elements - July 20, 2012 17:13 ★★★★★ - 65 ratingsDouble Fine graces the laboratory with more of it's excellent game creators! This week we welcome the dubiously ubiquitous Ron Gilbert, of Maniac Mansion and Monkey Island fame, and Chad Dawson, lead programmer on The Cave and AI developer for over a decade. Additionally, although Spencer was...
CE #28: Kevin Dent
Core Elements - June 29, 2012 22:19 ★★★★★ - 65 ratingsWe finally get Kevin Dent into the lab to dissect his opinions on a wide array of industry subjects! This week we discuss Rekoil, 38 Studios and Radical games, the excesses and failures of E3, and the real reason Cliff Bleszinski won't reply to your clever tweets. [MP3 AUDIO] Kevin on Twitte...
CE #27: Andy Gavin
Core Elements - May 31, 2012 18:57 ★★★★★ - 65 ratingsThis week, Andy Gavin, co-founder of Naughty Dog and all-around renaissance-geek, joins us in the lab. We talk about the schism between writing and gaming, the horrible reality of incubi and succubi, the curious case of 38 Studios, Diablo, Diablo, Diablo, and Diablo. SPECIAL NOTE: Despite wha...
CE #26: Jeff Vogel
Core Elements - May 17, 2012 09:00 ★★★★★ - 65 ratingsThis week we welcome Jeff Vogel of Spiderweb Software, makers of a wide catalog of indie RPG games. In addition to learning how much Jeff loves money, we revisit Spencers love of Bioware, we discover how disgusted Wes is with Venetian canals, and we find out how all three despise one common qu...
CE #25: Luke Peterschmidt
Core Elements - May 10, 2012 09:00 ★★★★★ - 65 ratingsWelcome back to the laboratory! We've spent weeks in the lab cooking up a new experiment, and this week we bring you Luke Peterschmidt of Fun to 11. Luke is a prolific board game designer, and we had the privilege of meeting him at Minecon. In this episode we discuss naked vomitous piles of ...
CE #24: Zach Barth
Core Elements - March 15, 2012 19:29 ★★★★★ - 65 ratingsThis week we feature Zach Barth of Zachtronics Industries, maker of Space Chem! In addition to discussing how his game has become a truly terrifying behemoth of awesomeness, we talk about whether one can steal his way into Mordor, the relative success of Infiniminer, and how Japanese games are...
CE #23: Daniel Cook
Core Elements - February 24, 2012 16:20 ★★★★★ - 65 ratingsMy fanboy fascination with Triple Town has finally struck gold! This week we welcome Daniel Cook of Spryfox! Although he can't really talk about the ongoing lawsuit, he can talk to us about the other pressing matters of today... the meritocracy of flash portals, the validity of Guild Wars 2 r...
CE #22: Michael Pachter
Core Elements - February 16, 2012 18:33 ★★★★★ - 65 ratingsThis week we welcome Michael Pachter, game industry analyst extraordinaire with Wedbush Securities. Michael is known for his insight into the business of games and currently hosts a show on Game Trailers called Pach Attack. In this episode, we discuss the way THQ has done the right thing all t...
CE #21: Lexie & Terence
Core Elements - February 09, 2012 21:19 ★★★★★ - 65 ratingsThis week we are joined by Lexie and Terence of Hitbox Team, makers of the stylistic platformer, Dustforce. In this episode, we discuss the audacity of cloning, the evil alliance of Tim Schafer and Notch on Psychonauts 2, and the curious case of old game sales. We had some pretty serious Skyp...
CE #20: Kellee Santiago
Core Elements - February 02, 2012 14:49 ★★★★★ - 65 ratingsThis week we are joined by Kellee Santiago, co-founder of That Game Company... makers of Flower, Flow, and Journey. In this episode, we discuss whether Lineage is too old to be relevant, cognitive dissonance as it applies to saving the world, ethical considerations of game cloning, and how muc...
CE #19: Edmund McMillen
Core Elements - January 28, 2012 02:11 ★★★★★ - 65 ratingsThis week's guest is Isaac and Meat Boy creator, Edmund McMillen! We discuss the ideological dipoles of Bioshock and Stalker, the philosophical merit of Zynga games, the inevitable decay of Mario Cart, and the stigmatic childhood of Wes and Spencer. We experienced some technical difficulties ...
CE #18: Jeff Roberts
Core Elements - January 12, 2012 10:00 ★★★★★ - 65 ratingsThis week's guest is Jeff Roberts of RAD Game Tools. Jeff gives us a unique look into developing for developers, as well as sharing with us multiple decades worth of experience in the business of games. Topics include the mysterious alien artifacts one finds on flagpoles, the social ramificat...
CE #17: Jonathan Blow
Core Elements - January 05, 2012 10:00 ★★★★★ - 65 ratingsJonathan Blow of Braid fame joins us for our first episode of 2012. Taking time out from his latest project, The Witness, Jonathan talks with us about how cheating is not really cheating, what all these MMOs are trying to pull off, and whether we should ever use the word pretentious again. We...
CE #16: Andrew Greenberg
Core Elements - December 16, 2011 08:56 ★★★★★ - 65 ratingsThis week we're joined by Andrew Greenberg, probably one of the most prolific game designers we've gotten to interview. Andrew was one of the original White Wolf developers of Vampire: The Masquerade, worked on video games that span from Emperor of the Fading Suns to Mall Tycoon, and is a dire...
CE #15: Benjie of Hi-Rez
Core Elements - December 01, 2011 10:01 ★★★★★ - 65 ratingsThis week we're joined by Benjie Freund, sound designer for Tribes Ascend at Hi-Rez Studios. In this episode, we discuss Spencer's Game of the Year, how blacksmithing and saving the world are not mutually exclusive, and what sounds drive the sound guys batty. [MP3 AUDIO] Hi-Rez Studios Writ...
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