Latest Game entrepreneurship Podcast Episodes

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The Mindset of Personal Success in the Game Industry, with Tommy Tallarico

Playmakers - The Game Industry Podcast - September 15, 2021 03:45 - 47 minutes ★★★★★ - 46 ratings
Tommy Tallarico is a veritable video game industry icon. As one of the most successful video game composers in history, he has helped revolutionize the gaming world, creating unique audio landscapes that enhance the video gaming experience. Now CEO of Intellivision, Tommy has worked as a designe...

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How to Create Breakthrough Worldwide Hits, with Amy Jo Kim

Playmakers - The Game Industry Podcast - September 08, 2021 12:40 - 41 minutes ★★★★★ - 46 ratings
Named by Fortune as one of the “Top 10 Influential Women in Games”, Amy Jo Kim is a game designer, community architect, and innovation coach. Her design credits include Rock Band, The Sims, eBay, Netflix, nytimes.com, Ultima Online, Covet Fashion, & Happify. Amy Jo helps entrepreneurs & innovato...

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Shots On Goal, with Jon Radoff

Playmakers - The Game Industry Podcast - August 25, 2021 04:52 - 51 minutes ★★★★★ - 46 ratings
Jon Radoff is the founder of Beamable, the creator-centric platform for building live games in Unity. Before founding Beamable, Jon built one of the first commercial games on the Internet, took a web content management company public, grew a game advertising network, and launched mobile games pla...

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How to Win as a Mobile Game Entrepreneur, With Joakim Achrén

Playmakers - The Game Industry Podcast - August 17, 2021 11:06 - 44 minutes ★★★★★ - 46 ratings
Joakim Achrén is a gaming entrepreneur, with fifteen years of experience from two venture-backed gaming startups, including Next Games, which IPOed in 2107. Joakim is now running Elite Game Developers, a company that helps entrepreneurs start their first game company. He's also an angel investor ...

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What Games Truly Are, with Tadhg Kelly

Playmakers - The Game Industry Podcast - August 11, 2021 03:14 - 58 minutes ★★★★★ - 46 ratings
Tadhg Kelly is a highly experienced consultant in augmented reality, virtual reality, and video games. He has a deep background in game design and production, as well as partner and developer relationship management. Since the early 90s, Tadhg has worked on all sorts of game projects, from board ...

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How to Start a Mobile Studio, with Travis Boatman

Playmakers - The Game Industry Podcast - August 03, 2021 15:09 - 40 minutes ★★★★★ - 46 ratings
Travis is CEO and co-founder of Carbonated, an LA-based mobile games studio. A 25-year veteran of the game industry (with over 20 years in mobile), Travis has also served as SVP Mobile at both Zynga and Electronic Arts, where he led global studios and mobile game strategy. Travis quickly rose in ...

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How to Create Innovative Game Designs, with Nick Fortugno

Playmakers - The Game Industry Podcast - July 27, 2021 15:23 - 38 minutes ★★★★★ - 46 ratings
Nick Fortugno is an entrepreneur, interactive narrative designer, and game designer based in New York City. He is a founder and principal of Playmatics, a game development company that has created a variety of digital and real-world experiences for organizations including Pro Publica, Red Bull, ...

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Crypto Gaming 101, with Emma-Jane MacKinnon-Lee

Playmakers - The Game Industry Podcast - July 20, 2021 09:00 - 51 minutes ★★★★★ - 46 ratings
Emma-Jane is a space engineering dropout liberating gaming and fashion in web3 through mod culture. She is the Founder & CEO of DIGITALAX, the pioneer Digital Fashion NFT protocol and marketplace for gaming and esports. In short, she’s a dynamic innovator living at the intersection of gaming and ...

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The Web3 Gaming Revolution, with Emma-Jane MacKinnon-Lee

Playmakers - The Game Industry Podcast - July 20, 2021 09:00 - 51 minutes ★★★★★ - 46 ratings
Emma-Jane is a space engineering dropout liberating gaming and fashion in web3 through mod culture. She is the Founder & CEO of DIGITALAX, the pioneer Digital Fashion NFT protocol and marketplace for gaming and esports. In short, she’s a dynamic innovator living at the intersection of gaming and ...

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From Late-Night Game Hobbyist to Successful Studio Owner, with Colm Larkin

Playmakers - The Game Industry Podcast - July 13, 2021 14:39 - 40 minutes ★★★★★ - 46 ratings
Colm is a programmer, game designer, and board game enthusiast. He jumped into game development by founding Gambrinous in 2014 and has released two titles so far: Guild of Dungeoneering and Cardpocalypse. He is also involved with the Irish game development community, including spending four years...

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Season 2 Trailer of Playmakers: The Game Industry Podcast!

Playmakers - The Game Industry Podcast - July 06, 2021 15:45 - 1 minute ★★★★★ - 46 ratings
Playmakers is back with a brand new season by and for game industry professionals. We're bringing you actionable insights you can use to grow in your career, make better games, and improve your game industry business. The pandemic has been called "The Great Accelerator" and it's important to stay...

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The Art of Transmedia Storytelling, with Chris Ferriter

Playmakers - The Game Industry Podcast - June 29, 2021 11:00 - 47 minutes ★★★★★ - 46 ratings
Master of cross-medium storytelling, Chris Ferriter, joins us on the podcast today. Chris is an award-winning Producer and Designer whose career has spanned the motion picture and video game industries beginning in 1994 before transitioning to the game industry in 1998, where he went on to produc...

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How to Succeed in the Indie Games Business, with Jay Powell

Playmakers - The Game Industry Podcast - June 22, 2021 17:15 - 37 minutes ★★★★★ - 46 ratings
In this value-packed episode, we’re joined by Jay Powell, founder of The Powell Group, a video game consulting firm focused on business development, publishing support, and licensing with clients like Other Ocean, Spill Games, and Deep Silver. Jay has also spearheaded the Indie Game Business I...

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Rapid Prototyping Secrets for Better Games with Bernard François

Playmakers - The Game Industry Podcast - November 11, 2020 11:15 - 46 minutes ★★★★★ - 46 ratings
Bernard François runs Preview Labs, a company dedicated to helping studios create prototypes. They have created prototypes for Amazon, Wargaming, Unity, Google R&D, Disney Imagineering, and many more. In this highly actionable interview, we cover how to make prototypes that are efficient and eff...

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Rapid Prototyping Secrets for Better Games, with Bernard François

Playmakers - The Game Industry Podcast - November 11, 2020 11:15 - 46 minutes ★★★★★ - 46 ratings
Bernard François runs Preview Labs, a company dedicated to helping studios create prototypes. They have created prototypes for Amazon, Wargaming, Unity, Google R&D, Disney Imagineering, and many more. In this highly actionable interview, we cover how to make prototypes that are efficient and eff...

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Inside the Mind of a Game God, with Steve Meretzky

Playmakers - The Game Industry Podcast - September 15, 2020 16:30 - 51 minutes ★★★★★ - 46 ratings
I mean, it's Steve Meretzky, one of the greatest game writers and puzzle designers of all time. He's also served as VP of Games at King, VP of Creative at GSN, and VP of Game Design at Playdom/Disney. Steve is a hilarious creative force for good, and in this interview he shares stories and insigh...

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From Table Tops to Live Ops, with Bruce Harlick

Playmakers - The Game Industry Podcast - September 07, 2020 17:00 - 49 minutes ★★★★★ - 46 ratings
Bruce Harlick is a prolific game designer and a beloved member of the bay area design community. He's worked at Monolith, LucasArts, Zynga, TinyCo, Hanger 13, and more on everything from MMOs to Facebook games. In our talk, we dive into live operations, content calendars, and managing KPI from a ...

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Product Management & Monetization 101 & 201, with Gordon Rowe

Playmakers - The Game Industry Podcast - August 31, 2020 08:45 - 1 hour ★★★★★ - 46 ratings
Gordon Rowe was a product manager on Mafia Wars, and then served as Zynga's only product manager on the 3rd party publishing team working with external studios to help them improve the performance of their games. He also worked on PC f2p as the Director of Product at Daybreak games. He's currentl...

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LOST EPISODE: How to Become (or work with) a AAA Game Composer, with Michael Bross

Playmakers - The Game Industry Podcast - August 25, 2020 13:45 - 21 minutes ★★★★★ - 46 ratings
AAA audio composer and sound designer Michael Bross has composed on games like Ratchet and Clank, Counter Strike, Odd World, X-com 2, Simpsons Tapped out, World of Tanks, Arena of Valor, and many more. In this interview, you'll learn: * How Michael broke into the industry * What he looks for wh...

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How to Become (or work with) a AAA Game Composer, with Michael Bross

Playmakers - The Game Industry Podcast - August 25, 2020 13:45 - 21 minutes ★★★★★ - 46 ratings
AAA audio composer and sound designer Michael Bross has composed on games like Ratchet and Clank, Counter Strike, Odd World, X-com 2, Simpsons Tapped out, World of Tanks, Arena of Valor, and many more. In this interview, you'll learn: * How Michael broke into the industry * What he looks for wh...

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015: Managing Your Game Industry Career with Marc Mencher

Playmakers - The Game Industry Podcast - August 03, 2017 07:54 - 39 minutes ★★★★★ - 46 ratings
Marc’s first gaming job was at Sphere, which was later renamed to Spectrum Holobyte. He worked as a software engineer on the games Vet and Falcon 1. When Spectrum Holobyte merged with Microprose in 1993, Mencher was asked to staff the entity and hired over 200 people. He later joined The 3DO Comp...

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Managing Your Game Industry Career, with Marc Mencher

Playmakers - The Game Industry Podcast - August 03, 2017 07:54 - 39 minutes ★★★★★ - 46 ratings
Marc’s first gaming job was at Sphere, which was later renamed to Spectrum Holobyte. He worked as a software engineer on the games Vet and Falcon 1. When Spectrum Holobyte merged with Microprose in 1993, Mencher was asked to staff the entity and hired over 200 people. He later joined The 3DO Comp...

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014: Aligning Game Chi on Deadspace & Battlefield with Ian Milham

Playmakers - The Game Industry Podcast - July 27, 2017 17:35 - 41 minutes ★★★★★ - 46 ratings
Ian has been in the gaming business for twenty years, including time as an environment artist, the art director for the Dead Space games, and the creative director of Battlefields 4 and Hardline. In 2016 he became Game Director for Crystal Dynamics directing the Tomb Raider Series.

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Aligning Game Chi on Deadspace & Battlefield, with Ian Milham

Playmakers - The Game Industry Podcast - July 27, 2017 17:35 - 41 minutes ★★★★★ - 46 ratings
Ian has been in the gaming business for twenty years, including time as an environment artist, the art director for the Dead Space games, and the creative director of Battlefields 4 and Hardline. In 2016 he became Game Director for Crystal Dynamics directing the Tomb Raider Series.

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013: Inside a Mobile Design Consultancy with Adrian Crook

Playmakers - The Game Industry Podcast - July 18, 2017 09:10 - 49 minutes ★★★★★ - 46 ratings
Adrian Crook is an award-winning game design consultant with over 20 years’ experience in the social, casual, and core games sectors. He has produced and designed over two dozen products across platforms ranging from early Nintendo and Sega Genesis to PlayStation 1, PlayStation 2, PC, Xbox 360, W...

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Inside a Game Design Consultancy, with Adrian Crook

Playmakers - The Game Industry Podcast - July 18, 2017 09:10 - 49 minutes ★★★★★ - 46 ratings
Adrian Crook is an award-winning game design consultant with over 20 years’ experience in the social, casual, and core games sectors. He has produced and designed over two dozen products across platforms ranging from early Nintendo and Sega Genesis to PlayStation 1, PlayStation 2, PC, Xbox 360, W...

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012: The 4 Pillars of Game Biz Success with Gordon Bellamy

Playmakers - The Game Industry Podcast - July 14, 2017 07:51 - 41 minutes ★★★★★ - 46 ratings
Gordon P. Bellamy is an American video game executive. He has over 19 years of experience and leadership in the interactive entertainment industry. Gordon was the Executive Director of the International Game Developers Association from August 2010 until July 2012.

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How to Build a Great Reputation in the Game Industry, with Gordon Bellamy

Playmakers - The Game Industry Podcast - July 14, 2017 07:51 - 41 minutes ★★★★★ - 46 ratings
Gordon P. Bellamy is an American video game executive. He has over 19 years of experience and leadership in the interactive entertainment industry. Gordon was the Executive Director of the International Game Developers Association from August 2010 until July 2012.

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Directing AAA Video Games, with Brian Allgeier

Playmakers - The Game Industry Podcast - July 11, 2017 15:00 - 40 minutes ★★★★★ - 46 ratings
An American video game designer who is best known for his work as the lead designer and creative director on the Ratchet & Clank series developed by Insomniac Games for the PlayStation 2, PlayStation 3, and PlayStation 4.

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011: Directing AAA Video Games with Brian Allgeier

Playmakers - The Game Industry Podcast - July 11, 2017 15:00 - 40 minutes ★★★★★ - 46 ratings
An American video game designer who is best known for his work as the lead designer and creative director on the Ratchet & Clank series developed by Insomniac Games for the PlayStation 2, PlayStation 3, and PlayStation 4.

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