AAA audio composer and sound designer Michael Bross has composed on games like Ratchet and Clank, Counter Strike, Odd World, X-com 2, Simpsons Tapped out, World of Tanks, Arena of Valor, and many more.

In this interview, you'll learn:

* How Michael broke into the industry
* What he looks for when hiring young composers and sound designers
* When is the right time to bring an audio team into the game development process
* How producers and developers can get the most from their audio teams
* And much more! Lots to learn in this episode of Playmakers!

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AAA audio composer and sound designer Michael Bross has composed on games like Ratchet and Clank, Counter Strike, Odd World, X-com 2, Simpsons Tapped out, World of Tanks, Arena of Valor, and many more.

We talked about how he broke into the industry, and what he looks for when hiring young composers and sound designers. We also covered when is the right time to bring an audio team into the game development process. We cover how producers and developers can get the most from their audio teams-- and much more! Lots to learn in this episode of Playmakers!

Learn More About Michael Bross at bross.com

Go to playmakerspodcast.com  to get access to the full blog post for this episode and much more!