Freya Holmér, co-founder of Neat Corporation (makers of VR stealth game Budget Cuts) and creator of Shader Forge, joins the clubhouse remotely from Sweden, while your nice hosts join Freya on her regular gamedev Twitch stream.

Freya outlines her theory of gamedev self-education, touching on themes from her Glitchcon 2018 keynote presentation, but wait, there's more! It's an episode that ends half-way though its running time but keeps going anyway, as we branch off into a wide range of topics,  including (but not limited to): the social habits of American vs. Swedish game developers, the difference between "duck" and "crouch," accidentally building a LGBT community, and the evolutionary advantage of believing in ghosts.

Self-education, et al.IRLMisc.You can also find the livestream of the podcast on Freya’s Twitch here!Freya HolmérGuest

Freya Holmér is game developer, co-founder of Neat Corporation (makers of VR stealth game Budget Cuts), and creator of developer tools including Shader Forge and Shapes. She spends a significant amount of time interacting with people on her gamedev Twitch stream.

External linkFreya on TwitchFreya on Twitter @FreyaHolmerFreya on YouTubeFreya on Instagram @freya_holmerNeat Corporation's WebsiteNeat Corp on Twitter @neatcorpBudget Cuts on SteamBuget Cuts on OcculusShader Forge on GitHub

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