VR Workflows (with Krista McCullough)
Nice Games Club - a gamedev podcast!
English - October 23, 2018 06:00 - ★★★★★ - 41 ratingsVideo Games Leisure Technology Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Previous Episode: “All That and a Bag of Chips.” 90s Consoles; Video Game Soundtracks
Next Episode: Self-education, et al. (with Freya Holmer)
On this week’s episode, your nice hosts talk with local artist/developer and VR Creative at Pixel Farm, Krista McCullough, about VR workflows and a lot more!
VR WorkflowsProductionVR / AR / XRPixel Farm VRJoyce Minions on Twitter - @minionsart, TwitterSculptris (free 3D sculpting software)Mike Blackney's exploration of spline-based modelling - TwitterKrista McCulloughGuestKrista McCullough is a VR Developer in Minneapolis.
External linkOn Twitter @knm_xyzOn Instagram @knm_xyz