GameDev Breakdown artwork

GameDev Breakdown

190 episodes - English - Latest episode: over 1 year ago - ★★★★★ - 15 ratings

Todd Mitchell just wants to make video games with friends. Support this podcast: https://podcasters.spotify.com/pod/show/gamedevbreakdown/support

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Episodes

Red Panda Derailed

March 20, 2023 05:00 - 56 minutes - 51.8 MB

A second virus in less than a month ravages the Mitchell household as GDC goers discover a privacy policy so bad they thought there had been a data leak. We discuss the status of the Red Panda project, Todd's favorite getting-things-done methods, and what to do when you have an actual gamedev breakdown. For articles, show notes, and more, visit CodeWritePlay.com --- Send in a voice message: https://podcasters.spotify.com/pod/show/gamedevbreakdown/message Support this podcast: https://po...

Red Panda Mechanics

March 06, 2023 06:01 - 37 minutes - 34 MB

This one is all about the progress we've made in taking our red panda archaeology game concept and bringing it to life. It's a look at the implications of the game's concept, the philosophy of the art and character design, our intention to develop a simple map system with Godot's tilemap tools (prior to the recent release of version 4.0), implementation of basic RPG controls and collisions, and the UI work so critical to a story-driven game. For show notes, articles, and more, visit CodeWri...

New Trailer, Who Dis?

February 23, 2023 17:50 - 37 seconds - 590 KB

Todd just wants to make video games with his friends. --- Send in a voice message: https://podcasters.spotify.com/pod/show/gamedevbreakdown/message Support this podcast: https://podcasters.spotify.com/pod/show/gamedevbreakdown/support

Let's Design a Game with Boss Fight Author Sebastian Deken

February 23, 2023 06:00 - 49 minutes - 45.7 MB

Boss Fight author Sebastian Deken returns to the show to be our first guest co-designer. We discuss city living, echoes of the Satanic Panic, and more. Finally, we pull up the design whiteboard and ask, what secrets would an abandoned Animal Crossing village leave behind? Find show notes, articles, and more at CodeWritePlay.com --- Send in a voice message: https://podcasters.spotify.com/pod/show/gamedevbreakdown/message Support this podcast: https://podcasters.spotify.com/pod/show/gamede...

Illegal FOMO

February 18, 2023 06:00 - 31 minutes - 29.2 MB

A foreign government reached out, and what they said may pertain to you. Seriously.  Also, an update on production for the game co-design episodes! --- Send in a voice message: https://podcasters.spotify.com/pod/show/gamedevbreakdown/message Support this podcast: https://podcasters.spotify.com/pod/show/gamedevbreakdown/support

Let's Try Something New (Twitter Is Burning)

February 09, 2023 06:00 - 11 minutes - 10.2 MB

Here's news about a fun new thing we're going to try in future episodes. Real game development ahead! Also, maybe social media is falling apart? --- Send in a voice message: https://podcasters.spotify.com/pod/show/gamedevbreakdown/message Support this podcast: https://podcasters.spotify.com/pod/show/gamedevbreakdown/support

Actually, Publishers Aren't Parents

February 02, 2023 21:24 - 25 minutes - 23.2 MB

We gathered Intellivision Amico news from all directions so you don't have to.  --- Send in a voice message: https://podcasters.spotify.com/pod/show/gamedevbreakdown/message Support this podcast: https://podcasters.spotify.com/pod/show/gamedevbreakdown/support

State of the Podcast 2022

January 02, 2023 04:46 - 19 minutes - 17.7 MB

An end-of-year look at how GameDev Breakdown is doing and what to expect in 2023. --- Send in a voice message: https://podcasters.spotify.com/pod/show/gamedevbreakdown/message Support this podcast: https://podcasters.spotify.com/pod/show/gamedevbreakdown/support

Streamer Bill Duhr

December 24, 2022 00:47 - 1 hour - 55.4 MB

Variety streamer and longtime personal friend Bill Duhr drops in to talk about our trip to St. Louis' new dedicated VR center, Sandbox VR. Topics include how to make a car bed for adults, the worst hit-and-run attempt of all time, and why WWF No Mercy is one of the greatest video games of all time.  Check out our full Sandbox VR review. Bill's links:  Hazard0643 on Twitch Bill on Twitter --- Send in a voice message: https://podcasters.spotify.com/pod/show/gamedevbreakdown/message Supp...

Talking Industry Legal Issues with Game Dev Lawyer Jon Loiterman

November 21, 2022 22:08 - 1 hour - 55.7 MB

Jon Loiterman stops by to discuss what we can learn from recent stories like the Doom dispute between Bethesda and composer Mick Gordon, the Superman Demo on Steam story, and more. Catch this chat if you're an indie developer with legal questions and concerns.  Show notes, articles, and more: https://CodeWritePlay.com Jon's links: @ProtonPerson on Twitter Read Jon's industry coverage and schedule a free consultation on LinkedIn. --- Send in a voice message: https://podcasters.spotify....

Talking Potionomics with Disney Composer Greg Nicolett

November 06, 2022 22:33 - 56 minutes - 39.1 MB

Potionomics composer Greg Nicolett discusses his work with Disney, how he learned the game composer's process, and Shia LeBeouf's unexpected influence on his career. Show notes: CodeWritePlay.com This episode was sponsored in part by Packt Publishing. Check out Unity 3D Game Development, available now! Greg's links:  Potionomics on Steam Potionomics soundtrack on bandcamp Greg Nicolett on Twitter --- Send in a voice message: https://podcasters.spotify.com/pod/show/gamedevbreakdown/m...

Talking Hexahedra with Former RuneScape Developer, Chris Knowles

October 26, 2022 14:23 - 49 minutes - 34.2 MB

Former RuneScape developer, Chris Knowles, discusses his time at Jagex, his design philosophy, and the one thing he refuses to do with his upcoming indie game. This episode was sponsored in part by Packt Publishing. Check out Unity 3D Game Development, available now! Chris Knowles Links: Chris on Twitter: https://twitter.com/tarrenam Hexahedra Demo on Steam: Hexahedra on Steam (steampowered.com) Hexahedra's Kickstarter campaign: Hexahedra by Sidequest Ninja — Kickstarter --- Send in ...

Alex Rushdy of 13AM Games

September 24, 2022 00:59 - 46 minutes - 31.9 MB

The CEO and creative director behind Runbow and Dawn of the Monsters discusses the recent discomfort of running a Unity team, his Godzilla ’98 VHS collection, and more. --- Send in a voice message: https://podcasters.spotify.com/pod/show/gamedevbreakdown/message Support this podcast: https://podcasters.spotify.com/pod/show/gamedevbreakdown/support

James D'Amato of The One Shot Podcast Network

August 06, 2022 20:41 - 44 minutes - 30.8 MB

Game Master James D'Amato calls in to discuss his latest book, The Ultimate RPG Character Backstory Guide - Expanded Genres Edition, how the One Shot Podcast Network became the tabletop RPG play powerhouse it is today, and how James' background in improv comedy serves his writing and his games.  Show links  One Shot Podcast Network: https://oneshotpodcast.com James on Twitter: https://twitter.com/oneshotrpg --- Send in a voice message: https://podcasters.spotify.com/pod/show/gamedevbre...

Thomas Kildren of Fletcher Studios

July 28, 2022 05:18 - 1 hour - 42.1 MB

Booper, Get Home! developer, Thomas Kildren, calls in to discuss his popular VR project, his experiences as a stay-at-home dad in the game dev space, his work toward autism awareness and acceptance, and more.  Thomas' links The Art of the Game | Gamedev, Art & Stay at Home Parenting (fletcherstudios.net) Fletcher Studios (@ThomasKildren) / Twitter Booper, Get Home! on Steam You can read more about Thomas' incredible past and current work in the closing chapter of Inside Video Game Creat...

Games Journalist Mat Bradley-Tschirgi Returns

July 18, 2022 16:23 - 58 minutes - 40.5 MB

Author/developer/journalist/critic/friend of the show Mat Bradley-Tschirgi hangs out to discuss his work, surviving freelance work, what's going on around the industry, and how to survive both sides of live events.  Mat's links: MatWBT.com https://twitter.com/matwbt --- Send in a voice message: https://podcasters.spotify.com/pod/show/gamedevbreakdown/message Support this podcast: https://podcasters.spotify.com/pod/show/gamedevbreakdown/support

Hollywood Publicist Dan Harary

July 04, 2022 07:50 - 45 minutes - 25.8 MB

Dan Harary, founder of the Asbury PR agency, calls in to discuss his new book, Flirting with Fame, his experiences working and networking with practically everyone in Hollywood, and his no-nonsense approach to generating buzz. Listen in for old-school know-how and insight into the mindset of a PR pro who's seen it all.  Dan's links:  Flirting with Fame by Dan Harary on Amazon DanHararyAuthor.com --- Send in a voice message: https://podcasters.spotify.com/pod/show/gamedevbreakdown/messa...

Roger Reichardt of Gamerheads and Pure Nintendo

July 01, 2022 05:41 - 56 minutes - 38.9 MB

Fellow games podcaster and journalist Roger Reichardt drops in to talk shop and share some laughs. We discuss the highs and lows of writing game reviews, designing games that facilitate learning, how to fix the industry with card catalogues, and more. Roger's links: GamerheadsPodcast.com https://twitter.com/NintendRog PureNintendo.com --- Send in a voice message: https://podcasters.spotify.com/pod/show/gamedevbreakdown/message Support this podcast: https://podcasters.spotify.com/pod/s...

Jordan Mauriello of MoreYellow

June 23, 2022 14:06 - 48 minutes - 33.4 MB

MoreYellow CEO, Jordan Mauriello, joins to discuss corporate and personal brand management, what it takes to turn heads at game launch time, and what generating buzz may look like with the game industry's next set of big changes.  Jordan Mauriello's links MoreYellow.com twitter.com/JordanMaurie11o --- Send in a voice message: https://podcasters.spotify.com/pod/show/gamedevbreakdown/message Support this podcast: https://podcasters.spotify.com/pod/show/gamedevbreakdown/support

Developer and Streamer Chris Gardner

June 16, 2022 16:27 - 54 minutes - 31 MB

The freestyle coder himself drops in to discuss the ups and downs of live coding, presenting at and organizing conferences, navigating the world of non-game commercial software development, and more. We also discuss what we're playing now and what games we're looking forward to getting our hands on.  Chris Gardner's links Twitter.com/freestylecoder Twitch.tv/freestylecoder --- Send in a voice message: https://podcasters.spotify.com/pod/show/gamedevbreakdown/message Support this podcast...

News, State of the Pod, and Philip Molodkovets of Wargaming

January 31, 2022 20:33 - 49 minutes - 28.1 MB

Welcome back! Here are some updates--including the scoop on Inside Video Game Creation in the latest deal at StoryBundle--a word on the state of the podcast, and an exclusive interview with Philip Molodkovets, Wargaming's executive producer on World of Warships. Show links Inside Video Game Creation and many more great books at StoryBundle World of Warships by Wargaming --- Send in a voice message: https://podcasters.spotify.com/pod/show/gamedevbreakdown/message Support this podcast: ...

Triple-A Environment Artist James Brady

November 21, 2021 17:33 - 54 minutes - 31.3 MB

Ireland-based freelance artist James Brady calls in to discuss his meteoric rise in the game industry, including contributions to major triple-A titles such as Halo Infinite, Red Dead Redemption 2, Rogue Company, Hitman 2, PUBG, Dying Light 2, and more. Show notes James Brady - Portfolio, contact, and more, BradyArt.xyz --- Send in a voice message: https://podcasters.spotify.com/pod/show/gamedevbreakdown/message Support this podcast: https://podcasters.spotify.com/pod/show/gamedevbreak...

Our Extended Chat with Bestselling Halo, Star Wars, and Dungeons & Dragons Author Troy Denning

October 30, 2021 16:02 - 1 hour - 34.8 MB

Following the release of his latest novel, Halo: Divine Wind, we grabbed an hour of Troy Denning's time to talk about Halo, contributing to other legendary series including Star Wars and Dungeons & Dragons, collaborating with 343 Industries, how tie-ins differ from other writing projects, his philosophy on productivity, and much more. Show Links Troy Denning on Twitter - https://twitter.com/tdenningauthor  Halo: Divine Wind | Book by Troy Denning | Official Publisher Page | Simon & Schus...

Star Citizen’s Senior Lead Gameplay Engineer Goes Indie – Chad and Curtis McKinney of Bit Rot

October 24, 2021 05:00 - 1 hour - 46.3 MB

Chad and Curtis McKinney, Ph. D. (yes, both) call in to discuss Chad's experience with Cloud Imperium working on Star Citizen and their collaborative indie efforts on Recursive Ruin, a "kaleidoscopic first-person narrative puzzle game" not quite like anything else you've likely seen. Episode links Report: "The Upskill Ultimatum": https://immerse.io/upskill_ultimatum/ RecursiveRuin.com @DrChadMcKinney on Twitter @DrCurtMcKinney on Twitter --- Send in a voice message: https://podcaste...

Exclusive Release Day Interview with Halo: Divine Wind Author, Troy Denning

October 19, 2021 22:23 - 13 minutes - 5.98 MB

Prolific bestselling author Troy Denning calls in on release day for Halo: Divine Wind. We discuss the book's place in the Halo universe, his experiences collaborating with 343 Industries, and the sentimental inspiration for his first Halo story. For more with Troy, including discussion about his work on Star Wars and Dark Sun books, catch our full interview here on the podcast! Troy's links Troy Denning on Twitter Halo: Divine Wind from Simon & Schuster --- Send in a voice message: ...

Mat Bradley-Tschirgi Returns Again

October 14, 2021 22:00 - 59 minutes - 33.9 MB

Industry author, journalist, and developer Mat Bradley-Tschirgi returns to discuss his indie game collaboration with notorious filmmaker Uwe Boll, his interview with legendary Sierra Online founder Ken Williams, getting his first article on Polygon, and more. Support our sponsors This episode was sponsored in part by Mudstack! Mudstack is the only asset management and collaboration platform custom built for game studios and digital artists! Get started for free in just a few minutes at ht...

Richard Butler of RAGE Works

October 08, 2021 02:52 - 1 hour - 37.6 MB

Richard Butler, New York-based Editor-in-Chief of RAGE Works calls in to discuss the early days of podcasting, his journey through the geek culture world, and how none other than GaryVee nearly convinced him to give up on his dreams. Support our sponsors This episode was sponsored in part by Mudstack! Mudstack is the only asset management and collaboration platform custom built for game studios and digital artists! Get started for free in just a few minutes at https://mudstack.com Episod...

Disasterpeace and Casey Lucas-Quaid of Dinosaur Polo Club

September 30, 2021 05:00 - 1 hour - 41.4 MB

Co-host Matt Hill enters the chat! Community manager Casey Lucas-Quaid and famed composer Rich Vreeland (AKA "Disasterpeace") of Dino Polo Club hang out to discuss their hit indie games, Mini Metro and Mini Motorways. We discuss the Apple Arcade program, keeping the indie spirit alive, navigating Steam Workshop, and more. Support our sponsors This episode was sponsored in part by Mudstack! Mudstack is the only asset management and collaboration platform custom built for game studios and di...

Fay and Martyn Maillardet of Imaginary Friends Games

September 23, 2021 05:00 - 1 hour - 35.5 MB

Former Nintendo employees Fay and Martyn Maillardet call in to discuss life after the pro industry and the creation of their first proper indie release, Shindig. Show links Shindig on Steam Imaginary Friends Games Site Fay Maillardet on Twitter Martyn Maillardet on Twitter --- Send in a voice message: https://podcasters.spotify.com/pod/show/gamedevbreakdown/message Support this podcast: https://podcasters.spotify.com/pod/show/gamedevbreakdown/support

now.gg CEO, Rosen Sharma

September 16, 2021 05:00 - 46 minutes - 26.7 MB

Former McAfee CTO Rosen Sharma--now CEO of BlueStacks, now.gg, and Game.tv--discusses his transition into gaming and where software distribution in the industry may be headed, including his thoughts on a future beyond mobile app stores. It may come sooner than you think. Show links now.gg Game.tv BlueStacks.com --- Send in a voice message: https://podcasters.spotify.com/pod/show/gamedevbreakdown/message Support this podcast: https://podcasters.spotify.com/pod/show/gamedevbreakdown/sup...

Comedian Steven Morgan

September 09, 2021 05:00 - 1 hour - 36.8 MB

Steven Morgan--accomplished Netherlands-based comedian, actor, musician, and writer--joins to discuss comedy in the pandemic times, embracing your introversion, navigating unexpected viral attention, and more. Show links Steven Morgan on the web - https://stevenmorgan.wales Steven on Twitter - https://twitter.com/flavaadit Steven on Instagram - https://www.instagram.com/ma0sm/ Steven on Facebook - https://www.facebook.com/stevenmorganhero/ Steven on YouTube - https://www.youtube.com/u...

Rygar Book Author Brian Riggsbee

September 02, 2021 05:00 - 54 minutes - 31.2 MB

Brian Riggsbee calls in with loads of insight about the arcade classic Rygar and the scoop on the upcoming second edition of his sold-out book, The Legend of Argus: The complete history of Rygar. Show links The Legend of Argus: The complete history of Rygar Brian Riggsbee on Twitter --- Send in a voice message: https://podcasters.spotify.com/pod/show/gamedevbreakdown/message Support this podcast: https://podcasters.spotify.com/pod/show/gamedevbreakdown/support

Hacked: No Facebook, No Oculus Quest

August 26, 2021 06:31 - 1 hour - 37.4 MB

Over half of the VR market is controlled by a social media platform with no clear process for human support. What happens when something goes wrong? In this episode, Todd goes over a hack on his Facebook profile that resulted in a bricked Quest headset and nowhere to turn. Here's how it ended up. Show notes Original article --- Send in a voice message: https://podcasters.spotify.com/pod/show/gamedevbreakdown/message Support this podcast: https://podcasters.spotify.com/pod/show/gamedevb...

Pontus “Zlapped” Mähler of Global Top Round

August 11, 2021 15:56 - 1 hour - 36.1 MB

Indie accelerator GTR's director of business development calls in to discuss his time as a pro eSports competitor, his transition into the business of making and publishing games, and what indies need to know about marketing themselves, attracting funding and business partners, and more. Show links Pontus on Twitter  Global Top Round G.Round --- Send in a voice message: https://podcasters.spotify.com/pod/show/gamedevbreakdown/message Support this podcast: https://podcasters.spotify.c...

Remembering Our Friend Abel Wang

July 30, 2021 19:33 - 31 minutes - 21.7 MB

To celebrate the life of community rockstar Abel Wang, we revisit our 2018 discussion with him at GDC joined by Microsoft cloud advocate Jessica Deen. Show links Support Girls Who Code in memoriam --- Send in a voice message: https://podcasters.spotify.com/pod/show/gamedevbreakdown/message Support this podcast: https://podcasters.spotify.com/pod/show/gamedevbreakdown/support

Buildbox Leadership Answers Your Questions

July 22, 2021 02:51 - 45 minutes - 26.3 MB

Buildbox CEO, Jonathan Zweig, and Design SVP, Doug Manson, call in to address questions about the company, its game development products and services, and concerns raised in the development community about recent revenue changes for developers. Show links CodeWritePlay coverage - Buildbox to claim up to 70% of user revenue soon CodeWritePlay coverage - Our 5 unanswered questions for Buildbox* Buildbox.com --- Send in a voice message: https://podcasters.spotify.com/pod/show/gamedevbrea...

Games For Change President, Susanna Pollack

July 12, 2021 13:11 - 27 minutes - 15.7 MB

Susanna Pollack calls in as Games For Change kicks off its 18th annual festival exploring the impact of games on education, healthcare, research, civics, and social issues. Festival highlights Nsé Ufot (New Georgia Project) - The Grassroots Game: New Media for Voter Engagement Josh Shen (State Dept) - Can Governments Help Grow the Gaming Community? Jenny Wu (Understood - festival’s support of accessibility and usability) - Raising Good Gamers: Youth, Safety, and Diversity John Hanke (N...

Retro Space Ball Developer Rik Oclon

July 09, 2021 19:30 - 1 hour - 35.7 MB

3D Generalist Rik Oclon calls in to discuss his project Retro Space Ball, how he navigated a huge debacle with a major games publisher (and received no payment), and he gives us some great data about his player base as well as some insight into his marketing and community management research. Support our sponsors This show was sponsored by Appfigures! Appfigures is all about giving game makers the tools they need to reduce risk and get more downloads. To find out more, head to https://app...

Triple-A Veteran Luis Alonso

July 01, 2021 05:40 - 58 minutes - 40.3 MB

Luis Alonso of Recombobulator Games calls in to walk us through his experiences contributing to series like Need For Speed and Mass Effect--or if you prefer, Hannah Montana and VeggieTales--before going indie with his wife (accomplished writer Michelle Franklin) to realize a creative vision that's stayed with him since childhood. Show links Space Boat on Steam Recombobulator Games Luis Alonso / Space Boat on Twitter --- Send in a voice message: https://podcasters.spotify.com/pod/show/...

The Virtual Book Tour Continues

June 24, 2021 05:00 - 51 minutes - 35.2 MB

Todd promotes--and in one case, absolutely does not promote--his new book, Inside Video Game Creation, in three more chats with industry podcast hosts at Moonlight Game Devs, What Else Do You Do?, and GamerHeads. Show links Inside Video Game Creation on Amazon  The Moonlight Game Devs podcast The What Else Do You Do? podcast The GamerHeads podcast --- Send in a voice message: https://podcasters.spotify.com/pod/show/gamedevbreakdown/message Support this podcast: https://podcasters.sp...

Boss Fight Books Author Sebastian Deken

June 17, 2021 05:00 - 56 minutes - 38.6 MB

Sebastian Deken calls in to discuss his book, Final Fantasy VI from Boss Fight Books, and how his musical background led to his unique approach in covering the game. We go over the Final Fantasy series' history in the US and how the games have progressed over time. There is almost no gotcha journalism. If you're already a fan of the Boss Fight Books series, you know that each author tends to bring a unique approach to their installment. Some books revolve around deeply personal stories whil...

Adam Fligsten of Silen Audio

June 10, 2021 05:00 - 56 minutes - 38.8 MB

Adam Fligsten of Silen Audio calls in to discuss his process, his projects, and his path into music and audio composition for TV, film, and games. His credits include Marvel vs. Capcom, Saturday Night Live, NBC Olympics, and much, much more. I think that people put these tools on a pedestal and they shouldn't. It should be accessible to everybody...- Adam Fligsten Adam Fligsten has been composing music for decades. After working in the music industry in both New York and Los Angeles, he's ...

Jesse Attard of Tactic Studios

June 03, 2021 04:43 - 54 minutes - 37.5 MB

Tactic Studios developer and CEO, Jesse Attard (BioShock, BioShock 2, Street Fighter II: Champion Edition (2006)), calls in for a podcast chat about the studio's new Portal-style puzzle adventure game, Claire de Lune. We discuss his transition from major AAA teams to heading up an indie studio, parenting at publish time, best pandemic home office purchases, and more. A "Fantastic" Transition to Indie Development It's difficult to imagine a triple-A veteran more optimistic than Jesse Attard...

Christopher Arnold of Crowned Daemon Studios

May 28, 2021 03:01 - 56 minutes - 32.2 MB

Christopher Arnold of Crowned Daemon Studios calls in to talk about the studio's mental health-focused game, Syntherapy, the inspiration behind its development, and its reception in the community. Crowned Daemon Studios wants to guide you through an exploration of therapy and mental health issues unique from just about any other. Its visual novel adventure game, Syntherapy, places you (a therapist) in charge of the diagnosis and treatment of an artificial intelligence in a story with over 3...

AEXLAB CEO Jonathan Ovadia

April 27, 2021 00:50 - 56 minutes - 32.2 MB

Jonathan Ovadia of AEXLAB calls in to discuss the progress and the story behind the studio's upcoming virtual reality multiplayer competitive shooter, VAIL. He shares insight into a relatively new funding model for games, his team's vision for a connected, persistent VR experience, and more. AEXLAB aims to bring competitive multiplayer tactical gunplay to VR Jonathan Ovadia has been playing video games all of his life. What started as a love of Pokémon and other classic video games has res...

Virtual Book Tour: Podcast vs Player

April 24, 2021 19:48 - 15 minutes - 10.3 MB

The Inside Video Game Creation virtual book tour continues with a segment for the always-entertaining Podcast vs Player podcast crew. We discuss the book, unusual interview experiences, balance and sacrifice in the industry, and more. Show Notes and Links Podcast vs Player on the web @PODCASTvPlayer on Twitter Inside Video Game Creation on Amazon --- Send in a voice message: https://podcasters.spotify.com/pod/show/gamedevbreakdown/message Support this podcast: https://podcasters.spoti...

Virtual Book Tour: Zero to Play

April 21, 2021 15:40 - 15 minutes - 8.79 MB

Todd appears on Carl Leducq's podcast, Zero to Play, to discuss his new book, Inside Video Game Creation, indie game development, trends in the game industry, and more. Show Notes and Links The Zero to Play podcast Carl Leducq on Twitter Inside Video Game Creation on Amazon Full Audio Show https://open.spotify.com/show/13V48s0adPvEQRHHKPUU13 Full Video Show https://www.youtube.com/watch?v=O89IVmOd7R0 --- Send in a voice message: https://podcasters.spotify.com/pod/show/gamedevbreak...

Inside Video Game Creation Is Out Now!

April 08, 2021 00:26 - 8 minutes - 5.53 MB

At long last, Todd's Q&A interview book is out! Inside Video Game Creation: Development Experts Share Their Stories at Amazon. Ratings and reviews are greatly appreciated! --- Send in a voice message: https://podcasters.spotify.com/pod/show/gamedevbreakdown/message Support this podcast: https://podcasters.spotify.com/pod/show/gamedevbreakdown/support

Michelle Franklin of Recombobulator Games

March 20, 2021 22:33 - 1 hour - 47 MB

Accomplished writer Michelle Franklin of Recombobulator Games calls in to discuss cats, floods, and Space Boat, a shiny upcoming narrative adventure game being developed by a team of triple-A industry survivors with credits on Mass Effect 3, DeadSpace 2, Hannah Montana, and more. Michelle Franklin, Recombobulator Games, and Space Boat https://www.youtube.com/watch?v=Bw3lYYQVoBo Recombobulator Games on Twitter Recombobulator.ca Space Boat - Episode 1 on Steam Michelle Franklin on Twitte...

GDC Showcase Check-In

March 16, 2021 22:18 - 18 minutes - 12.9 MB

Welcome to GDC Showcase week! This is your first podcast check-in from the event. Hear about the sessions so far, including great chats with the legendary Warren Spector and Sucker Punch Productions co-founder Brian Fleming, then get tips for the event and what to keep an eye on for the rest of the week! If you enjoy GameDev Breakdown Sign up for our free game dev newsletter! Subscribe to the podcast on the platform of your choice Follow us on Twitter: @GameDevPod, @CodeWritePlay, @Mecha...

Guests

Max Pears
1 Episode

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