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Red Panda Mechanics
GameDev Breakdown
English - March 06, 2023 06:01 - 37 minutes - 34 MB - ★★★★★ - 15 ratingsVideo Games Leisure Technology Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Previous Episode: New Trailer, Who Dis?
Next Episode: Red Panda Derailed
This one is all about the progress we've made in taking our red panda archaeology game concept and bringing it to life. It's a look at the implications of the game's concept, the philosophy of the art and character design, our intention to develop a simple map system with Godot's tilemap tools (prior to the recent release of version 4.0), implementation of basic RPG controls and collisions, and the UI work so critical to a story-driven game.
For show notes, articles, and more, visit CodeWritePlay.com
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