![Furidashi Game Design Academy artwork](https://is2-ssl.mzstatic.com/image/thumb/Podcasts124/v4/6b/eb/68/6beb6828-a29b-4f61-a56e-c861ead6d567/mza_7853850366917677055.png/100x100bb.jpg)
85. The Immersion Spectrum
Furidashi Game Design Academy
English - September 26, 2022 13:00 - 34 minutes - 27.5 MB - ★★★★★ - 3 ratingsVideo Games Leisure Education Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Previous Episode: 84. Hard and Soft World Building
Next Episode: 86. Learning Thru Immersion
Lauryn and Nicholas finally get around to defining (and critiquing) the concept of immersion, what flow is, and why the two concepts are not all that distinct. Also: Lauryn hates chess.
Jason VandenBerghe, "Applying the 5 Domains of Play"
Episode 3 - Gaming Player Psychology
Patreon: https://www.patreon.com/furidashi
Twitter: https://twitter.com/furidashipod
Lauryn: https://twitter.com/thelaurynash
Nicholas: https://twitter.com/academicality