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84. Hard and Soft World Building
Furidashi Game Design Academy
English - September 19, 2022 05:01 - 2 minutes - 1.53 MB - ★★★★★ - 3 ratingsVideo Games Leisure Education Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Previous Episode: 83. World Building in Game Design
Next Episode: 85. The Immersion Spectrum
Lauryn and Nicholas continue from the free episode's conversation to critique the distinction between hard and soft world building in game narrative, how to avoid common pitfalls, and how to properly address the subjective feel of a game.
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Twitter: https://twitter.com/furidashipod
Lauryn: https://twitter.com/thelaurynash
Nicholas: https://twitter.com/academicality