Latest Tagmire Podcast Episodes
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176: Perennial (with co-host Rob Cramer)
Design Diary - February 21, 2019 21:32 ★★★★★ - 4 ratingsToday we look at board game design based on the word "perennial". 1 : present at all seasons of the year 2 : persisting for several years usually with new herbaceous growth from a perennating part 3 a : persistent, enduring b : continuing without interruption : constant, perpetual c : re...
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175: Dossier (with co-host Rob Cramer)
Design Diary - February 13, 2019 18:27 ★★★★★ - 4 ratingsToday we look at board game design based on the word "dossier". : a file containing detailed records on a particular person or subject http://buttonshy.com/designdiary/DD175-Dossier.mp3
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173: Noisome (with co-host Rob Cramer)
Design Diary - January 16, 2019 17:37 ★★★★★ - 4 ratingsToday we look at board game design based on the word "noisome". 1 : noxious, harmful 2 a : offensive to the senses and especially to the sense of smell b : highly obnoxious or objectionable http://buttonshy.com/designdiary/DD173-Noisome.mp3
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172: Malinger
Design Diary - January 15, 2019 17:00 ★★★★★ - 4 ratingsToday we look at board game design based on the word "malinger". : to pretend or exaggerate incapacity or illness (as to avoid duty or work) http://buttonshy.com/designdiary/DD172-Malinger.mp3
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171: Tomfoolery (with co-host Rob Cramer)
Design Diary - January 04, 2019 18:36 ★★★★★ - 4 ratingsToday we look at board game design based on the word "tomfoolery". : playful or foolish behavior http://buttonshy.com/designdiary/DD171-Tomfoolery.mp3
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170: Derring Do (with co-host Rob Cramer)
Design Diary - December 29, 2018 14:33 ★★★★★ - 4 ratingsToday we look at board game design based on the word "derring do". : daring action : daring http://buttonshy.com/designdiary/DD170-DerringDo.mp3
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169: Lycanthropy (with co-host Rob Cramer)
Design Diary - December 13, 2018 19:39 ★★★★★ - 4 ratingsToday we look at board game design based on the word "lycanthropy" 1 : a delusion that one has become a wolf 2 : the assumption of the form and characteristics of a wolf held to be possible by witchcraft or magic http://buttonshy.com/designdiary/DD169-Lycanthropy.mp3
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168: Indoctrinate (with co-host Rob Cramer)
Design Diary - December 06, 2018 18:07 ★★★★★ - 4 ratingsToday we look at board game design based on the word "indoctrinate". 1 : to instruct especially in fundamentals or rudiments : teach 2 : to imbue with a usually partisan or sectarian opinion, point of view, or principle http://buttonshy.com/designdiary/DD168-Indoctrinate.mp3
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167: Acceptation (with co-host Rob Cramer)
Design Diary - November 15, 2018 16:34 ★★★★★ - 4 ratingsToday we look at board game design based on the word "acceptation". 1 : acceptance; especially : favorable reception or approval 2 : a generally accepted meaning of a word or understanding of a concept http://buttonshy.com/designdiary/DD167-Acceptation.mp3
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166: Weltschmerz (with co-host Rob Cramer)
Design Diary - November 07, 2018 11:02 ★★★★★ - 4 ratingsToday we look at board game design based on the word "weltschmerz". 1 often capitalized Weltschmerz : mental depression or apathy caused by comparison of the actual state of the world with an ideal state 2 often capitalized Weltschmerz : a mood of sentimental sadness http://buttonshy.com/desi...
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165: Luddite (with co-host Rob Cramer)
Design Diary - November 01, 2018 16:07 ★★★★★ - 4 ratingsToday we look at board game design based on the word "Luddite". : one of a group of early 19th-century English workmen destroying laborsaving machinery as a protest; broadly : one who is opposed to especially technological change http://buttonshy.com/designdiary/DD165-Luddite.mp3
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163: Atone (with co-host Rob Cramer)
Design Diary - October 17, 2018 16:00 ★★★★★ - 4 ratingsToday we look at board game design based on the word "atone". 1 : to make amends : to provide or serve as reparation or compensation for something bad or unwelcome — usually + for 2 : to make reparation or supply satisfaction for : expiate — used in the passive voice with for http://buttonshy...
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162: Enigmatic (with co-host Rob Cramer)
Design Diary - October 10, 2018 20:12 ★★★★★ - 4 ratingsToday we look at board game design based on the word "enigmatic". : of, relating to, or resembling an enigma : mysterious http://buttonshy.com/designdiary/DD162-Enigmatic.mp3
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161: Exigent (with co-host Rob Cramer)
Design Diary - September 26, 2018 18:45 ★★★★★ - 4 ratingsToday we look at board game design based on the word "exigent". 1 : requiring immediate aid or action 2 : requiring or calling for much : demanding http://buttonshy.com/designdiary/DD161-Exigent.mp3
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160: Taciturn (with co-host Rob Cramer)
Design Diary - September 19, 2018 20:07 ★★★★★ - 4 ratingsToday we look at board game design based on the word "taciturn". : temperamentally disinclined to talk http://buttonshy.com/designdiary/DD160-Taciturn.mp3
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159: Nonchalant (with co-host Rob Cramer)
Design Diary - September 12, 2018 16:39 ★★★★★ - 4 ratingsToday we look at board game design based on the word "nonchalant". : having an air of easy unconcern or indifference http://buttonshy.com/designdiary/DD159-Nonchalant.mp3
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158: Debunk (with co-host Rob Cramer)
Design Diary - August 29, 2018 16:38 ★★★★★ - 4 ratingsToday we look at board game design based on the word "debunk". : to expose the sham or falseness of http://buttonshy.com/designdiary/DD158-Debunk.mp3
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156: Behemoth (with co-host Rob Cramer)
Design Diary - August 08, 2018 19:00 ★★★★★ - 4 ratingsToday we look at board game design based on the word "behemoth". 1 often capitalized : a mighty animal described in Job 40:15-24 as an example of the power of God 2 : something of monstrous size, power, or appearance http://buttonshy.com/designdiary/DD156-Behemoth.mp3
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155: Salvo (with co-host Rob Cramer)
Design Diary - August 01, 2018 16:00 ★★★★★ - 4 ratingsToday we look at board game design based on the word "salvo". 1 a : a simultaneous discharge of two or more guns in military action or as a salute b : the release all at one time of a rack of bombs or rockets (as from an airplane) c : a series of shots by an artillery battery with each gun fir...
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152: Pyrotechnics (with co-host Rob Cramer)
Design Diary - July 18, 2018 12:23 ★★★★★ - 4 ratingsToday we look at board game design based on the word "pyrotechnics". 1 singular or plural in construction : the art of making or the manufacture and use of fireworks 2 a : a display of fireworks b : a spectacular display (as of extreme virtuosity) http://buttonshy.com/designdiary/DD153-Pyrote...
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152: Benevolent
Design Diary - July 17, 2018 12:00 ★★★★★ - 4 ratingsToday we look at board game design based on the word "benevolent". 1 a : marked by or disposed to doing good b : organized for the purpose of doing good 2 : marked by or suggestive of goodwill http://buttonshy.com/designdiary/DD152-Benevolent.mp3
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151: Transmogrify
Design Diary - July 16, 2018 12:00 ★★★★★ - 4 ratingsToday we look at board game design based on the word "transmogrify". : to change or alter greatly and often with grotesque or humorous effect http://buttonshy.com/designdiary/DD151-Transmogrify.mp3
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146: Canicular
Design Diary - July 09, 2018 15:26 ★★★★★ - 4 ratingsToday we look at board game design based on the word "canicular". :of or relating to the period between July and early September when hot weather occurs in the northern hemisphere. http://buttonshy.com/designdiary/DD146-Canicular.mp3
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145: Meritorious (with special guest Greg Loring-Albright)
Design Diary - July 06, 2018 19:21 ★★★★★ - 4 ratingsToday Greg Loring-Albright (Leviathan) looks at board game design based on the word "meritorious". : deserving of honor or esteem http://buttonshy.com/designdiary/DD145-Meritorious.mp3
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144: Balmy (with co-host Rob Cramer)
Design Diary - July 05, 2018 17:34 ★★★★★ - 4 ratingsToday we look at board game design based on the word "balmy". 1 a : having the qualities of balm : soothing b : mild, temperate 2 : crazy, foolish http://buttonshy.com/designdiary/DD144-Balmy.mp3
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143: Anachronism (with special guest Keith Ferguson)
Design Diary - June 29, 2018 14:21 ★★★★★ - 4 ratingsToday Keith Ferguson (Santa's Workshop) looks at board game design based on the word "anachronism". 1 : an error in chronology; especially : a chronological misplacing of persons, events, objects, or customs in regard to each other 2 : a person or a thing that is chronologically out of place; ...
Related Tagmire Topics
- Board 2