Latest Game design Podcast Episodes

Yes Indie'd Pod artwork

Hardcore RPG Theory (w/ Sidney Icarus)

Yes Indie'd Pod - May 14, 2024 12:00 - 1 hour
Support the show! On this week's episode, I talk to Sidney Icarus, a game designer of, among other things, the scifi horror game, Decaying Orbit, published by Storybrewers Roleplaying, which won the 2023 ARPIA Game of the Year. But I first heard of them as the fantastic host of the now-conclude...

Magic: The Gathering Drive to Work Podcast artwork

#1136: Being a Team Lead

Magic: The Gathering Drive to Work Podcast - May 10, 2024 14:30 - 30 minutes ★★★★★ - 657 ratings
What exactly is a lead designer responsible for? In this podcast, I walk through what the lead designers do during exploratory design, vision design, set design, and play design.

Magic: The Gathering Drive to Work Podcast artwork

#1135: Monocolor Design

Magic: The Gathering Drive to Work Podcast - May 10, 2024 14:29 - 35 minutes ★★★★★ - 657 ratings
In this podcast, I talk about how we design monocolor themes for both Constructed and Limited.

Magic: The Gathering Drive to Work Podcast artwork

#1134: Alphabet

Magic: The Gathering Drive to Work Podcast - May 03, 2024 14:30 - 30 minutes ★★★★★ - 657 ratings
In this podcast, I talk about how R&D uses the alphabet to design Magic cards. I walk through the alphabet, explaining how we use each letter.

Magic: The Gathering Drive to Work Podcast artwork

#1133: Naming Sets with Ari Zirulnik

Magic: The Gathering Drive to Work Podcast - May 03, 2024 14:29 - 31 minutes ★★★★★ - 657 ratings
In this podcast, I sit down with Ari Zirulnik to talk about how we name Magic sets.

Nerds Amalgamated artwork

Fixing Voyager 1, The battle for Videogame Libraries, and Rotten Tomatoes Resumes

Nerds Amalgamated - April 30, 2024 23:00 - 52 minutes ★★★★★ - 7 ratings
The Australian Stop Killing Games Petition is now active. Sign it here: e-petitions – Parliament of Australia How does NASA repair a spacecraft nearly a light day from Earth? NASA engineers have spent the last few months working on a solution to a faulty RAM chip, and we'll discuss the changes...

Yes Indie'd Pod artwork

Making a TTRPG Career (w/ Sebastian Yue)

Yes Indie'd Pod - April 29, 2024 12:00 - 47 minutes
Support the show⁠! On today's show, we're talking ship with Sebastian Yue, a game designer, writer, and editor. Apart from their own self-published games and DMs Guild modules, They work full-time at Hit Point Press which is best known for various very succesful third party D&D 5e products like...

Magic: The Gathering Drive to Work Podcast artwork

#1132: Sixth Edition Rules

Magic: The Gathering Drive to Work Podcast - April 26, 2024 14:30 - 32 minutes ★★★★★ - 657 ratings
Back in 1999, the Magic rules had the biggest change in the history of the game in conjunction with the release of Sixth Edition. In this podcast, I walk through the major changes that happened.

Magic: The Gathering Drive to Work Podcast artwork

#1131: Magic Stories about My Dad

Magic: The Gathering Drive to Work Podcast - April 26, 2024 14:29 - 32 minutes ★★★★★ - 657 ratings
My father, Gene Rosewater, died on April 17. In this podcast, I share stories about him that relate to Magic. Warning: This one's a bit of a tear-jerker.

Nerds Amalgamated artwork

Game Devs Are Worried About Live Service Games, Binge Vs Weekly Releases and Gaming for Science

Nerds Amalgamated - April 23, 2024 23:00 - 50 minutes ★★★★★ - 7 ratings
The Australian Stop Killing Games Petition is now active. Sign it here: https://www.aph.gov.au/e-petitions/petition/EN6080 Live service games seem like the future of gaming, but the tide seems to be changing. A survey of game developers says that the majority are concerned about the future of l...

Magic: The Gathering Drive to Work Podcast artwork

#1130: A/B Mechanics

Magic: The Gathering Drive to Work Podcast - April 19, 2024 14:30 - 33 minutes ★★★★★ - 657 ratings
A/B mechanics are mechanics that require a separate subset of cards to work (such as madness requiring cards that make you discard). In this episode, I talk about how we design A/B mechanics, the challenges of making them, and the history of some famous A/B mechanics.

Magic: The Gathering Drive to Work Podcast artwork

#1129: The Question

Magic: The Gathering Drive to Work Podcast - April 19, 2024 14:29 - 31 minutes ★★★★★ - 657 ratings
Back in 2018, we ran the Great Designer Search 3 (GDS3). Part of that event was a multiple-choice test many contestants took to qualify for the next part of the qualification. One question from that test, question number 28, proved to be controversial. The topic recently returned to soc...

Board Again Gaming artwork

Tim Densham & John Lapham - Circle DC Car Ride

Board Again Gaming - April 18, 2024 17:00 - 50 minutes ★★★★ - 4 ratings
The audio on the car ride home from Circle DC with Tim Densham and John Lapham who are both designers for Catastrophe Games who I work with.  Tim designed Zurmat and is also working on True Command. John has a game coming called A More Perfect Union.  Apologies for the audio in the car being of...

Yes Indie'd Pod artwork

Getting Weirder Than Lovecraft (w/ Graham Walmsley)

Yes Indie'd Pod - April 15, 2024 10:35 - 49 minutes
Support the show! Today, we're talking to Graham Walmsley, the celebrated game designer behind tabletop RPGs like Cthulhu Dark and A Taste for Murder, larps like Will That Be All, and lovecraftian scenarios for games like Trail of Cthulhu. He's also the author of two non-fiction books called St...

Player Lair Podcast artwork

35: Andrew Bosley

Player Lair Podcast - April 12, 2024 16:00 - 1 hour
Andrew Bosley is one of the co-designers of Planecrafters by Paisley Board Games and the artist behind Everdell, The River, Mission: Red Planet, and Citadels. He is a freelance illustrator, game designer, and writer working primarily in the board and video game industries. Support the show Lin...

Magic: The Gathering Drive to Work Podcast artwork

#1128: Outlaws of Thunder Junction Play Design with Jadine Klomparens

Magic: The Gathering Drive to Work Podcast - April 12, 2024 14:30 - 29 minutes ★★★★★ - 657 ratings
In this podcast, I sit down with Outlaws of Thunder Junction Lead Play Designer Jadine Klomparens to talk about the play design of the set.

Magic: The Gathering Drive to Work Podcast artwork

#1127: Same But Different

Magic: The Gathering Drive to Work Podcast - April 12, 2024 14:29 - 30 minutes ★★★★★ - 657 ratings
In this podcast, I talk about a concept I learned from my days in Hollywood and how I apply it to Magic design.

Board Again Gaming artwork

What is a War Game - Discussion at Circle Con DC '24

Board Again Gaming - April 10, 2024 15:00 - 37 minutes ★★★★ - 4 ratings
A somewhat tongue in cheek conversation with Sebastian J. Bae. and Non-Breaking Space and two of Sebastian's professional war game cohorts - Rachel and Robert.  We also talk about economic conflict, area control, exploitation, and coercion.  This conversation was held during Circle DC '24 at t...

Game Designers of North Carolina Podcast artwork

Episode 81: What's The Point?

Game Designers of North Carolina Podcast - April 10, 2024 01:00 - 37 minutes ★★★★★ - 8 ratings
Lyn Phillips, Josh Bowman, and Mark McGee get together to discuss what value games offer, and whether games should exist. It’s not nearly as Nihilistic of an episode as that sounds! We also discuss how to pitch games to Allplay. 2:48 – What are Games Good For? 13:16 – Pitch Perfect: Allplay 2...

Nerds Amalgamated artwork

Stop Killing Games, The Case of the Missing Anime and The New Lunar Time Zone

Nerds Amalgamated - April 07, 2024 23:00 - 48 minutes ★★★★★ - 7 ratings
Ross Scott's Campaign to save games has kicked off, and we're sharing his battle plans. This is something we can all do to help prevent games from being destroyed. With the death of Funimation, anime is also at risk of being taken away from you. Paid products aren't showing up on CrunchyRoll's ...

Magic: The Gathering Drive to Work Podcast artwork

#1126: Outlaws of Thunder Junction Set Design with Dave Humpherys

Magic: The Gathering Drive to Work Podcast - April 05, 2024 14:30 - 41 minutes ★★★★★ - 657 ratings
In this podcast, I sit down with Dave Humpherys, set design lead for Outlaws of Thunder Junction, to talk about the set design of the latest expansion.

Magic: The Gathering Drive to Work Podcast artwork

#1125: Mercenaries

Magic: The Gathering Drive to Work Podcast - April 05, 2024 14:29 - 30 minutes ★★★★★ - 657 ratings
In honor of Outlaws of Thunder Junction, I did a card-by-card design podcast on cards with creature type Mercenary.

Nerds Amalgamated artwork

A Nerds Amalgamated 200th Episode Special - An Interview with Worthy Chaos Comics Creator : Corissa Grant

Nerds Amalgamated - March 31, 2024 23:00 - 58 minutes ★★★★★ - 7 ratings
For our 200th episode, we've interviewed Corissa Grant from Worthy Chaos Comics to talk about their series Redemption, a comic about love, a war involving the ancient Egyptian and Celtic pantheons, demon hunters, and a whole lot of gore. Corissa tells us about how she got into writing comics, ho...

Yes Indie'd Pod artwork

The Awards (w/ Nico MacDougall and Tan Shao Han)

Yes Indie'd Pod - March 30, 2024 11:48 - 38 minutes
⁠Support this show! This week, we're talking to Nico MacDougall and returning guest Tan Shao Han about The Awards, an alternative tabletop RPG awards project. Show Notes: 03:56 Introductions 13:31 Being a judge 16:09 The process of picking a winner 21:30 Who should be a judge? 25:36 Infec...

Magic: The Gathering Drive to Work Podcast artwork

#1124: Outlaws of Thunder Junction Vision Design

Magic: The Gathering Drive to Work Podcast - March 29, 2024 14:30 - 30 minutes ★★★★★ - 657 ratings
In this podcast, I talk about the early design of Outlaws of Thunder Junction.

Magic: The Gathering Drive to Work Podcast artwork

#1123: Every Set

Magic: The Gathering Drive to Work Podcast - March 29, 2024 14:29 - 40 minutes ★★★★★ - 657 ratings
Before I get into Outlaws of Thunder Junction, I see if I can name every non-core expansion set in order with a bit of trivia about each one.

Player Lair Podcast artwork

34: Richard Garfield

Player Lair Podcast - March 26, 2024 12:00 - 1 hour
Richard Garfield is a game designer and mathematics professor known for creating the immensely popular card game Magic: The Gathering. In our conversation, we delve into topics such as game design, discovering fun where we don't initially feel it, playtesting, auto battlers, and much more! Addi...

Nerds Amalgamated artwork

Don't Reboot The Crow, Neuralink Success, and Pokemon Law

Nerds Amalgamated - March 24, 2024 23:00 - 1 hour ★★★★★ - 7 ratings
The Crow is one of BPM's favourite movies, as well as a Brandan Lee's final film role. There's talks about rebooting it with a new storyline and BPM, along with the original director, are not very happy about it. Neuralink has begun human trials, beset with animal testing issues and beaten to m...

Magic: The Gathering Drive to Work Podcast artwork

#1122: Top 20 Evergreen Mechanics, Part 2

Magic: The Gathering Drive to Work Podcast - March 22, 2024 14:30 - 30 minutes ★★★★★ - 657 ratings
During my MagicCon: Chicago talk where I listed my top 20 mechanics of all time, I also showed a slide for my top 20 evergreen mechanics and said that one day, I'd do a podcast on it. Today is that day. This is part two of two.

Magic: The Gathering Drive to Work Podcast artwork

#1121: Top 20 Evergreen Mechanics, Part 1

Magic: The Gathering Drive to Work Podcast - March 22, 2024 14:29 - 30 minutes ★★★★★ - 657 ratings
During my MagicCon: Chicago talk where I listed my top 20 mechanics of all time, I also showed a slide for my top 20 evergreen mechanics and said that one day, I'd do a podcast on it. Today is that day. This is part one of two.