Latest Computergames Podcast Episodes

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Remembering Carrie Fisher

CONtinuity360's podcast - June 30, 2017 17:37 - 10 minutes - Video
A celebration of Carrie Fisher, through the eyes of fans' thoughts and memories, before and after her death.

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Thoughts on the Upcoming Star Wars: Rogue One

CONtinuity360's podcast - December 10, 2016 18:54 - 3 minutes - Video
Interviews with Star Wars fans about their thoughts on the upcoming Star Wars: Rogue One!  Filmed at Wintercon 2016.

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Star Trek: Mission New York

CONtinuity360's podcast - September 16, 2016 15:25 - 8 minutes - Video
Interviews with attendees Jacklyn, Brittany and Holly on TOS fabric facts, volunteering and how oomachs led to a visit to Star Trek: Mission New York 2016!

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Episode 4: Star Wars: Do the Reading!

CONtinuity360's podcast - January 21, 2016 15:54 - 34 minutes - Video
Reactions to Star Wars: the Force Awakens!  Our thoughts and those of a dozen awesome Instagrammers.  Plus two upcoming shows that CANNOT be missed:  the X Files and Colony!

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Episode 3: Star Wars Holiday Edition

CONtinuity360's podcast - December 15, 2015 14:38 - 15 minutes - Video
Interviews with Star Wars fans, the NYC Battle for Hoth and more Star Wars related geekery!  Happy Holidays everyone!  

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Continuity360

CONtinuity360's podcast - December 09, 2015 21:58 - 33 minutes - Video
Hosts Michael and Kira cover Walking Dead, Rise of the Tomb Raider, Resident Evil 6, Comics, Wintercon, and more!  

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Continuity360

CONtinuity360's podcast - November 18, 2015 19:14 - 22 minutes - Video
Hey guys, we've just finished our inaugural episode!! It covers the Walking Dead, Start Trek new series, Warcraft movie, Fallout 4, Wintercon and more!

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Golden Rules of Gaming

Gaming By Design - May 14, 2011 12:29 ★★★★★ - 2 ratings
In the final episode of Gaming By Design for Season 1, Colin and Richard are discussing the golden rules of gaming. This incorporates all the things that they think are terrible in games and think should never happen again or at the very least be improved. It's a good way to leave the season by b...

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Pacing in Videogames

Gaming By Design - May 03, 2011 18:51 ★★★★★ - 2 ratings
In the penultimate episode of Gaming By Design, Colin and Richard are looking at pacing in videogames. How do games keep the player interested and absorbed within the game? How are ideas developed within a game and how can variety make a game better -- hopefully the discussion will be both entert...

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Luck vs Skill in Game Mechanics

Gaming By Design - April 13, 2011 21:20 ★★★★★ - 2 ratings
In this edition of Gaming By Design Colin and Richard are looking at the balance between luck and skill in game mechanics. How can the balance between these two ends of the spectrum affect gameplay. Is luck in game mechanics a bad thing that should never be considered in design or can luck work? ...

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Difficulty in Videogames

Gaming By Design - March 24, 2011 23:26 ★★★★★ - 2 ratings
How is difficulty in videogames managed; what are the different ways to implement difficulty and when does difficulty get in the way? Should difficulty even exist and if so what point does it serve? Colin and Richard return once again to discuss, entertain and hopefully enlighten. Reading materia...

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Fear in Videogames

Gaming By Design - March 08, 2011 22:19 ★★★★★ - 2 ratings
In this edition of Gaming By Design, Colin and Richard are looking at fear in videogames. Discussing plenty of great examples of where games have scared them; how these shocking sections work and finally designing on their feet and talking about where this feature could go in the future. This wee...

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Making Believable Characters

Gaming By Design - February 16, 2011 23:57 ★★★★★ - 2 ratings
In this edition of Gaming By Design, Colin and Richard are pointing their podcasting fingers at the believability of characters in videogames. How are believable characters created? Where are the good examples and how is the believability of a character shattered? With a lengthy reading list ...

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Morality in Videogames

Gaming By Design - February 07, 2011 16:33 ★★★★★ - 2 ratings
In their first ever podcast Colin and Richard are looking at morality systems in computer games. What are they, how do they work - do they work? They'll be looking at Fable II, Infamous, Army of Two: The 40th Day and a whole host of other games throughout the podcast in an effort to entertain...

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