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Episode 313: Should Games Make You Feel Bad?
RPG Design Panelcast
English - December 12, 2021 01:29 - 57 minutes - 41 MB - ★★★★ - 23 ratingsGames Leisure Education How To Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Previous Episode: Episode 312 - Economics and Trade as Design Elements
Next Episode: Episode 314: Forged in the Dark Designs
Recorded at Metatopia Online 2020
Presented by Tam Myaing, Doug Levandowski, Roberta Taylor, Jessica Creane.
As designers we strive to make games "fun", but they can also be a vehicle for other emotions, such as fear, sadness, disgust, shame, etc. From Brenda Romero's Train to Marc Gertz's Imperial, we will explore several games that intentionally or unintentionally make you feel bad