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Episode 312 - Economics and Trade as Design Elements
RPG Design Panelcast
English - November 27, 2021 13:00 - 1 hour - 44.9 MB - ★★★★ - 23 ratingsGames Leisure Education How To Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Previous Episode: Episode 311: New Editions
Next Episode: Episode 313: Should Games Make You Feel Bad?
Recorded at Metatopia Online 2020
Presented by Jason Pitre, Rob Donoghue, Emily Dresner, Kenneth Hite
The 100 GP Pearl: Economics and Trade as Design Elements. Economics and trade have long been foundational elements of game design, from the hyperinflation of dungeon pillaging to the free traders of Traveller. In this panel, we discuss how these aspects can be used as the foundation for game mechanics and procedures. Don't make me quote the rules of acquisition at you