ITX Product Momentum artwork

ITX Product Momentum

83 episodes - English - Latest episode: over 2 years ago - ★★★★★ - 25 ratings

Amazing digital experiences don’t just happen. They are purposefully created by artists and engineers, who strategically and creatively get to know the problem, configure a solution, and maneuver through the various dynamics, hurdles, and technicalities to make it a reality. Hosts Sean and Paul will discuss various elements that go into creating and managing software products, from building user personas to designing for trackable success. No topic is off-limits if it helps inspire and build an amazing digital experience for users – and a product people actually want.

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Episodes

27 / Product Success Starts with a Clear Vision

June 11, 2020 17:29 - 38 minutes - 28 MB

A product’s vision communicates the change we want to bring to the world. It starts with why, but in the same breath also answers for whom. That’s why the best vision statements are outwardly focused. Product teams craft them not to declare our own goals and aspirations. But to focus attention and energy around the … Continued The post 27 / Product Success Starts with a Clear Vision appeared first on ITX Corp.

26 / Empowered Teams Build the Best Products

June 04, 2020 15:57 - 41 minutes - 30.4 MB

  The difference between the best product companies and the rest is pretty stark. And you don’t have to wait until the end of the fiscal quarter to figure which is which. Those lagging indicators will tell you only what happened. Past tense. On the other hand, if you’re more interested in what will happen, … Continued The post 26 / Empowered Teams Build the Best Products appeared first on ITX Corp.

26 / Empowered Teams Define Value, Viability

June 04, 2020 15:57 - 41 minutes - 30.4 MB

Marty Cagan Silicon Valley Product Group 26 / Empowered Teams Define Value, Viability Description The difference between the best product companies and the rest is pretty stark. And you don’t have to wait until the end of the fiscal quarter to figure which is which. Those lagging indicators will tell you only what happened. PastRead more The post 26 / Empowered Teams Define Value, Viability appeared first on The Product Momentum Podcast Hosted By Sean Flaherty & Paul Gebel.

25 / 5 Ways That Trust Inspires Innovation

May 18, 2020 12:59 - 40 minutes - 26.9 MB

Trust is the ultimate collaboration tool. So says Stephen M. R. Covey, who joins Sean and Paul on this episode of the Product Momentum Podcast. In fact, trust is so vital that innovation cannot occur in its absence. Trust inspires innovation, which Stephen sees as a “continuum of staying current and relevant with our product … Continued The post 25 / 5 Ways That Trust Inspires Innovation appeared first on ITX Corp.

24 / How to Overcome Barriers to Innovation

May 11, 2020 16:17 - 48 minutes - 36.3 MB

Product people chase innovation. Sometimes we grow frustrated by how much time it takes “to get there” and how many barriers to innovation stand in our way. We’ve been led to believe that sprinting as fast as we can toward innovation will help us catch that lightning in a bottle. All the while failing to … Continued The post 24 / How to Overcome Barriers to Innovation appeared first on ITX Corp.

23 / The Product Leader’s Path To High Performance

April 28, 2020 00:12 - 35 minutes - 16.4 MB

  As a community, have we gotten better at product leadership? The answer depends on who we ask and what we use to measure  performance. In this episode of the Product Momentum Podcast, Sean and Paul pose the question to Richard Banfield, VP of Design Transformation at InVision. “A lot depends how much you are … Continued The post 23 / The Product Leader’s Path To High Performance appeared first on ITX Corp.

Product Leaders: Combine Empathy with Tech

April 07, 2020 17:19 - 38 minutes - 19 MB

Roman Pichler Pichler Consulting Product Leaders: Combine Empathy with Tech Description For today’s product leaders, it’s not enough to have technical proficiency or apply the right techniques. These skills are necessary to be sure – vital even – but no longer sufficient by themselves. Effective product leaders deliver even more. To make and implement effectiveRead more The post Product Leaders: Combine Empathy with Tech appeared first on The Product Momentum Podcast Hosted By Sean Flaherty...

22 / Combining Empathy with Tech

April 07, 2020 17:19 - 38 minutes - 19 MB

For today’s product leaders, it’s not enough to have technical proficiency or apply the right techniques. These skills are necessary to be sure – vital even – but no longer sufficient by themselves. Effective product leaders deliver even more. To make and implement effective strategy decisions, product leaders need buy-in from key stakeholders. In a … Continued The post 22 / Combining Empathy with Tech appeared first on ITX Corp.

A Pragmatic Approach to Product Management

February 25, 2020 22:22 - 30 minutes - 21.5 MB

Johanna Rothman Rothman Consulting Group A Pragmatic Approach to Product Management Description Imagine a colleague asks you to describe the software product manager role. Where would you begin? So few of us actually studied this stuff in college. How can we hope to explain it when we’re not even sure we’re doing it right? We deliverRead more The post A Pragmatic Approach to Product Management appeared first on The Product Momentum Podcast Hosted By Sean Flaherty & Paul Gebel.

21 / A Pragmatic Approach to Product Management

February 25, 2020 22:22 - 30 minutes - 21.5 MB

  Imagine a colleague asks you to describe the software product manager role. Where would you begin? So few of us actually studied this stuff in college. How can we hope to explain it when we’re not even sure we’re doing it right? We deliver MVPs for MVAs. We set goals using OKRs and KPIs. And … Continued The post 21 / A Pragmatic Approach to Product Management appeared first on ITX Corp.

20 / Flow: Visualize the Possibilities

February 11, 2020 17:27 - 28 minutes - 20 MB

It’s ironic that companies comprised of teams that have embraced Agile methodologies can at the same time find themselves in search of organizational agility. With all the best intentions, proponents of Agile dutifully adhere to its prescribed set of principles, but then we suddenly find ourselves constrained by the same demons we had sought to … Continued The post 20 / Flow: Visualize the Possibilities appeared first on ITX Corp.

Flow: Visualize the Possibilities

February 11, 2020 17:27 - 28 minutes - 20 MB

Fin Goulding Flow Academy Flow: Visualize the Possibilities Description It’s ironic that companies comprised of teams that have embraced Agile methodologies can at the same time find themselves in search of organizational agility. With all the best intentions, proponents of Agile dutifully adhere to its prescribed set of principles, but then we suddenly find ourselvesRead more The post Flow: Visualize the Possibilities appeared first on The Product Momentum Podcast Hosted By Sean Flaherty &...

19 / The Significance of Contributive Design

January 02, 2020 12:44 - 39 minutes - 20.1 MB

As organizations move inexorably to a team-based, agile methodology, how do individual contributors effectively demonstrate what they’re working on or what they’ve accomplished? If performance is measured based solely on the team’s deliverables, how do team leaders appropriately acknowledge each member’s contribution or target their professional development? Enter the notion of contributive design, in which … Continued The post 19 / The Significance of Contributive Design appeared first on ...

18 / Simple Steps to Achieve High-Performing Teams

November 06, 2019 21:19 - 40 minutes - 22.2 MB

Christina Wodtke Author, Professor, Speaker 18 / Simple Steps to Achieve High-Performing Teams Description We’ve been working together in teams forever, right? After all, humans are social creatures. So it only makes sense that we would come together, organize around common objectives, and apply our energies and intellect to solve problems and deliver outcomes thatRead more The post 18 / Simple Steps to Achieve High-Performing Teams appeared first on The Product Momentum Podcast Hosted By S...

18 / Simple Steps to Achieve High Performance

November 06, 2019 21:19 - 40 minutes - 22.2 MB

We’ve been working together in teams forever, right? After all, humans are social creatures. So it only makes sense that we would come together, organize around common objectives, and apply our energies and intellect to solve problems and deliver outcomes that move our world forward. If that is so, why do so many organizations simultaneously … Continued The post 18 / Simple Steps to Achieve High Performance appeared first on ITX Corp.

17 / Human-Centered Design

September 24, 2019 15:05 - 35 minutes - 21.1 MB

Product people get excited about solving problems that make users’ lives better. On that we can all agree. It’s the approach we choose to achieve that goal where differences arise. Sometimes the differences are more clear – Agile vs. Waterfall, for example. On other occasions, the difference is less obvious. Take user-centered vs. human-centered design. … Continued The post 17 / Human-Centered Design appeared first on ITX Corp.

16 / Developing Organizational Agility

September 04, 2019 13:50 - 38 minutes - 22.9 MB

  Imagine a world in which we drop the labels that segregate us as Lean. As Agile. As Waterfall. As Design Thinkers. Instead, imagine a world where we build the kinds of organizations and cultures that encourage and reward learning and customer centricity, that incentivize teams to deeply understand their customers, and that ensure that … Continued The post 16 / Developing Organizational Agility appeared first on ITX Corp.

15 / Testing Assumptions to Achieve Product-Market Fit

August 06, 2019 12:38 - 45 minutes - 25.3 MB

Dan Olsen Olsen Solutions 15 / Testing Assumptions to Achieve Product-Market Fit Description Software product development is hard enough. It’s harder still when our investment of resources is based on a set of untested assumptions. The probability that we perfectly address each of the hundreds or thousands (millions?) of assumptions, hypotheses, and decisions is superRead more The post 15 / Testing Assumptions to Achieve Product-Market Fit appeared first on The Product Momentum Podcast Host...

15 / Test Assumptions to Achieve Product-Market Fit

August 06, 2019 12:38 - 45 minutes - 25.3 MB

Software product development is hard enough. It’s harder still when our investment of resources is based on a set of untested assumptions. The probability that we perfectly address each of the hundreds or thousands (millions?) of assumptions, hypotheses, and decisions is super low. Once we get comfortable with the idea that many of our assumptions … Continued The post 15 / Test Assumptions to Achieve Product-Market Fit appeared first on ITX Corp.

14 / Taking Design Beyond Today’s Conventions

July 02, 2019 09:00 - 39 minutes - 22.2 MB

  The common understanding is that to be successful in today’s digital environment designers need to solve problems while building products that people want and need to use. While that may be the core of it, it’s only the core. There’s so much more to it these days. When we talk about interaction design, designing … Continued The post 14 / Taking Design Beyond Today’s Conventions appeared first on ITX Corp.

13 / Product Design Driving Positive Behaviors

June 04, 2019 09:00 - 44 minutes - 26.3 MB

Product people possess the creative and ethical wherewithal to persuade users to behave in ways that materially improve their lives – using our powers for good. The secret is to understand that, if we want to connect our product’s use to a repetitive consumer habit, we must identify the internal trigger that drives consumer behavior. … Continued The post 13 / Product Design Driving Positive Behaviors appeared first on ITX Corp.

12 / Treating Your Product Community Like a Product

May 07, 2019 16:34 - 36 minutes - 23.4 MB

  When you’re building software products, do you think only about adding features? Or do you think in terms of hiring your software products to solve a problem you have? Context is critical. Consider new products – and their features – in the same way you would new employees. What problems am I hiring them … Continued The post 12 / Treating Your Product Community Like a Product appeared first on ITX Corp.

11 / Validating Products Through Design Sprints

April 02, 2019 17:53 - 47 minutes - 25.1 MB

  The design sprint process introduces experimentation and the scientific method to the world of digital product development. Like experimentation, the process is not about success or failure. It’s really about validation, getting quickly to the point of success or failure with considerably less investment of time, resources, and money. In this episode, hosts Sean … Continued The post 11 / Validating Products Through Design Sprints appeared first on ITX Corp.

10 / Evolution of the Product Manager Role

March 05, 2019 17:55 - 35 minutes - 21.3 MB

  The product manager role has been around for decades, but its contributions have been generally overlooked and misunderstood.  No longer is that the case, according to the 2019 State of Product Leadership report, prepared by Pendo + Product Collective.   In this episode, hosts Sean and Joe speak with Pendo chief marketing officer Jake … Continued The post 10 / Evolution of the Product Manager Role appeared first on ITX Corp.

09 / Finding the Right Metrics

February 05, 2019 09:00 - 39 minutes - 24.2 MB

  How do we know our work is working? How do product designers know their work product is solving the problem it was intended to solve? That’s the kind of question that keeps us up at night. “It’s an insidious question,” says Kate Rutter, designer, tech junkie, artist, and Principal at Intelleto. In this episode, … Continued The post 09 / Finding the Right Metrics appeared first on ITX Corp.

08 / Planning & Prioritizing Product Roadmaps

January 08, 2019 21:25 - 41 minutes - 23.1 MB

  Have you ever wondered what exactly it takes to create great software products? Those who spend even a little time in this space learn quickly that there is no wizard behind the curtain. In this episode, hosts Sean and Joe speak with Rohini Pandhi, currently on the product team at Square, about her experiences … Continued The post 08 / Planning & Prioritizing Product Roadmaps appeared first on ITX Corp.

07 / Resisting Experience Rot

December 04, 2018 14:31 - 47 minutes - 25.1 MB

“Why, daddy,” says the curious toddler. “Why?” No parent has yet found a way to escape this exasperating line of questioning. We should be grateful. For as frustrating as the interrogation becomes, its purity of purpose cannot be denied. Focus on the why. The honest, unrelenting desire to understand requires us to rethink, reconsider, and … Continued The post 07 / Resisting Experience Rot appeared first on ITX Corp.

06 / Launching a Healthcare Product

November 06, 2018 15:51 - 45 minutes - 25.1 MB

  Time, technology, and innovative thinkers have revolutionized what the healthcare system stands for today. Regardless of these achievements, though, the entire system remains very health-centric, focusing only on what happens when something goes wrong and a patient must seek out help. Imagine a framework that flipped this concept on its head, putting the patient … Continued The post 06 / Launching a Healthcare Product appeared first on ITX Corp.

05 / Human Experience in Products

October 02, 2018 17:40 - 49 minutes - 24.7 MB

As companies implement more technology and automation into their products and services, it’s all too common for them to forget that customers and users are human beings. We should always be thinking of the human side of technology and software, considering how our users feel, think, and how to best communicate with them, to give … Continued The post 05 / Human Experience in Products appeared first on ITX Corp.

04 / Creativity in Technology

September 24, 2018 13:34 - 51 minutes - 23.4 MB

The best way to solve a problem is to first examine the people who have encountered it instead of looking at the problem itself. Doing so, allows you to get a different point of view. Through creativity, in-depth research of the people using your product, and technology, teams can exponentially improve the way software products … Continued The post 04 / Creativity in Technology appeared first on ITX Corp.

03 / Using Gamification to Build User Experiences

July 24, 2018 21:33 - 51 minutes - 30.7 MB

Gamification is a means for eliciting specific behaviors from your users by depending on the premise that humans are naturally competitive. Some more than others, but competition is the basis for our economy and drives many of our behaviors whether we admit it or not. In this episode, Sean and Joe discuss gamification as an … Continued The post 03 / Using Gamification to Build User Experiences appeared first on ITX Corp.

02 / Creating Advocacy & Building Product Loyalty

June 18, 2018 14:40 - 55 minutes - 36.8 MB

  Advocacy is the goal for any software product that interacts with humans. Whether you’re building a website, a mobile app, or any digital technology that interfaces with people, the goal is to build product loyalty among users. This is done by moving the client up the loyalty ladder, starting with earning trust, then building … Continued The post 02 / Creating Advocacy & Building Product Loyalty appeared first on ITX Corp.

01 / Developing Personas

May 15, 2018 19:04 - 51 minutes - 30.7 MB

Personas have been used by marketers for decades. They are valuable because they help everyone on your software product development team to empathize with the users of your products. A great persona is one that helps your team inform those subtle feature decisions that can inspire and connect with your users. In fact, an accurate … Continued The post 01 / Developing Personas appeared first on ITX Corp.

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