Your nice hosts interview Ben Burnes, sole developer of recently released Color Jumper, to discuss the process of finally releasing a game, and the lessons learned along the way.

Links:

Ben Burnes on Twitter, Youtube, Patreon, Soundcloud, Trello and Twitch.
Color Jumper is available on Steam right now! You can try it out on the itch.io page, as well as check out our Nice Plays episode.
Ben referenced 140 and Ink as inspirations for Color Jumper.
“The 20/60/20 Rule of Leadership” - Derrick Strand
Ben had mixed results with Keymailer.
Ben shared two years(!!) of in-development GIFs of Color Jumper.
Facepunch.Steamworks is a C# Library for Steamworks.
Will Tice was a previous guest who we talked to about solo development.
Ben talked about how every last 10% of work is another 90% of work, and so on. But don’t worry, because 0.999... is equal to 1!
“The Agile Composer: Project Management for Game Audio” - Dan Hulsman, Video Game Music Academy

Your nice hosts interview Ben Burnes, sole developer of recently released Color Jumper, to discuss the process of finally releasing a game, and the lessons learned along the way.


Links:

Ben Burnes on Twitter, Youtube, Patreon, Soundcloud, Trello and Twitch.
Color Jumper is available on Steam right now! You can try it out on the itch.io page, as well as check out our Nice Plays episode.
Ben referenced 140 and Ink as inspirations for Color Jumper.
“The 20/60/20 Rule of Leadership” – Derrick Strand
Ben had mixed results with Keymailer.
Ben shared two years(!!) of in-development GIFs of Color Jumper.
Facepunch.Steamworks is a C# Library for Steamworks.
Will Tice was a previous guest who we talked to about solo development.
Ben talked about how every last 10% of work is another 90% of work, and so on. But don’t worry, because 0.999… is equal to 1!
“The Agile Composer: Project Management for Game Audio” – Dan Hulsman, Video Game Music Academy

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