Level Design Podcast artwork

Level Design Podcast

49 episodes - English - Latest episode: over 1 year ago - ★★★★★ - 8 ratings

The Level Design podcast is your view into the world of game development through the lens of Level Design!
Every two weeks we come at you with a great interview or discussion about games, the process of making games or game development adjacent topics.

Video Games Leisure
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Episodes

LD048 - Getting into the Games Industry, Lego and Man of Medan with Jack Chapman (PlayStation London Studio)

February 21, 2023 14:09 - 1 hour - 71.3 MB

In this episode we talk to Jack Chapman about getting into the Industry, mental health and what escape routes we can all have to make space for our mind.  Follow our antics on Twitter @leveldesignfm and let us know what you liked the most about the podcast! Presented by Mark Drew (@markdrew) and Valentina Chrysostomou (@ValentinaChrys). This has been a CMD:Studio  (@cmdstudiogames) production. Our editor is Vyt Vaisvilaite and our theme tune is by James Elsey (@JamesElseyMusic).

LD047 | The World of Sable with Gregorios Kythreotis (Shedworks)

March 15, 2022 16:51 - 1 hour - 97.4 MB

Sable, the debut title from Shedworks is without a doubt one of the most stunning experiences among recent indie releases. We spoke to Shedworks' Creative Director Gregorios Kythreotis (@ShedworksGreg) to learn more about their development process. From inspirations and influences to flexibility and limitations, we tackle all aspects of creating an unforgettable experience for the player. There's a lot to unpack no matter whether you are a veteran developer or just getting ready to release...

LD046 | Level and Campaign Design with Dana Nightingale (Arkane Lyon)

February 15, 2022 14:00 - 1 hour - 82.9 MB

From Thief mods to the award-winning work on Dishonored and Deathloop, we join Dana Nightingale (@DanaENight), the Campaign Director at Arkane Lyon, as she breaks down her career in level and campaign design. We delve deep into problems and solutions that developers face during the process and analyse various Deathloop, Dishonored, and other games' examples through the prism of Dana's experience. Get ready for GDC 2022 and don't miss Dana's talk on User Experience: https://schedule.gdconf....

Landscape and Garden Exploration in Game Design with Rob Dwiar

February 01, 2022 16:53 - 50 minutes - 70.1 MB

Join us as we speak to Rob Dwiar (@RobDwiar) about such an integral part of many games as landscape design. With extensive experience in real-life landscape design and horticulture, Rob analyses different game environments highlighting some great (and not so great) practices of creating not just a beautiful landscape but one that looks natural and organic. Check out and support Rob's stunning book project Genius Loci on Unbound! Do you have a game that particularly catches your attention ...

LD045 | Landscape and Garden Exploration in Game Design with Rob Dwiar

February 01, 2022 16:53 - 50 minutes - 70.1 MB

Join us as we speak to Rob Dwiar (@RobDwiar) about such an integral part of many games as landscape design. With extensive experience in real-life landscape design and horticulture, Rob analyses different game environments highlighting some great (and not so great) practices of creating not just a beautiful landscape but one that looks natural and organic. Check out and support Rob's stunning book project Genius Loci on Unbound! Do you have a game that particularly catches your attention ...

LD044 - 2021 Retrospective

January 18, 2022 16:00 - 53 minutes - 73.8 MB

Join us as we walk down the memory lane of all things 2021 and share our plans and hopes for the New Year. Leave a comment with your take on what we should all be looking for in 2022. You can follow our antics over on Twitter and comment with your take on what we should all be looking for in 2022. Check out @leveldesignfm! Presented by Mark Drew (@markdrew), Jonathon Wilson (@omnislash92) and Rob McLachlan (@RMMcLachlan). This has been a CMD:Studio production. Our editor is Matthew Lever...

LD043 - Oli Curtis Level Designer on Postal and Operation Black Mesa

July 20, 2021 13:00 - 59 minutes - 82.5 MB

In this episode, we have a chat with Oli Curtis (@fragleveldesign) on level design, HAMMER and Source and Postal as well as Black Mesa You can follow our antics over on Twitter. Check out @leveldesignfm! Presented by Mark Drew (@markdrew), Valentina Chrysostomou (@valentinaChrys), Jonathon Wilson (@omnislash92) and Rob McLachlan (@RMMcLachlan) This has been a CMD:Studio production. Our editor is Matthew Lever @matthewlever and our theme tune is by James Elsey @JamesElseyMusic

LD042 - Max Pears from CD Projekt Red talks Cyberpunk 2077 and Let's Design: Exploration

July 06, 2021 13:00 - 52 minutes - 72.1 MB

In this episode we  invite Max Pears (@maxpears) back to finally talk about Cyberpunk 2077 and his new book! Let's Design: Exploration!  You can check out Max's book here:  Physical books - https://bit.ly/3tsgQtO Digital - https://bit.ly/39BakJD He also happens to be the host of the great Level Design Lobby Podcast https://open.spotify.com/show/03OTDRAPsAiocSLCTEiXBn You can follow our antics over on Twitter. Check out @leveldesignfm! Presented by Mark Drew (@markdrew) , Jonathon Wilso...

LD041 - Gabby Llanillo from Naughty Dog

June 22, 2021 12:08 - 54 minutes - 74.7 MB

In this episode we have the great pleasure to talk to Gabby Llanillo (@gabs820) from Naughty Dog about all things QA and Dev Support at Naughty Dog.  You can follow our antics over on Twitter. Check out @leveldesignfm! Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan) This has been a CMD:Studio production. Our editor is Matthew Lever @matthewlever. This episode was produced by Ash Rose (@Fake_Anim...

LD040 - Level Design with Tommy Norberg

June 09, 2021 09:59 - 1 hour - 81.8 MB

In this episode we sit down with Level Design guru and teacher at the The Game Assembly: Tommy Norberg! Join us as we dive into their work Brothers: A Tale of Two sons and Just Cause 2 as well as Level Design techniques! You can follow our antics over on Twitter. Check out @leveldesignfm! Works and Topics we covered in this episode!: Brothers: A Tale of Two Sons  Just Cause 2 Syndicate  https://twitter.com/the_Norberg https://www.tommynorberg.com/ Presented by Mark Drew (@markdrew) ,...

LD039 - Taking the agony out of multiplayer games with Mark Mandel and Agones

April 30, 2021 11:00 - 58 minutes - 81.2 MB

In this episode we sit down with Dev advocate at Google Cloud Mark Mandel to talk multiplayer engines and more! You can follow our antics over on Twitter. Check out @leveldesignfm! Works and Topics we covered in this episode!: GDC - Online Game Tech Summit  Agones          https://agones.dev/site/ Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan) This has been a CMD:Studio production. Our edit...

LD038 - Ellen Shelley from The Chinese Room

April 26, 2021 17:47 - 1 hour - 89.6 MB

In this episode we sit down with Senior Lighting Artist at the Chinese Room Ellen Shelley to talk Man of Medan, Blood & Truth as well as more!  You can follow our antics over on Twitter. Check out @leveldesignfm! Works and Games we covered in this episode!: Man of Medan Blood & Truth  Shotdeck https://shotdeck.com/ Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan) This has been a CMD:Studio p...

LD037 - Deep dive - Steve Gaynor

March 30, 2021 11:24 - 1 hour - 133 MB

In this episode we're back with Steve Gaynor once again this time to dive further into some of our all time favourite level design and more! You can follow our antics over on Twitter. Check out @leveldesignfm! Works and Games we covered in this episode!: PREY Apex Legends Bioshock 2 Hitman 3 Death Stranding Gone Home Evil Within Resident Evil 2 Remake Resident Evil  Resident Evil 7 Resident Evil Village Outlast Condemned The Last of Us 2 Control Ghost of Tsushima  WatchDog...

LD036 - Gone Home, Tacoma and more with Steve Gaynor

March 16, 2021 11:50 - 1 hour - 94.9 MB

In this episode we sit down with Co - Founder at Fullbright, Director and Writer Steve Gaynor to talk Gone Home, Tacoma, F.E.A.R and more! You can follow our antics over on Twitter. Check out @leveldesignfm! Works and Games we covered in this episode!: Tone Control Podcast  https://www.idlethumbs.net/tonecontrol GDC 2018 - Level Design Workshop: Designing for Non-Linear Story Discovery in Tacoma  https://www.youtube.com/watch?v=OwiF5OWdBBY Bioshock 2 DLC - Minerva's Den  Gone Home O...

LD035 - Fights in Tight Spaces with James Parker

March 02, 2021 12:21 - 1 hour - 64.8 MB

In this episode we sit down with Director at Ground Shatter Games James Parker to discuss their latest title Fights in Tight Spaces and more! You can follow our antics over on Twitter. Check out @leveldesignfm! Works and Games we covered in this episode!: Fights in Tight Spaces: https://www.fightsintightspaces.com/ Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan) This has been a CMD:Studio pro...

LD034 - Rob McLachlan from The Chinese Room

February 16, 2021 13:00 - 53 minutes - 74.1 MB

In this episode we shine the spotlight this time on our very own co-host and Level Designer at The Chinese Room, Rob McLachlan to talk Silent Hill, Little Orpheus and more! You can follow our antics over on Twitter. Check out @leveldesignfm Works and Games we covered in this episode!: Little Orpheus https://www.youtube.com/watch?v=avGJU2hvVeA Silent Hill: Shattered Memories https://www.youtube.com/watch?v=42FF9ismMWY Silent Hill Origins https://www.youtube.com/watch?v=U8kJgT3fldk Gh...

LD033 - Hitman, Agent 47 and more with Mette Andersen

February 02, 2021 12:00 - 1 hour - 77.7 MB

In this episode we sit down with Level Designer Mette Andersen to discuss their work on the infamous IOI Hitman Series and get to know Agent 47 a little better! You can follow our antics over on Twitter. Check out @leveldesignfm Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan) This has been a CMD:Studio production. Our editor is Matthew Lever @matthewlever. This episode was produced by Ash Rose (...

LD032 - Let's talk Bioshock Infinite, Dishonored 2 and more with Steve Lee!

January 19, 2021 12:21 - 1 hour - 112 MB

In this episode we sit down with Lead Level Designer Steve Lee to discuss their work on Bioshock Infinite, Dishonored 2, John Wick and more! You can follow our antics over on Twitter. Check out @leveldesignfm Works and Games we covered in this episode!: An Approach to Holistic Level Design  https://www.youtube.com/watch?v=CpOoTAVeEcU Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan) This has be...

LD031 - 2020 Retrospective

January 05, 2021 12:28 - 1 hour - 99.8 MB

In this episode we sit down to discuss our gaming and episode highlights during what was the strangest year we've ever experienced, what lies ahead for the Level Design Podcast team and more! You can follow our antics over on Twitter. Check out @leveldesignfm Works and Games we covered in this episode!: Works EGX Digital 2019 https://www.youtube.com/watch?v=UvOJMSW8I1E Thoughts Blog https://valentinachrys.wixsite.com/thoughts Games  The Night Fisherman https://farfewgiants.itch.io/...

LD030 - Let's talk Level Design and Architecture with Chris Totten

December 08, 2020 12:00 - 49 minutes - 68.1 MB

In this episode we sit down with the author behind An Architectural Approach to Level Design, Game Designer Chris Totten (@Totter87) to discuss their latest works, teaching level design and more! You can follow our antics over on Twitter. Check out @leveldesignfm Works and Games we covered in this episode!: Written works An Architectural Approach to Level Design https://www.amazon.co.uk/Architectural-Approach-Level-Design/dp/1466585412 Level Design: Processes and Experiences https://w...

LD029 - Naughty Dog's Michael Barclay talks Blocktober

November 24, 2020 13:20 - 50 minutes - 68.9 MB

In this episode,  Mark Drew (CMD:Studio) , Valentina Chrysostomou (CMD:Studio) and Rob McLachlan (The Chinese Room) block out some time to chat with Naughty Dog's Game Designer Michael Barclay (@motleygrue), the man behind the #blocktober community! See more at @blocktoberld You can follow our antics over on Twitter. Check out @leveldesignfm Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan) This h...

LD028 - Jonathon Wilson from Hangar 13

November 10, 2020 12:58 - 51 minutes - 70.9 MB

In this episode, Mark Drew (CMD:Studio) , Valentina Chrysostomou (CMD:Studio) and Rob McLachlan (The Chinese Room) put the spotlight onto one of our very own: Jonathon Wilson from Hangar 13! You can follow our antics over on Twitter. Check out @leveldesignfm Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan) This has been a CMD:Studio production. Our editor is Matthew Lever @matthewlever. This epis...

LD027 - Halloween Surprise!

November 04, 2020 14:00 - 51 minutes - 70.3 MB

In this episode, Mark Drew (CMD:Studio) , Valentina Chrysostomou (CMD:Studio) , Jonathon Wilson (Hangar 13) and Rob McLachlan (The Chinese Room) return with a sneaky second Halloween episode! We talk about the east vs west differences in horror games, 90’s films and games. Show Notes: Dread X Collection: https://store.steampowered.com/app/1296510/Dread_X_Collection/ Creating Horror through Level Design https://jaredemitchell.com/articles/creating-horror-through-level-design/ You can fol...

LD026 - Halloween Special

October 27, 2020 13:00 - 58 minutes - 80.8 MB

In this episode, Mark Drew (CMD:Studio) , Valentina Chrysostomou (CMD:Studio) , Jonathon Wilson (Hangar 13) and Rob McLachlan (The Chinese Room) delve deep into all things scary in games! We discuss the first games that scared us and trends in remaking horror games.  You can follow our antics over on Twitter. Check out @leveldesignfm Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan) This has been ...

LD025 - AI and Aliens with Tommy Thompson

October 07, 2020 11:49 - 47 minutes - 65.6 MB

In this episode we sit down with the creator of the AI and Games YouTube Documentary channel, Dr Tommy Thompson (https://twitter.com/get_tuda_choppa). We take a look at how AI plays a role in some of your favourite titles, discuss alien tails and more! Want to learn more about AI and Games? Take a look right here!: https://www.youtube.com/c/AIGamesSeries and https://www.aiandgames.com/ Some of the talks we chatted about on the episode: - Alen Ladavac - Taking CI and automated testing seri...

LD024 - EGX Digital 2020 / Level Design Secrets Panel

September 25, 2020 11:46 - 45 minutes - 62.4 MB

In this episode we share the secrets of Level Design in our latest panel at EGX Digital 2020! Join us as we start to unravel the world of Level Design! Thank you to all our listeners and supporters! You can follow our antics over on Twitter. Check out @leveldesignfm Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan) This has been a CMD:Studio production. Our editor is Matthew Lever . This episode ...

LD023 - Let's talk Unreal and more with Steve Streeting!

September 04, 2020 12:51 - 54 minutes - 75.5 MB

In this episode we chat with the fantastic Steve Streeting about Unreal, Open source and more! Thank you to all our listeners and supporters! You can follow our antics over on Twitter. Check out @leveldesignfm Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan) This has been a CMD:Studio production. Our editor is Matthew Lever . This episode was produced by the awesome Ash Rose (@FakeAnimeGeek).

LD022 - Let's talk Dreams PS4 and The Last of Us with Media Molecule's Peter Field!

August 18, 2020 12:52 - 48 minutes - 66.6 MB

In this episode we chat with Media Molecule's Principal Designer Peter Field and discuss Dreams PS4, The Last of Us and more!  Thank you to all our listeners and supporters!  You can follow our antics over on Twitter. Check out @leveldesignfm   Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan)    This has been a CMD:Studio production. Our editor is Matthew Lever . This episode was produced by the...

LD021 - The Division and "Let's Design: Combat" Book with Max Pears

August 04, 2020 13:00 - 46 minutes - 63.4 MB

In this episode we get the team together to chat with the lovely Max Pears, Level Designer at CD Projekt Red. We delve into his previous work on The Division, what it takes to park a car correctly and more importantly his new book called "Let's Design: Combat!" You can grab a copy of the book here:  Ebook - https://bit.ly/2WvrTUR Physical Book - https://bit.ly/3fBQ2k9 Thank you to all our listeners and supporters! You can follow our antics over on Twitter. Check out @leveldesignfm Pres...

LD020 - Off Grid, hacking and more with Rich Metson

July 17, 2020 12:42 - 39 minutes - 53.9 MB

In this episode we sit down with Rich Metson to discuss their latest project / game Off Grid, hacking and more in this special one-on-one interview!  Thank you to all our listeners and supporters! You can follow our antics over on Twitter. Check out @leveldesignfm Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan) This has been a CMD:Studio production. Our editor is Matthew Lever . This episode wa...

LD019 - Exploring virtual cities with Konstantinos Dimopoulos

June 19, 2020 12:57 - 46 minutes - 64.3 MB

In this episode we sit down with special guest Konstantinos Dimopoulos as we explore virtual cities, what it means to be a game urbanist in the world of Level Design and more!  Thank you to all our listeners and supporters! You can follow our antics over on Twitter. Check out @leveldesignfm Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan) This has been a CMD:Studio production. Our editor is Matt...

LD018 - Wolfenstein and more with Mitja Roskaric

May 26, 2020 13:51 - 45 minutes - 63.3 MB

In this episode we discuss Rainbow six siege, Wolfenstein and more with very special guest Lead Level Design at Machine Games, Mitja Roskaric! Thank you to all our listeners and supporters! You can follow our antics over on Twitter. Check out @leveldesignfm Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan) This has been a CMD:Studio production. Our editor is Matthew Lever . This episode was produ...

LD017 - Develop 2019 catch up with Amanda Blatch

May 04, 2020 12:55 - 34 minutes - 46.8 MB

In this episode we discuss all the moving parts of game design and more with Concept Artist / Illustrator and Senior Artist at DR Studios, Amanda Blatch! Thank you to all our listeners and supporters! You can follow our antics over on Twitter. Check out @leveldesignfm Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan) This has been a CMD:Studio production. Our editor is Matthew Lever . This episod...

LD016 - Let's talk Level Design with Valentina Chrysostomou

April 20, 2020 10:58 - 43 minutes - 59.9 MB

In this episode we are joined by the fantastic Level Designer of RDR2, Dead End Job and more, Valentina Chrysostomou! Join us as we explore the plains of the wild west and more in this very special episode! Thank you to all our listeners and supporters! You can follow our antics over on Twitter. Check out @leveldesignfm Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan) This has been a CMD:Studio...

LD015 - Develop 2019 one-on-one with Arran Langmead

March 30, 2020 11:00 - 37 minutes - 51.1 MB

In this episode we sit down one on one with the Creator of Bears Can't Drift, and now Tech Artist at Epic Games, Arran Langmead to discuss everything from chairs, to corridors, and even Hello Kitty guns! Thank you to all our listeners and supporters! You can follow our antics over on Twitter. Check out @leveldesignfm Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan) This has been a CMD:Studio pro...

LD014 - Level Design, San Francisco, Ubisoft and more with Julius-Cosmo Oniscu

March 09, 2020 11:54 - 56 minutes - 77.3 MB

In this episode Lead Level Designer at MachineGames and a true mentor of Level design all round Julius-Cosmo Oniscu joins us as we discuss WatchDogs, becoming a Level Designer and more! Thank you to all our listeners and supporters! You can follow our antics over on Twitter. Check out @leveldesignfm Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan) This has been a CMD:Studio production. Our edito...

LD013 - Talking The Occupation and more with Pete Bottomley

February 17, 2020 12:56 - 33 minutes - 45.8 MB

In this episode we caught up with Pete Bottomley of White Paper Games to deep dive into The Occupation and Ether One!  Thank you to all our listeners and supporters! You can follow our antics over on Twitter. Check out @leveldesignfm Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan) This has been a CMD:Studio production. Our editor is Matthew Lever . This episode was produced by the awesome Ash R...

LD012 - Aliens and more with Jon McKellan

February 04, 2020 12:46 - 36 minutes - 50.8 MB

In this episode we discuss the worlds of Alien Isolation, Stories Untold and Observation with special guest Jon McKellan from NoCode! Thank you to all our listeners and supporters! You can follow our antics over on Twitter. Check out @leveldesignfm Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan) This has been a CMD:Studio production. Our editor is Matthew Lever . This episode was produced by th...

LD011 - GOTY Edition (2019)

January 22, 2020 14:33 - 38 minutes - 52.4 MB

In this episode we discuss and delve into our favourite games and gaming highlights of 2019!  Thank you to all our listeners and supporters! You can follow our antics over on Twitter. Check out @leveldesignfm Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan) This has been a CMD:Studio production. Our editor is Matthew Lever . This episode was produced by the awesome Ash Rose (@FakeAnimeGeek).

LD010 - Talking Siege and the Sandfox with Chris Wilson

January 06, 2020 12:37 - 32 minutes - 37.6 MB

Join Mark Drew as he sits down to discuss the 2D world of Siege and the Sandfox with Cardboard Sword Design Director, Chris Wilson! 

LD009 - EGX 2019 - Level Design Mysteries Panel Questions (Finally) Answered

December 16, 2019 12:58 - 1 hour - 64.8 MB

This year we held a Level Design Mysteries Panel at the EGX Theatre and were fortunate enough to be asked a few questions from our audience! Join Mark Drew with guests Claire Morley, Jonathon Wilson & Rob McLachlan as they give their answers and insights! 

LD008 - Let's talk Level Design with Jay Britton

November 26, 2019 12:47 - 45 minutes - 61.9 MB

Join our host Mark Drew and renowned voice actor Jay Britton as they discuss Level Design across wide range of titles including Prey, Dark Souls, Bioshock and more!

LD007 - Hellscreen with Jamie Degen

November 01, 2019 09:00 - 38 minutes - 52.2 MB

Join our host Mark Drew in this exclusive 1 on 1 interview with Freelance 3D artist, Jamie Degen as they discuss his latest gaming venture, Hellscreen! 

LD006 - Talking WatchDogs 2 and more with Chris Filip

October 07, 2019 11:26 - 41 minutes - 57.5 MB

In this week's episode we're joined by special guest, Video Game Designer/Product Manager - Chris Filip!  We take a look at their career to date - including Game Anglia, a little about WatchDogs 2 and more! 

LD005 - Talking Control with Paul Ehreth

September 19, 2019 11:28 - 59 minutes - 81.7 MB

In this episode we sit down and talk with Paul Ehreth, Control’s Lead Designer at Remedy! Join us as we discuss and discover the secrets behind the design of The Oldest House.

LD004 - Juju Adams

August 06, 2019 10:00 - 31 minutes - 43.8 MB

In this edition of the Level Design Podcast we chat to Juju Adams about procedural generation and Hyper Light Drifter. Hyper Light Drifter  Swords of Ditto Rivals of Aether Game Maker Studio Battle Toads The Art of Journey

LD003 - More Level Design Questions with Jonathon and Rob

June 11, 2019 10:18 - 43 minutes - 59.4 MB

In this episode Jonathon Wilson (Hangar 13) and Mark Drew (CMDGames) bring back Rob McLachan (The Chinese Room)  to talk about the questions that are burning up the Level Design Community.  We also provide advice for students and a reading list of great books. 

LD002 - Level Design Questions

May 07, 2019 12:18 - 43 minutes - 60.3 MB

Level Design Podcast Episode 2 In this episode we bring back Claire Morley (Three Fold Games) and Jonathon Wilson (Pocket Money Games) to answer the questions we ran out of time at the panel.

LD001 - Level Design Mysteries Panel at EGX Rezzed 2019

April 18, 2019 10:55 - 38 minutes - 52.9 MB

In this first of a series of podcasts on level design we present a live panel at this year's EGX Rezzed Games Convention in London's Tobacco Dock as part of the Fringe Theatre sessions.  We discuss the mastery and mysteries behind the choices level designers make and how those influence the player, how they guide them and in the end, how they improve the overall gameplay. The panel consists Steve Lee (Bioshock Infinite and Dishonored 2), Claire Morley ( Before I Forget) , Rob McLachlan (Si...

Twitter Mentions

@the_norberg 1 Episode
@get_tuda_choppa 1 Episode