LD014 - Level Design, San Francisco, Ubisoft and more with Julius-Cosmo Oniscu
Level Design Podcast
English - March 09, 2020 11:54 - 56 minutes - 77.3 MB - ★★★★★ - 8 ratingsVideo Games Leisure Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Previous Episode: LD013 - Talking The Occupation and more with Pete Bottomley
Next Episode: LD015 - Develop 2019 one-on-one with Arran Langmead
In this episode Lead Level Designer at MachineGames and a true mentor of Level design all round Julius-Cosmo Oniscu joins us as we discuss WatchDogs, becoming a Level Designer and more!
Thank you to all our listeners and supporters!
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Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan)
This has been a CMD:Studio production. Our editor is Matthew Lever . This episode was produced by the awesome Ash Rose (@FakeAnimeGeek).