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Jocelyn Reyes - Interactive Installation Audio
How Was Work?
English - July 20, 2016 05:50 - 20 minutes - 19.1 MB - ★★★★★ - 3 ratingsVideo Games Leisure Society & Culture Personal Journals chicago games game design interview Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Previous Episode: David Kalina - The challenge of solo development
Next Episode: Loren Schmidt - The Texture of Creation
Jocelyn explains some of the process she goes through to design, record, and implement audio for an interactive art and audio installation she made with Charles
Guest Jocelyn Reyes talks a bit about spending time at the location of her interactive installation that was run through Juegos Rancheros and the Museum of Human Amusement in May 2016. She goes into some of the sounds that inspire her, and the tools she uses to record and build soundscapes.
Links:
Jocelyn is a games audio designer, most notably for Overland, a game by Finji, but also having done audio with Charlie T. Elwonger. Her personal website is LittleDesertSound.io.
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Hosted + edited by @Randy O'Connor,
Intro/outro music by Dren McDonald