Theresa talks about the demands of working in VR gaming, and working with a custom game engine.

Guest Theresa Duringer talks about her work in VR gaming, and some of the things she has to think about when designing a game from the ground up. She also talks about the difference between planning a game and making it.

Theresa is the cofounder of Temple Gates, a VR game development studio responsible for Discovery VR, Ascension VR, and Bazaar. Theresa can also be found on Twitter at @tduringer.

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Hosted + edited by @Randy O'Connor,
Intro/outro music by Dren McDonald

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