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Game TeaTime Podcast

178 episodes - English - Latest episode: almost 2 years ago - ★★★★★ - 10 ratings

Game development podcast brought to you by the GameDev.tv community. Insightful and important advice from 90+ game industry experts. Listen to interviews with game designers, programmers, producers, artists, writers, sound designers, animators, music producers, video game composers, games journalists, CEOs and a host of others from the game development industry. On our community game dev podcast we've been lucky enough to talk with indie devs through to those working with AAA studios like Naughty Dog, and people involved with games such as Last of Us Part II, Assassin's Creed, Far Cry, Watch Dogs, Uncharted 2, Star Wars Jedi: Fallen Order, Rainbow Six Siege, Pac-Man World, the Maximo series, God of War, Drawn to Life series, Darksiders and Warhammer 40K. Kevin-Brandon, an avid gamer for the last decade, teams up with co-hosts and generally awesome community members: Ricardo Alvares Pereira Junior, Bryant Schaper, Aaron Stackpole and Zoe Anderson. Challenging all game dev students to go after their game development dreams! Join them weekly on the best game development podcast as they find out how to break into the industry (and stay motivated when you don't!), as well as what it’s really like working in game development. Plus tips for improving your skills and great learning strategies.

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Episodes

118: Gotta live a little for Game Design with Nicholas Sceusa

April 14, 2021 04:00 - 1 hour - 64.7 MB

This is the hundred and eighteenth episode of the GameDev.tv Community Podcast.  Nick is a game designer specializing in systems and level design. While he has been playing games since 1994, it was only within the past 5 years that Nick began diving into Game Design.  It all started with a custom D&D game.  Nick had never been a Dungeon Master before, but quickly took an interest in “finding the fun” for his players.   Since then, his search for more information has not stopped! While Nick...

117: Find What Works For You In Game Development with John Marshall

April 07, 2021 04:00 - 59 minutes - 41 MB

This is the hundred and seventeenth episode of the GameDev.tv Community Podcast.  John is a self-taught developer who decided to improve his skills he would make Kingdom Hearts 2 in Unreal. Listen in to him answering questions about his progress how it all started and the struggles he faces. We dive deep into how he learns unreal, what language he uses and how he solves problems. Lifetime Membership Limited One-Week Deal: https://www.gamedev.tv/p/lifetime-membership/?coupon_code=WOWZER&aff...

116: Game Development is Fun with Andrés Ortiz Suárez

March 31, 2021 04:00 - 1 hour - 71.2 MB

This is the hundred and sixteenth episode of the GameDev.tv Community Podcast.  Andrés Ortiz Suárez wants to shake the notions people have of gaming and interactive design. Holds the strong belief that games can be just as moving as real-life experiences, and that powerful experiences can change minds and shape lives.    Experienced in both in-house and open source game engines/frameworks; examples include Unreal, Unity and Cocos2D. Comfortable with new development environment and technolog...

115: Rick Davidson & Tim Ruswick Answer Your Game Development Questions

March 24, 2021 04:00 - 1 hour - 58.9 MB

This is the hundred and fifteenth episode of the GameDev.tv Community Podcast.  This episode was taken from a live GameDev.tv twitch AMA. Rick Davidson has been making video games for a living for more than 13 years as a Designer, Producer, Creative Director, and Executive Producer, creating games for console, mobile, PC and Facebook. He founded an Indie game studio, Inspirado Games, which was acquired in 2012 by Electronic Arts / PopCap. He also worked on cool IPs such as Mario, Transform...

114: When Programming and Art in Game Development come together with Phil Gosch

March 17, 2021 04:00 - 1 hour - 45.8 MB

This is the hundred and fourteenth episode of the GameDev.tv Community Podcast.  Phil Gosch is a software engineer & technical artist based in Graz. He's specializing in application/game development & computer graphics with a healthy interest in new media like Augmented and Virtual Reality (AR/VR). While working as freelancer and indie gamedev at night, his dayjob is at Graz based company ReactiveReality, where he's working on graphics & rendering focused projects. Nearly all of his free ti...

113: Lighting in Game Development Really Matters with Maria Yue

March 10, 2021 05:00 - 1 hour - 49.5 MB

This is the hundred and thirteenth episode of the GameDev.tv Community Podcast.   Maria Yue is a video game lighting artist with 8 years industrial experience, so far she has worked at multiple AAA studios in China, Germany and the United Kingdom. Starting from Ubisoft Shanghai, she made her journey across the continent while evolving her professional skill with multiple talented game developer teams from Cryteck, Cloud Imperium games, and Splash Damage. Her shipping title includes Far Cry ...

112: Game Development through Deep Study with Manesh Mistry

March 03, 2021 05:00 - 1 hour - 42.9 MB

This is the hundred and twelfth episode of the GameDev.tv Community Podcast.  Manesh Mistry is a Lead Programmer at us two Games in London, where he has worked on everything from code, audio and level design to eventually tech-leading games to ship on multiple platforms. Most notable projects are the Monument Valley games, with the most recent being Alba: A Wildlife Adventure. Ultimately, he is someone who is in love with the craft of making games, and cannot believe his luck that he gets...

111: Stay Awesome with Game Development Legend Josh Loveridge

February 24, 2021 06:00 - 1 hour - 48.6 MB

This is the hundred and eleventh episode of the GameDev.tv Community Podcast.  Josh Loveridge is Managing Director of Stratton Studios & Loveridge Digital LTD, he is also a International speaker, Serial Entrepreneur & Media creation specialist. Josh has been forerunning the game development industry for over 7+ years. During this time building up a wealth of creative production skills and knowledge ranging from animation to design which allows him to not only create games that people enjoy...

110: Game Development is about Curiosity with Nathan Kellman

February 17, 2021 08:00 - 1 hour - 43.5 MB

This is the hundred and tenth episode of the GameDev.tv Community Podcast.  Nathan Kellman is a level designer currently working on an indie game project called Project RubyShark. He is a recent graduate of Michigan State University's game design program where he received his master's degree. He has collaborated on shipped games that have been shown at festivals and received awards at events like IndieCade and GDC. On RubyShark, he is one of the Design Leads who works with the Director to b...

109: You have to commit in Game Development with Jacquelynne Heiman

February 10, 2021 05:00 - 1 hour - 48.3 MB

This is the hundred and ninth episode of the GameDev.tv Community Podcast.  Hi, I'm Jacquelynne Heiman. I am a game programmer and game designer! Making games is my life, I have so much fun with it. I love solving problems and programming offers so many of them! Right now, I am pursuing opportunities to work in games as well as publish my own games. I love collaborating and meeting new people, I am always looking for a project to help out on. Feel free to reach out and we can talk about gam...

108: Developing Meaningful Game Development Levels with Lorien Gugich

February 03, 2021 05:00 - 1 hour - 44 MB

This is the hundred and eighth episode of the GameDev.tv Community Podcast.  Lorien Gugich (aka LoriiPops) is a 28 year old Entrepreneur and Mother. She has been partnered on Twitch for over 5 years, while working with many gaming tech brands, studios and PR companies across the globe. She later turned her interests to game development, jumping in as a Community Manager and then Producer. Now, she has created her own inclusive studio focusing on accessibility in games.  Level Design Lobby:...

107: Just a dude who loves making video games with Tony “Carto” Morton

January 27, 2021 05:00 - 1 hour - 48.7 MB

This is the hundred and seventh episode of the GameDev.tv Community Podcast.  Tony “Carto” Morton is currently working as a Sr Systems Designer for PlayStation in San Diego. He will be helping design and craft some of the major gameplay and interactive systems in upcoming AAA titles. Systems design has always been something he has enjoyed sinking his teeth into and he is excited to grow as a designer and push himself on this exciting new journey. Level Design Lobby: https://gumroad.com/a/1...

106: Developing Meaningful Levels with Sean Gorman

January 20, 2021 05:00 - 1 hour - 68 MB

This is the hundred and sixth episode of the GameDev.tv Community Podcast.  Sean is a London (UK) based, experienced video game developer with over 4+ years of professional in-house work experience in the games industry; as a Level Designer and prior to that as an Environment Artist, with experience in AAA and Indie game development. ​He is currently working as a Level Designer at nDreams in South London. "My professional background gives me advantageous and unique perspective on design, ...

103: Ride or Die with Elaine Gómez

December 23, 2020 05:00 - 1 hour - 43.5 MB

This is the hundred and third episode of the GameDev.tv Community Podcast.  She is a technical game designer with 4+ years experience imagining and delivering compelling story-driven action adventure game content with a focus on rich world building and user experience.    Leadership and community service are core to her values. She co-founded Latinx in Gaming, a 501c3, teach game development to youth and she is an active member of the indie game developer community.    Her language proficie...

102: Little by little with Raphaël Colantonio

December 16, 2020 08:00 - 1 hour - 43.2 MB

This is the hundred and second episode of the GameDev.tv Community Podcast.  Raphaël Colantonio has been in the game industry since 1993, started with Electronic Arts. Then he founded Arkane Studios in 1999. Arkane Studios gained its fame with the RPG Arx Fatalis in 2002, Dark Messiah in 2005, Bioshock 2 co-development in 2009, Dishonored in 2012, Dishonored 2 in 2016, and Prey in 2017. The studio received hundreds of awards. He sold Arkane to Zenimax and left for new adventures in 2017. No...

105: High Performance with Savi Barrowes

December 09, 2020 16:00 - 1 hour - 45.5 MB

This is the hundred and fifth episode of the GameDev.tv Community Podcast.  Savi Barrowes is creator of The 5 Secrets To Becoming A High Performer Bootcamp and the host of The Dream Big and Live Free Podcast where she interviews executives, entrepreneurs and disruptors about how they overcame their life challenges to go on and live their dreams. Savi went from starting her life as a 15-year-old girl with no life prospects to getting her MBA from MIT, holding multiple executive roles with g...

104: Living in the Moment with Nova Villanueva

December 09, 2020 05:00 - 1 hour - 53.1 MB

This is the hundred and fourth episode of the GameDev.tv Community Podcast.  Nova Villanueva is a game designer, artist, and twitch streamer who started her gaming career as a game artist for Zynga's game, Mafia Wars. She received a Bachelor of animation from the Art Institute then worked as a technical artist at Animatic Media with clients such as Intel and Mountain Dew. Nova has taught game development at Pratt Institute, Parsons School of Design, and New York's College of Technology. She...

100: GameDev.tv Roundtable with Lucy Becker, Sam Pattuzzi, Rick Davidson and Ben Tristem

December 09, 2020 04:00 - 1 hour - 45.2 MB

This is the hundredth episode of the GameDev.tv Community Podcast. We are a passionate group of instructors helping thousands to start their Game Dev journey with online courses. We are also celebrating reaching 100 podcast episodes! Level Design Lobby: https://gumroad.com/a/100856947 Lifetime Membership Limited One-Week Deal: https://www.gamedev.tv/p/lifetime-membership/?coupon_code=WOWZER&affcode=45216_dezckag6 Unity Multiplayer Intermediate C# Coding & Networking: https://www.gamedev.t...

100: GameDev.tv Roundtable with Lucy Becker, Sam Patuzzi, Rick Davidson and Ben Tristem

December 09, 2020 04:00 - 1 hour - 45.2 MB

This is the hundredth episode of the GameDev.tv Community Podcast. We are a passionate group of instructors helping thousands to start their Game Dev journey with online courses. We are also celebrating reaching 100 podcast episodes! .Level Design Lobby: https://gumroad.com/a/100856947 Unity Multiplayer Intermediate C# Coding & Networking: https://www.gamedev.tv/p/unity-multiplayer/?product_id=1319848&coupon_code=K_B&affcode=45216_dezckag6 Unreal C++ Course: https://www.gamedev.tv/p/unr...

101: Complete Drawing Kickstarter AMA with Ben Tristem and Grant Abbitt Part 2

December 02, 2020 08:00 - 47 minutes - 32.3 MB

This is the hundred and first episode of the GameDev.tv Community Podcast.  Ben and Grant answer your drawing and Kickstarter questions for a second time. Even if you think you can’t draw, don’t have time or talent - with our help you CAN. Level Design Lobby: https://gumroad.com/a/100856947 Lifetime Membership Limited One-Week Deal: https://www.gamedev.tv/p/lifetime-membership/?coupon_code=WOWZER&affcode=45216_dezckag6 Unity Multiplayer Intermediate C# Coding & Networking: https://www.ga...

99: Complete Drawing Kickstarter with Grant Abbitt

November 25, 2020 05:00 - 1 hour - 43 MB

This is the ninety-ninth episode of the GameDev.tv Community Podcast.  “Having an understanding of lots of these different tools is going to allow you to be more creative and versatile so you can jump across areas of your career.” - Grant Abbitt  Grant Abbitt is a 3D artist, film maker and teacher. He specializes in Blender and produce 3D graphics and animations as well as instructional videos. He is based in Ipswich, UK. I would love to hear from you so use the contact sheet and get in t...

98: Complete Drawing Kickstarter with Ben Tristem

November 12, 2020 22:00 - 32 minutes - 22.5 MB

This is the ninety-eighth episode of the GameDev.tv Community Podcast.  After 35 years of being addicted to learning, Ben decided to turn his addiction to the benefit of others in 2014 by teaching a passion of his - video game development. Since then we have gone from strength-to-strength thanks to our partners at Udemy.com. Our mission is to make all aspects of game development accessible to talented students worldwide. This includes teaching coding in C# and C++ from scratch, game design...

98: Complete Drawing Kickstarter with Ben Tristem

November 12, 2020 22:00 - 32 minutes - 22.5 MB

This is the ninety-eighth episode of the GameDev.tv Community Podcast.  After 35 years of being addicted to learning, Ben decided to turn his addiction to the benefit of others in 2014 by teaching a passion of his - video game development. Since then we have gone from strength-to-strength thanks to our partners at Udemy.com. Our mission is to make all aspects of game development accessible to talented students worldwide. This includes teaching coding in C# and C++ from scratch, game design...

97: Complete Drawing Kickstarter AMA with Ben Tristem and Grant Abbitt

November 11, 2020 19:00 - 55 minutes - 38 MB

This is the ninety-seventh episode of the GameDev.tv Community Podcast.  Ben and Grant answer your drawing and Kickstarter questions. Even if you think you can’t draw, don’t have time or talent - with our help you CAN. Level Design Lobby: https://gumroad.com/a/100856947 Lifetime Membership Limited One-Week Deal: https://www.gamedev.tv/p/lifetime-membership/?coupon_code=WOWZER&affcode=45216_dezckag6 Unity Multiplayer Intermediate C# Coding & Networking: https://www.gamedev.tv/p/unity-multi...

96: Fake it till you make it with Ritvik Menon

November 05, 2020 15:00 - 1 hour - 45.6 MB

This is the ninety-sixth episode of the GameDev.tv Community Podcast.  Just like any other game passion freak, Ritvik Menon has been gaming since he can remember. And at an early age the curiosity regarding how computers work popped into his head which pushed him to pursue programming and then to later combine both his passion for games and programming into one career goal in mind - To be hungry for knowledge and to put smiles on as many people as possible, hence "making it", finally. He is...

95: There is no shortcut with Chris DeLeon

October 30, 2020 06:00 - 3 hours - 135 MB

This is the ninety-fifth episode of the GameDev.tv Community Podcast.  “I am not trying to be a one size fits every human being on earth, I am trying to be a here’s a particular set of things I am the right answer for and that’s it.” – Chris DeLeon  Chris DeLeon teaches game development online through his service http://HomeTeamGameDev.com, through which he is helped beginning developers around the world work together remotely to build more than 100 released freeware games with the support...

94: Diving Deep with Kevin-Brandon Corbett

October 26, 2020 01:00 - 1 hour - 63 MB

This is the ninety-fourth episode of the GameDev.tv Community Podcast.  “The true mind can weather all the lies and illusions without being lost. The true heart can tough the poison of hatred without being harmed. Since beginning-less time, darkness thrives in the void, but always yields to purifying light.” – Lion Turtle  Kevin-Brandon Corbett played video games since before he could talk. Game design and building gaming platforms has fascinated him from the very beginning. The intrigue o...

93: It is not Rocket Science with Michael A. Stackpole

October 16, 2020 00:00 - 59 minutes - 41.2 MB

This is the ninety-third episode of the GameDev.tv Community Podcast.  "If anyone tells you cannot do something - they are lying. It might be hard, but don't ever let someone tell you can't do something"- Michael A. Stackpole Michael A. Stackpole is a science-fiction and fantasy author. He has written I, Jedi, the Dark Tide Duology and half of the X-Wing book series. He also wrote the short stories Missed Chance and Elusion Illusion. Stackpole co-wrote the short story Side Trip and comic S...

92: Just Laugh with Layal Fakih

October 08, 2020 13:00 - 1 hour - 44.7 MB

This is the ninety-second episode of the GameDev.tv Community Podcast.  Layal Fakih a Unity Game Developer and a Community Manager at LebGameDev. She is currently working on multiple projects for MED GAIMS a Program for gamification of tourism. Having a bachelor in Computer Science she began her career in Web Development but decided to pursue her dreams in becoming a game developer by self-learning and joining game jams. Second award winner in FNF Lebanon 2018 Game Jam. Also a gamer by hear...

91: You can learn it with Bryan Venzen

September 29, 2020 21:00 - 1 hour - 42.5 MB

This is the ninety-first episode of the GameDev.tv Community Podcast.  Level Design Lobby: https://gumroad.com/a/100856947 Lifetime Membership Limited One-Week Deal: https://www.gamedev.tv/p/lifetime-membership/?coupon_code=WOWZER&affcode=45216_dezckag6 Unity Quests and Dialogue Course: https://www.gamedev.tv/p/rpg-dialogue-quests-intermediate-c-game-coding-course/?product_id=2446906&coupon_code=QUESTS&affcode=45216_dezckag6 Unreal 4.22 C++ Course: https://www.gamedev.tv/p/unreal-engin...

89: Quests and Dialogue AMA with Sam Pattuzzi

September 27, 2020 19:00 - 37 minutes - 26.1 MB

This is the eighty-ninth episode of the GameDev.tv Community Podcast.  Sam answered some of your Unity questions and introduced the new Unity RPG Dialogue and Quests course 🧙‍♂️📖 Level Design Lobby: https://gumroad.com/a/100856947 Lifetime Membership Limited One-Week Deal: https://www.gamedev.tv/p/lifetime-membership/?coupon_code=WOWZER&affcode=45216_dezckag6 Unity Quests and Dialogue Course: https://www.gamedev.tv/p/rpg-dialogue-quests-intermediate-c-game-coding-course/?product_id=2446...

90: Everyone is Capable with Rick Davidson

September 23, 2020 06:00 - 1 hour - 61.2 MB

This is the ninetieth episode of the GameDev.tv Community Podcast.  “Everyone is capable of being good at programmer or 3D art or whatever they choose. It’s a choice.”  -Rick Davidson Rick has been making video games for a living for more than 13 years as a Designer, Producer, Creative Director, and Executive Producer, creating games for console, mobile, PC and Facebook. I founded an Indie game studio, Inspirado Games, which was acquired in 2012 by Electronic Arts / PopCap. I also worked o...

88: Apply what you learned with Sebastian Beltramini

September 21, 2020 18:00 - 1 hour - 42 MB

This is the eighty-eighth episode of the GameDev.tv Community Podcast.  “Anyone can actually follow along with steps but putting the steps into practice on your own is what really matters.” -Sebastian Beltramini I'm Sebastian and I'm from Argentina. I've been working in the software development industry for 22 years under different roles (developer, architect, manager). By July last year, I started to dig into the 3D world for the first time and got hooked into it, it's become an exciting...

88: Apply what you learned with Sebastian Beltramini

September 21, 2020 18:00 - 1 hour - 42 MB

This is the eighty-eighth episode of the GameDev.tv Community Podcast.  “Anyone can actually follow along with steps but putting the steps into practice on your own is what really matters.” -Sebastian Beltramini I'm Sebastian and I'm from Argentina. I've been working in the software development industry for 22 years under different roles (developer, architect, manager). By July last year, I started to dig into the 3D world for the first time and got hooked into it, it's become an exciting...

87: Never Give Up with Ji Hye Lee

September 15, 2020 04:00 - 46 minutes - 31.8 MB

This is the eighty-seventh episode of the GameDev.tv Community Podcast.  “There is such a long road ahead of you. Create a support group to turn to during hard times.” – Ji Hye Lee Ji Hye Lee is a Korean American Senior Concept Artist currently working at Unbroken Studios. She has worked in the game industry for more than 6 years. Her projects include the Call of Duty Black Ops Franchise, a cinematic for Valorant at Blur, VR, mobile game titles, and movie pitch work.  Unbroken Website: ht...

86: Accepting nothing less than my very best with Zoë Anderson

September 06, 2020 03:00 - 1 hour - 45.7 MB

This is the eighty-sixth episode of the GameDev.tv Community Podcast.  “I just want to smash this out of the park! I’ll accept nothing less than me doing that. I worked really hard.” - Zoë Anderson Zoë Anderson is a sound designer, podcast producer and journalist. She is Senior Editor of music site gigsoupmusic.com celebrates musical expression in all its forms, and helps aspiring writers to build a portfolio of work.  She currently hosts and produces the radio show T-One Presents on Tran...

85: Keep your passion going with Laxmi Khanolkar

August 31, 2020 01:00 - 1 hour - 44.1 MB

This is the eighty-fifth episode of the GameDev.tv Community Podcast.  “I never forgot my basics; what was taught to me.” -Laxmi Khanolkar Laxmi Khanolkar, CEO and Co-Founder, Apar Games, acted as catalyst in successfully building Apar Games as India’s leading game development company. With over 100 published titles, Apar Games has a vast range of clients cutting across world geographies from China to Europe and even USA.    With more than a decade of work experience, Laxmi is an accomplis...

84: Put Yourself Out There with Luis Quintero

August 25, 2020 00:00 - 1 hour - 43.2 MB

This is the eighty-fourth episode of the GameDev.tv Community Podcast.  “Instead of going to a party I went to sleep instead. I wanted to make sure I would wake up early to make music.” – Luis Quintero Luis Quintero (a.k.a Lufus) is 380K+ Spotify Streams Music Producer, Nintendo Switch Video Game Composer and Top 100 Podcast Editor. He has created music in the past as Bitonal Landscape, and gained over 1.5 Million Streams combining all music platforms. Luis’s Linkedin: https://www.linkedi...

83: Listen and Take it in with Liz Albl

August 18, 2020 22:00 - 54 minutes - 37.1 MB

This is the eighty-third episode of the GameDev.tv Community Podcast.  “Sometimes I feel like I’m writing when I’m just sitting around people and listening to them talk. You pick up on their phrases or how they said something. It speaks so much to who they are, their experience, and their character. Writing is thievery.”  – Liz Albl Liz has written for AAA titles including Assassin's Creed, Far Cry, Watch Dogs, and most recently, Ghost of Tsushima.  Sucker Punch Website: https://www.sucke...

82: Full-Life 3 with Aaron Stackpole

August 11, 2020 22:00 - 54 minutes - 37.4 MB

This is the eighty-second episode of the GameDev.tv Community Podcast.  “I wanna get behind the wires and do the thing myself.” – Aaron Stackpole Aaron Stackpole is an enterprise system engineer and passionate game developer, formerly professional and now indie, working on making WoW, because, of course he is. He talks about his time at Valve, working on Half-Life, and his historical perspective on how gaming has driven innovation in technology through the entire micro computer revolution....

81: Staying after class with Justin Scott Bieshaar

August 04, 2020 14:00 - 1 hour - 43.7 MB

This is the eighty-first episode of the GameDev.tv Community Podcast.  Justin Scott Bieshaar, a 24 years old Game Developer working for GamePoint in the Netherlands. He had had a tough youth, with a life changing injury, but gaining passion for programming while recovery has helped him a lot. Because the path I was forced to take and got through the things I had to go through. I started sharing my experiences to inspire and motivate. This brought me to today growing a community on Instagram...

80: Easy wins with Grant Abbitt

July 29, 2020 05:00 - 1 hour - 55.1 MB

This is the eightieth episode of the GameDev.tv Community Podcast.  Grant first started learning Blender back in the late 90’s. He ran a small film company and found the software ideal for some motion graphics work he needed. He went into teaching as a backup option for when the film work was not so regular. The teaching gradually took over, and he's now been teaching for around 15 years. He moved into teaching game design 6 years ago, which rekindled his excitement for 3D animation. He the...

79: Let's Design: Combat with Max Pears

July 22, 2020 04:00 - 1 hour - 52.8 MB

This is the seventy-ninth episode of the GameDev.tv Community Podcast.  Max Pears is a professional level designer, who is also the host of the Level Design Lobby and new author of Let’s Design: Combat. Inside these pages, aspiring level designers will find fantastic and great tips that will help to improve their level design. All of this insightful knowledge is presented in a digestible way so no matter your level in the industry you will be able to not only grasp but easily apply these ti...

78: Believe in your skills with Lee Davis

July 13, 2020 03:00 - 1 hour - 56.8 MB

This is the seventy-eighth episode of the GameDev.tv Community Podcast.  Lee Davis is a lead combat animator at Naughty Dog. He has worked for Naughty Dog for the past 11 years. He has worked on Uncharted 2: Drake’s Deception all the way to Last of Us Part II.  Unreal 4.22 C++ Course https://www.gamedev.tv/p/unreal-engine-c-developer-4-22-learn-c-and-make-video-games/?product_id=1319848&coupon_code=The_K_B&affcode=45216_dezckag6 Unity 3D Course: https://courses.gamedev.tv/p/complete-uni...

78: Believe in your skills with Lee Davis

July 13, 2020 03:00 - 1 hour - 56.8 MB

This is the seventy-eighth episode of the GameDev.tv Community Podcast.  Lee Davis is a lead combat animator at Naughty Dog. He has worked for Naughty Dog for the past 11 years. He has worked on Uncharted 2: Drake’s Deception all the way to Last of Us Part II. Lifetime Membership Limited One-Week Deal: https://www.gamedev.tv/p/lifetime-membership/?coupon_code=WOWZER&affcode=45216_dezckag6 Unreal 4.22 C++ Course https://www.gamedev.tv/p/unreal-engine-c-developer-4-22-learn-c-and-make-vid...

77: Constructing Narrative Writing with Ben Appleby-Dean

July 07, 2020 05:00 - 57 minutes - 39.3 MB

This is the seventy-seventh episode of the GameDev.tv Community Podcast.  Benjamin Appleby-Dean is a complex event sometimes mistaken for a freelance writer and game designer. They have previously released two fantasy novels (Lamplight and The Stickman's Legacy), and have just published their first game, A Squire's Tale, with Choice of Games. When recognizably human, they live in the North-East of England with their wife and a collection of dysfunctional animals. Lifetime Membership Limite...

76: Ben & Sam Unreal AMA

July 01, 2020 13:00 - 1 hour - 41.6 MB

This is the seventy-sixth episode of the GameDev.tv Community Podcast.  Instructor Ben Tristem and Sam Pattuzzi recorded an Unreal AMA where they answered student questions relating to Unreal. Lifetime Membership Limited One-Week Deal: https://www.gamedev.tv/p/lifetime-membership/?coupon_code=WOWZER&affcode=45216_dezckag6 Unreal 4.22 C++ Course https://www.gamedev.tv/p/unreal-engine-c-developer-4-22-learn-c-and-make-video-games/?product_id=1319848&coupon_code=The_K_B&affcode=45216_dezcka...

75: You Are Not Alone with Megan Zavala

June 22, 2020 19:00 - 1 hour - 51.1 MB

This is the seventy-fifth episode of the GameDev.tv Community Podcast.  Megan Zavala is a concept artist at Unbroken Studios. With two graphic designers for parents, Megan pursued her destiny as an artist from a young age. Despite her lifelong struggle with ADHD, she carefully crafted a career plan to reach her goals and break into the industry. After graduating from Laguna College of Art and Design, she landed her first freelance gigs supporting the teams at Blizzard Entertainment and Wave...

74: Consistent, Persistent and Motivated with Bartlomiej Waszak

June 16, 2020 19:00 - 1 hour - 46.8 MB

This is the seventy-fourth episode of the GameDev.tv Community Podcast.  Bartlomiej is a senior software engineer at Respawn Entertainment. He worked on multiple top-selling and award-winning games like Star Wars Jedi: Fallen Order, Assassin’s Creed Origins, Assassin’s Creed Syndicate, and Rainbow Six Siege. In the past, he was a lead programmer for such games as a first-person shooter Alien Rage and a mobile title I Must Run! – One of the winners at Nokia Calling All Innovators. He also cr...

73: Animating Through Life with Lauren Lehmann

June 10, 2020 17:00 - 1 hour - 41.8 MB

This is the seventy-third episode of the GameDev.tv Community Podcast.  Lauren loves animation and she enjoys exploring other forms of digital art as well. She is always on the lookout for fun creative collaborations and opportunities. Contact her any time!  Her email: [email protected] Lifetime Membership Limited One-Week Deal: https://www.gamedev.tv/p/lifetime-membership/?coupon_code=WOWZER&affcode=45216_dezckag6 Unreal 4.22 C++ Course https://www.gamedev.tv/p/unreal-engine-c...

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@steamdolls 1 Episode
@gormandev 1 Episode
@pictagor 1 Episode