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76. MDA: Games As Commodities? (Teaser)
Furidashi Game Design Academy
English - July 25, 2022 05:01 - 2 minutes - 1.36 MB - ★★★★★ - 3 ratingsVideo Games Leisure Education Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Previous Episode: 75. Mechanics, Dynamics, Aesthetics
Next Episode: 77. Narrative Delivery in Video Games
Lauryn and Nicholas return to the MDA (Mechanics, Dynamics, Aesthetics) framework to show how it was of a particular time and describes a game production process that may not be as useful in the current era.
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Lauryn: https://twitter.com/thelaurynash
Nicholas: https://twitter.com/academicality