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23. Level Design II - Revealing Mechanics (Teaser)
Furidashi Game Design Academy
English - June 14, 2021 05:01 - 2 minutes - 1.4 MB - ★★★★★ - 3 ratingsVideo Games Leisure Education Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Previous Episode: 22. Level Design I - Foundations
Next Episode: 24. Centering Writing in Final Fantasy 14
Lauryn and Nicholas go in depth with some of their favorite levels, past and present, to explore how level design can be used as a tool to show you the underlying systems in a game that normally stay hidden.
Unlock the full episode for $5 a month on Patreon: https://www.patreon.com/furidashi
Twitter: https://twitter.com/furidashipod
Lauryn: https://twitter.com/thelaurynash
Nicholas: https://twitter.com/uahsenaa