Functional Design in Clojure artwork

Functional Design in Clojure

113 episodes - English - Latest episode: about 2 months ago - ★★★★★ - 16 ratings

Each week, we discuss a software design problem and how we might solve it using functional principles and the Clojure programming language.

Technology Education How To tech software design functional clojure immutable geek nerd development nate
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Episodes

Episode 013: Connect the REPL

January 25, 2019 08:00 - 32 minutes - 44.3 MB

Nate continues to explore the REPL by gluing it to his editor to see what happens.

Episode 012: Embrace the REPL

January 18, 2019 08:00 - 25 minutes - 35.2 MB

Christoph complicated development by misunderstanding the REPL.

Episode 011: The Convention of Configuration

January 11, 2019 08:00 - 28 minutes - 39.7 MB

Nate is worried about the hardcoded credentials in the code.

Episode 010: From Mud to Bricks

January 04, 2019 08:00 - 28 minutes - 39.2 MB

Christoph can't stand the spaghetti mess in main. Time to refactor.

Episode 009: Channeling Re-Search

December 28, 2018 08:00 - 26 minutes - 36.9 MB

Nate can't decide what to watch on Twitter, and the app restarts are killing him.

Episode 008: Twitter, Plated

December 21, 2018 08:00 - 23 minutes - 31.9 MB

Christoph tries to figure out why Twitter stopped talking about Clojure.

Episode 007: Input Overflow

December 14, 2018 08:00 - 26 minutes - 36.6 MB

Nate just wants to print the tweets, but the input wants to take over.

Episode 006: All Wrapped Up in Twitter

December 07, 2018 08:00 - 25 minutes - 34.4 MB

Christoph tries to get a handle on his #clojure tweet-stream habit.

Episode 005: Tracking, for the Win

November 30, 2018 08:00 - 26 minutes - 36.3 MB

Nate tries to figure out who actually won this never-ending game of tic-tac-toe.

Episode 004: Atomic Curls

November 23, 2018 08:00 - 22 minutes - 31.1 MB

Christoph tries to make tic-tac-toe work over the Internet and discovers the power of the atom.

Episode 003: Tic-Tac-REPL

November 16, 2018 08:00 - 23 minutes - 31.9 MB

Nate tries to turn the tic-tac-toe game engine into a real application he can play with a friend.

Episode 002: Tic-Tac-Toe, State in a Row

November 09, 2018 08:00 - 20 minutes - 27.5 MB

Christoph tries to make tic-tac-toe and gets stuck on immutability.

Episode 001: Why, Oh Why?

November 02, 2018 08:00 - 13 minutes - 18.9 MB

Nate and Christoph try to figure out how to make a podcast.

Twitter Mentions

@clojuredesign 78 Episodes
@fetch 1 Episode