Lindsay and Steve talk with Steffen Baumgart, developer of the “Blood on the Clocktower” virtual town square, about how he developed the online interface for this social deduction game.

They talk about the game, and how Steffen translated it from in-person to online during the pandemic. They also discuss how its real time features were implemented, and how it handles UX interactions like animations.

Panel

Lindsay Wardell 
Steve Edwards

Guest

Steffen Baumgart

Sponsors

Dev Influencers Accelerator
Level Up | Devchat.tv

Links

Blood on the Clocktower Town Square
GitHub | bra1n/townsquare
Blood on the Clocktower
Blood on the Clocktower - Shut Up & Sit Down Review - YouTube
No Rolls Barred Play Trouble With Violets - Live on the July 2021 Megastream - YouTube
GitHub: Steffen ( bra1n )

Picks

Lindsay- Vue 3.2 Released!
Lindsay- Cult of the Clocktower
Steffen- Disco Elysium 
Steve- Tailwind UI E-Commerce 
Steve- standup.trex - Instagram

Contact Lindsay:

Twitter: Lindsay Wardell ( @lindsaykwardell )

Contact Steve:

Twitter: Steve Edwards ( @wonder95 )
GitHub: Steve Edwards ( wonder95 )
LinkedIn: Steve Edwards

Twitter Mentions