Building a Real-Time Game with Steffen Baumgart - VUE 161
Devchat.tv Episode Roundup
English - August 24, 2021 10:00 - 48 minutes - 56.9 MBHow To Education Business Careers programming javascript web framework development front end developer programmer internet node Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Lindsay and Steve talk with Steffen Baumgart, developer of the “Blood on the Clocktower” virtual town square, about how he developed the online interface for this social deduction game.
They talk about the game, and how Steffen translated it from in-person to online during the pandemic. They also discuss how its real time features were implemented, and how it handles UX interactions like animations.
Panel
Lindsay Wardell
Steve Edwards
Guest
Steffen Baumgart
Sponsors
Dev Influencers Accelerator
Level Up | Devchat.tv
Links
Blood on the Clocktower Town Square
GitHub | bra1n/townsquare
Blood on the Clocktower
Blood on the Clocktower - Shut Up & Sit Down Review - YouTube
No Rolls Barred Play Trouble With Violets - Live on the July 2021 Megastream - YouTube
GitHub: Steffen ( bra1n )
Picks
Lindsay- Vue 3.2 Released!
Lindsay- Cult of the Clocktower
Steffen- Disco Elysium
Steve- Tailwind UI E-Commerce
Steve- standup.trex - Instagram
Contact Lindsay:
Twitter: Lindsay Wardell ( @lindsaykwardell )
Contact Steve:
Twitter: Steve Edwards ( @wonder95 )
GitHub: Steve Edwards ( wonder95 )
LinkedIn: Steve Edwards