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Social Dynamics at the Table
Design Doc
English - July 13, 2018 17:09 - 42 minutes - ★★★★★ - 25 ratingsGames Leisure Education games rpg tabletop design Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
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A good GM can step up to manage social dynamics at the table. But in Questlandia 2, there is no GM, so the rules we write need to do that work. How can we keep the excitement and ideas flowing without leaving quieter players out of the fun?