How Indie Games Get Made artwork

How Indie Games Get Made

16 episodes - English - Latest episode: over 2 years ago - ★★★★★ - 1 rating

How Indie Games Get Made is a narrative nonfiction podcast that that tells the stories of people who make video games with limited resources.

Video Games Leisure indie games video game development indie game development independent development radio storytelling
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Episodes

Swimsanity

November 03, 2021 04:00 - 37 minutes - 25.7 MB

Two brothers. A lifelong dream of making video games for a living. This is the story of brothers Khalil and Ahmed Abdullah and how they weathered the uncertainties of game development, adapted to the changing dynamics of the industry and took a major leap of faith to complete Swimsanity, a passion project they started more than 10 years ago. How Indie Games Get Made is a narrative nonfiction podcast that tells the stories of how people make games with limited resources. Many thanks to liste...

Scarlet Hollow

October 12, 2020 10:00 - 57 minutes - 39.4 MB

A failed startup. An internet reality show. A major art project coming to an end. These were among the circumstances that led professional cartoonist Abby Howard and entrepreneur Tony Arias to embark on making a video game for their first time. This is the story of Black Tabby Games and the creation of Scarlet Hollow. How Indie Games Get Made is a narrative nonfiction podcast that demystifies how independent developers make video games with limited resources. Many thanks to listeners of Bos...

S1E1: Scarlet Hollow

October 12, 2020 10:00 - 57 minutes - 39.4 MB

A failed startup. An internet reality show. A major art project coming to an end. These were among the circumstances that led professional cartoonist Abby Howard and entrepreneur Tony Arias to embark on making a video game for their first time. This is the story of Black Tabby Games and the creation of Scarlet Hollow. How Indie Games Get Made is a narrative nonfiction podcast that demystifies how independent developers make video games with limited resources. Many thanks to listeners of Bos...

#6 The Deep End Games' Bill & Amanda Gardner

July 31, 2020 11:00 - 34 minutes - 23.7 MB

After a long hiatus, BosBattle is back for one final episode. But please stay subscribed! We are working on a new narrative nonfiction show about how indie games get made, and this feed will become the home of the new podcast when it launches. Read more about our plans for the new podcast and why there was a long hiatus at http://bosbattle.com. If you know a good story about someone who made or is making a game, please send story ideas for the new podcast to [email protected]. We are...

BosBattle: The Deep End Games' Bill & Amanda Gardner

July 31, 2020 11:00 - 34 minutes - 23.7 MB

This is an episode from BosBattle, the predecessor to How Indie Games Get Made. After a long hiatus, BosBattle is back for one final episode. But please stay subscribed! We are working on a new narrative nonfiction show about how indie games get made, and this feed will become the home of the new podcast when it launches. Read more about our plans for the new podcast and why there was a long hiatus at http://bosbattle.com. If you know a good story about someone who made or is making a gam...

BosBattle: MIT's T.L. Taylor

November 19, 2018 11:00 - 50 minutes - 23.2 MB

This is an episode from BosBattle, the predecessor to How Indie Games Get Made. MIT professor T.L. Taylor discusses her new book, "Watch Me Play: Twitch and the Rise of Game Live Streaming," what she has learned from studying esports, streaming and video games cultures for a living, how playing EverQuest led her to pursue video game academia and what role platforms should play in fostering inclusion and diversity in streaming. Subscribe to BosBattle's newsletter: http://bit.ly/bosbattle. ...

#5 MIT's T.L. Taylor

November 19, 2018 11:00 - 50 minutes - 23.2 MB

MIT professor T.L. Taylor discusses her new book, "Watch Me Play: Twitch and the Rise of Game Live Streaming," what she has learned from studying esports, streaming and video games cultures for a living, how playing EverQuest led her to pursue video game academia and what role platforms should play in fostering inclusion and diversity in streaming. Subscribe to BosBattle's newsletter: http://bit.ly/bosbattle. Music by Jesse Gertz: http://jessegertz.com/. Mastering by Kegan Zema: https://w...

#4 Proletariat Inc.'s Seth Sivak

October 15, 2018 04:00 - 45 minutes - 20.7 MB

Proletariat Inc. co-founder and CEO Seth Sivak discusses why his Boston indie studio decided to enter the saturated battle royale space with Spellbreak, how getting laid off at Zynga led him to form Proletariat, and what he learned from the studio's first two games that focused on mobile and streaming. Subscribe to BosBattle's newsletter: http://bit.ly/bosbattle. Music by Jesse Gertz: http://jessegertz.com/. Mastering by Kegan Zema: https://www.keganzema.com/. Recorded at PRX's Podcast G...

BosBattle: Proletariat Inc.'s Seth Sivak

October 15, 2018 04:00 - 45 minutes - 20.7 MB

This is an episode from BosBattle, the predecessor to How Indie Games Get Made. Proletariat Inc. co-founder and CEO Seth Sivak discusses why his Boston indie studio decided to enter the saturated battle royale space with Spellbreak, how getting laid off at Zynga led him to form Proletariat, and what he learned from the studio's first two games that focused on mobile and streaming. Subscribe to BosBattle's newsletter: http://bit.ly/bosbattle. Music by Jesse Gertz: http://jessegertz.com/. ...

#3 BostonFIG's Caroline Murphy & Oleg Brodskiy

September 19, 2018 04:00 - 50 minutes - 23.2 MB

Boston Festival of Indie Games organizers Caroline Murphy and Oleg Brodskiy discuss literal trash cosplay, small electrical fires and other early BostonFIG memories, as well as BostonFIG's new education initiatives and diversity in Boston's indie game scene. Subscribe to BosBattle's newsletter: http://bit.ly/bosbattle. Music by Jesse Gertz: http://jessegertz.com/. Mastering by Kegan Zema: https://www.keganzema.com/. Recorded at PRX's Podcast Garage in Allston: https://www.podcastgarage.o...

BosBattle: BostonFIG's Caroline Murphy & Oleg Brodskiy

September 19, 2018 04:00 - 50 minutes - 23.2 MB

This is an episode from BosBattle, the predecessor to How Indie Games Get Made. Boston Festival of Indie Games organizers Caroline Murphy and Oleg Brodskiy discuss literal trash cosplay, small electrical fires and other early BostonFIG memories, as well as BostonFIG's new education initiatives and diversity in Boston's indie game scene. Subscribe to BosBattle's newsletter: http://bit.ly/bosbattle. Music by Jesse Gertz: http://jessegertz.com/. Mastering by Kegan Zema: https://www.keganzem...

#2 The Molasses Flood's Gwen Frey & Forrest Dowling

September 18, 2018 04:00 - 50 minutes - 23 MB

Ex-Irrational Games employees Gwen Frey and Forrest Dowling talk about how BioShock influenced The Flame in the Flood, how they started The Molasses Flood and the triumphs and challenges of running an indie game studio. Subscribe to BosBattle's newsletter: http://bit.ly/bosbattle. Music by Jesse Gertz: http://jessegertz.com/. Mastering by Kegan Zema: https://www.keganzema.com/. Recorded at PRX's Podcast Garage in Allston: https://www.podcastgarage.org/.

BosBattle: The Molasses Flood's Gwen Frey & Forrest Dowling

September 18, 2018 04:00 - 50 minutes - 23 MB

This is an episode from BosBattle, the predecessor to How Indie Games Get Made. Ex-Irrational Games employees Gwen Frey and Forrest Dowling talk about how BioShock influenced The Flame in the Flood, how they started The Molasses Flood and the triumphs and challenges of running an indie game studio. Subscribe to BosBattle's newsletter: http://bit.ly/bosbattle. Music by Jesse Gertz: http://jessegertz.com/. Mastering by Kegan Zema: https://www.keganzema.com/. Recorded at PRX's Podcast Gara...

#1 Earplay's Jon Myers

September 17, 2018 04:00 - 54 minutes - 25 MB

Earplay's Jon Myers discusses what led him to the emerging field of interactive audio storytelling, how he ended up working with the team behind the popular Mr. Robot TV show and the unique design challenges associated with audio. Prior to starting Earplay, Myers worked as a writer and narrative designer for Disruptor Beam, Owlchemy Labs and Zynga Boston. Subscribe to BosBattle's newsletter: http://bit.ly/bosbattle. Music by Jesse Gertz: http://jessegertz.com/. Mastering by Kegan Zema: ht...

BosBattle: Earplay's Jon Myers

September 17, 2018 04:00 - 54 minutes - 25 MB

This is an episode from BosBattle, the predecessor to How Indie Games Get Made. Earplay's Jon Myers discusses what led him to the emerging field of interactive audio storytelling, how he ended up working with the team behind the popular Mr. Robot TV show and the unique design challenges associated with audio. Prior to starting Earplay, Myers worked as a writer and narrative designer for Disruptor Beam, Owlchemy Labs and Zynga Boston. Subscribe to BosBattle's newsletter: http://bit.ly/bosba...

BosBattle Trailer

September 09, 2018 04:00 - 51 seconds - 431 KB

This is the trailer for BosBattle, an interview show about Boston's video game industry launching on September 17, 2018. Subscribe now to get the first three episodes when we launch. Hosted by Dylan Martin and Stephanie MacDonald. Music by Jesse Gertz: https://www.jessegertz.com/. Learn more at http://bosbattle.com.