How Indie Games Get Made artwork

#2 The Molasses Flood's Gwen Frey & Forrest Dowling

How Indie Games Get Made

English - September 18, 2018 04:00 - 50 minutes - 23 MB - ★★★★★ - 1 rating
Video Games Leisure indie games video game development indie game development independent development radio storytelling Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed


Ex-Irrational Games employees Gwen Frey and Forrest Dowling talk about how BioShock influenced The Flame in the Flood, how they started The Molasses Flood and the triumphs and challenges of running an indie game studio.

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Music by Jesse Gertz: http://jessegertz.com/.

Mastering by Kegan Zema: https://www.keganzema.com/.

Recorded at PRX's Podcast Garage in Allston: https://www.podcastgarage.org/.