#2 The Molasses Flood's Gwen Frey & Forrest Dowling
How Indie Games Get Made
English - September 18, 2018 04:00 - 50 minutes - 23 MB - ★★★★★ - 1 ratingVideo Games Leisure indie games video game development indie game development independent development radio storytelling Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Previous Episode: #1 Earplay's Jon Myers
Next Episode: #3 BostonFIG's Caroline Murphy & Oleg Brodskiy
Ex-Irrational Games employees Gwen Frey and Forrest Dowling talk about how BioShock influenced The Flame in the Flood, how they started The Molasses Flood and the triumphs and challenges of running an indie game studio.
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Music by Jesse Gertz: http://jessegertz.com/.
Mastering by Kegan Zema: https://www.keganzema.com/.
Recorded at PRX's Podcast Garage in Allston: https://www.podcastgarage.org/.