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Why does Demon's Souls' opening work so well?

Gaming - The Podcast - January 11, 2022 05:00 - 46 minutes ★★★★★ - 1 rating
John and Stace discussing the opening hour(ish) of Demon's Souls: How does it work? Why does it work? What does it establish? How does it teach you? We recommend that you familiarise / refamiliarise with the opening of Demon's Souls before listening to this episode. Let us know your take on t...

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Why does Demon's Souls' opening work so well?

Gaming - The Podcast - January 11, 2022 05:00 - 46 minutes ★ - 1 rating
John and Stace discussing the opening hour(ish) of Demon's Souls: How does it work? Why does it work? What does it establish? How does it teach you? We recommend that you familiarise / refamiliarise with the opening of Demon's Souls before listening to this episode. Let us know your take on t...

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Video Game Resolutions 2022

Gaming - The Podcast - January 05, 2022 14:44 - 51 minutes ★★★★★ - 1 rating
John and Stace are back for 2022 with their resolutions for a new year in gaming, all which are likely to have been broken by March. Their picks range from attaining achievements in specific games to giving more attention to certain forms of games and from encorporating new forms of play to be...

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Video Game Resolutions 2022

Gaming - The Podcast - January 05, 2022 14:44 - 51 minutes ★ - 1 rating
John and Stace are back for 2022 with their resolutions for a new year in gaming, all which are likely to have been broken by March. Their picks range from attaining achievements in specific games to giving more attention to certain forms of games and from encorporating new forms of play to be...

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Game of the Year 2021

Gaming - The Podcast - December 21, 2021 04:00 - 1 hour ★★★★★ - 1 rating
John and Stace reveal their favourite games of the year. Will it be Deathloop or Loop Hero? Resident Evil Village or Psychonauts 2? Valheim or Death's Door? Full list of game of the year 2021 candidates: Psychonauts 2 Deathloop Resident Evil Village GTFO Death's Door Valheim Returnal ...

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Game of the Year 2021

Gaming - The Podcast - December 21, 2021 04:00 - 1 hour ★ - 1 rating
John and Stace reveal their favourite games of the year. Will it be Deathloop or Loop Hero? Resident Evil Village or Psychonauts 2? Valheim or Death's Door? Full list of game of the year 2021 candidates: Psychonauts 2 Deathloop Resident Evil Village GTFO Death's Door Valheim Returnal ...

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5 Essential Gaming Questions

Gaming - The Podcast - December 14, 2021 17:23 - 1 hour ★ - 1 rating
This week on Gaming: The Podcast John and Stace answer five questions that are often asked of them on social media: What is your favourite series? Which is the series that you've played the most? Which series would you love to see make a return? Which is the series you'd like to play but hav...

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5 Essential Gaming Questions

Gaming - The Podcast - December 14, 2021 17:23 - 1 hour ★★★★★ - 1 rating
This week on Gaming: The Podcast John and Stace answer five questions that are often asked of them on social media: What is your favourite series? Which is the series that you've played the most? Which series would you love to see make a return? Which is the series you'd like to play but hav...

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The Making of 20 Double Fine Years

Gaming - The Podcast - December 07, 2021 15:01 - 48 minutes ★ - 1 rating
This week on Gaming: The Podcast John and Stace are joined by designed Richard Cowan and Double Fine's James 'Spaff' Spafford to discuss the making of 20 Double Fine Years, our book celebrating the history, games, people and creativity of Double Fine Productions. We talk about the origins and r...

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The Making of 20 Double Fine Years

Gaming - The Podcast - December 07, 2021 15:01 - 48 minutes ★★★★★ - 1 rating
This week on Gaming: The Podcast John and Stace are joined by designed Richard Cowan and Double Fine's James 'Spaff' Spafford to discuss the making of 20 Double Fine Years, our book celebrating the history, games, people and creativity of Double Fine Productions. We talk about the origins and r...

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Death's Door: Peace Through Combat & Exploration

Gaming - The Podcast - November 16, 2021 18:03 - 50 minutes ★ - 1 rating
This week on Gaming: The Podcast John and Stace discuss the way in which Acid Nerve's Death's Door using its design of exploration and combat to create an atmosphere of peace in a harsh, unforgiving world. Gaming: The Podcast is released every Tuesday and is bought to you by Indie By Design, cr...

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Death's Door: Peace Through Combat & Exploration

Gaming - The Podcast - November 16, 2021 18:03 - 50 minutes ★★★★★ - 1 rating
This week on Gaming: The Podcast John and Stace discuss the way in which Acid Nerve's Death's Door using its design of exploration and combat to create an atmosphere of peace in a harsh, unforgiving world. Gaming: The Podcast is released every Tuesday and is bought to you by Indie By Design, cr...

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Metal Gear Solid 2's Tanker: The quintessential MGS sequence?

Gaming - The Podcast - November 09, 2021 16:58 - 46 minutes ★ - 1 rating
Its the final part of our Metal Gear Solid trilogy, in which John and Stace discuss the qualities, themes and design of Metal Gear Solid 2's opening Tanker sequence. Has there been a better opening to video game sequel? Points of discussion include expecation/ hype versus delivery, foreshadowin...

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Metal Gear Solid 2's Tanker: The quintessential MGS sequence?

Gaming - The Podcast - November 09, 2021 16:58 - 46 minutes ★★★★★ - 1 rating
Its the final part of our Metal Gear Solid trilogy, in which John and Stace discuss the qualities, themes and design of Metal Gear Solid 2's opening Tanker sequence. Has there been a better opening to video game sequel? Points of discussion include expecation/ hype versus delivery, foreshadowin...

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Why do we love Metal Gear Solid's Shadow Moses facility?

Gaming - The Podcast - November 02, 2021 16:11 - 40 minutes ★ - 1 rating
Welcome to the second episode in Metal Gear Solid podcast trilogy. This week John and Stace focus on Metal Gear Solid 1's Shadow Moses facility location and how it has come to occupy such a revered place in the history of great video game settings. The space is a triumph of both level design an...

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Why do we love Metal Gear Solid's Shadow Moses facility?

Gaming - The Podcast - November 02, 2021 16:11 - 40 minutes ★★★★★ - 1 rating
Welcome to the second episode in Metal Gear Solid podcast trilogy. This week John and Stace focus on Metal Gear Solid 1's Shadow Moses facility location and how it has come to occupy such a revered place in the history of great video game settings. The space is a triumph of both level design an...

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The Genius of Metal Gear Solid's Opening

Gaming - The Podcast - October 26, 2021 04:00 - 40 minutes ★★★★★ - 1 rating
Where does Metal Gear Solid rank in the history of great video game opening sequences? This week John and Stace discuss the opening hour of the original Metal Gear Solid (1998), from the initial cut-scene to the Revolver Ocelot boss fight. The sequence is a masterclass of game design, narrative...

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The Genius of Metal Gear Solid's Opening

Gaming - The Podcast - October 26, 2021 04:00 - 40 minutes ★ - 1 rating
Where does Metal Gear Solid rank in the history of great video game opening sequences? This week John and Stace discuss the opening hour of the original Metal Gear Solid (1998), from the initial cut-scene to the Revolver Ocelot boss fight. The sequence is a masterclass of game design, narrative...

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What's the best weapon in gaming?

Gaming - The Podcast - October 20, 2021 12:39 - 34 minutes ★ - 1 rating
This week John Robertson and Stace Harman discuss what makes a great video game weapon and talk through some of their favourite examples. Does a great weapon need to make sense within the world it exists? Does it need to play a role in the narrative? Does it need to be unique? Should it involve...

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What's the best weapon in gaming?

Gaming - The Podcast - October 20, 2021 12:39 - 34 minutes ★★★★★ - 1 rating
This week John Robertson and Stace Harman discuss what makes a great video game weapon and talk through some of their favourite examples. Does a great weapon need to make sense within the world it exists? Does it need to play a role in the narrative? Does it need to be unique? Should it involve...

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Back 4 Blood

Gaming - The Podcast - October 12, 2021 15:28 - 40 minutes ★ - 1 rating
This week on Gaming: The Podcast we're talking Back 4 Blood, Turtle Rock's spiritual successor to Left 4 Dead. John Robertson and Stace Harman discuss where it sits in relation to Left 4 Dead's legacy, how well it balances its carnage, the nature of its progression and deck building systems and...

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Back 4 Blood

Gaming - The Podcast - October 12, 2021 15:28 - 40 minutes ★★★★★ - 1 rating
This week on Gaming: The Podcast we're talking Back 4 Blood, Turtle Rock's spiritual successor to Left 4 Dead. John Robertson and Stace Harman discuss where it sits in relation to Left 4 Dead's legacy, how well it balances its carnage, the nature of its progression and deck building systems and...

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What We've Been Playing - September 2021

Gaming - The Podcast - October 05, 2021 04:00 - 40 minutes ★ - 1 rating
This month we're talking about two very different RPGs in New World and NEO: The World Ends With You. How does John think Amazon's brand new MMO, New World, is looking in its first week on full release? How exactly has NEO: The World Ends With You won over Stace, who is usually indifferent to ...

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What We've Been Playing - September 2021

Gaming - The Podcast - October 05, 2021 04:00 - 40 minutes ★★★★★ - 1 rating
This month we're talking about two very different RPGs in New World and NEO: The World Ends With You. How does John think Amazon's brand new MMO, New World, is looking in its first week on full release? How exactly has NEO: The World Ends With You won over Stace, who is usually indifferent to ...

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Diablo 2 Resurrected - Is it relevant for new players?

Gaming - The Podcast - September 28, 2021 04:00 - 37 minutes ★ - 1 rating
Diablo 2: Resurrected is the topic of discussion on this week's Gaming: The Podcast, with John coming to the game as a new player and Stace having a perspective gained from having played the original release in 2000. We discuss whether or not the game is relevant and meaningful for those player...

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Diablo 2 Resurrected - Is it relevant for new players?

Gaming - The Podcast - September 28, 2021 04:00 - 37 minutes ★★★★★ - 1 rating
Diablo 2: Resurrected is the topic of discussion on this week's Gaming: The Podcast, with John coming to the game as a new player and Stace having a perspective gained from having played the original release in 2000. We discuss whether or not the game is relevant and meaningful for those player...

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Deathloop: How has Arkane improved on Dishonored?

Gaming - The Podcast - September 21, 2021 04:00 - 39 minutes ★ - 1 rating
How has Arkane Studios evolved their ideas and mechanics to make Deathloop a better game than Dishonored? In this week's Gaming: The Podcast John Robertson and Stace Harman discuss Arkane Studios' Deathloop; How does it combined stealth and action gameplay? What interesting things does it do wi...

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Deathloop: How has Arkane improved on Dishonored?

Gaming - The Podcast - September 21, 2021 04:00 - 39 minutes ★★★★★ - 1 rating
How has Arkane Studios evolved their ideas and mechanics to make Deathloop a better game than Dishonored? In this week's Gaming: The Podcast John Robertson and Stace Harman discuss Arkane Studios' Deathloop; How does it combined stealth and action gameplay? What interesting things does it do wi...

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Best video game settings & locations

Gaming - The Podcast - September 14, 2021 04:00 - 42 minutes ★ - 1 rating
On this episode of Gaming: The Podcast we discuss and put forward the best video game settings and locations. Are there any concepts for settings that make us more interested in a game even if we know nothing more about it? What is it about some settings and locations that make them immediatel...

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Best video game settings & locations

Gaming - The Podcast - September 14, 2021 04:00 - 42 minutes ★★★★★ - 1 rating
On this episode of Gaming: The Podcast we discuss and put forward the best video game settings and locations. Are there any concepts for settings that make us more interested in a game even if we know nothing more about it? What is it about some settings and locations that make them immediatel...