Waypoint Radio artwork

Waypoint Radio

857 episodes - English - Latest episode: about 1 year ago - ★★★★★ - 1.9K ratings

What's good, Internet? Join Waypoint's Rob Zacny, Patrick Klepek, Renata Price, Natalie Watson, and Ricardo Contreras two times a week, as they break down the biggest stories in video games, talk about their favorite media, and unfairly compare everything to Dark Souls.

Hosted on Acast. See acast.com/privacy for more information.

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Episodes

Episode 53: Space Justice Warriors

April 03, 2017 22:28 - 1 hour - 35.8 MB

Austin Walker decided to return to Stellaris this weekend, hoping to lead his bird society to the heights of galactic civilization, but when a space anomaly shows up, things go bad, leading to Danielle Riendeau and Patrick Klepek to nod, sigh, and wonder how things might have been different. Elsewhere, I talk about my fear of sea spiders in the underwater horror game Narcosis, and we return to The Question Bucket to ruminate on why some games have a backlash after they're released. Hosted o...

Episode 52: Knee-Deep in the Grimoire

March 31, 2017 21:49 - 43 minutes - 25.5 MB

The people of Waypoint have Strong Feelings about Destiny, so we convened Editor-in-Chief Austin Walker, Managing Editor Danielle Riendeau, Senior Editor Rob Zacny, and Senior Reporter Patrick Klepek to work through them. If you're a fan of hearing people talk about lore, do we have the podcast for you! We spend most of the time talking about Destiny 2, but worry not, The Question Bucket will return next week. Hosted on Acast. See acast.com/privacy for more information.

Episode 51: The Gang Gets Racist

March 27, 2017 22:20 - 45 minutes - 26.6 MB

You’ve already finished The Legend of Zelda: Breath of the Wild, right? And completed the main quest for Mass Effect: Andromeda? You know that Persona 5 is next week, right? With Editor-in-Chief Austin Walker coughing up a lung, Senior Reporter Patrick Klepek, and Managing Editor Danielle Riendeau picked up the slack on the podcast today. After spending 40 hours finishing up Nier, Patrick is unwilling to let the podcast move on before he makes the case for why it’s one of the best games th...

Episode 50: Your Favorite Game Is Bad, Actually

March 24, 2017 22:36 - 27 minutes - 16.2 MB

After a series of technical hiccups, we finally managed to record a podcast today—albeit one that's shorter than usual—for our celebratory 50th episode. Prompted by a letter from a listener who couldn't get into The Witcher 3...wait, there are people who can't get into The Witcher 3? Editor-in-Chief Austin Walker, Senior Reporter Patrick Klepek, and Managing Editor Danielle Riendeau, all avid fans of The Witcher 3, instead came up with games we couldn't get into, despite the rest of the wo...

Episode 49: MIA Culpa

March 20, 2017 22:08 - 1 hour - 36.8 MB

After a weekend where people proved, once again, that they can't be trusted with the Internet, a podcast was the only way for us to make sense of what happened. Though Editor-in-Chief Austin Walker ran down his initial thoughts on Mass Effect: Andromeda on Friday, he was restricted from talking beyond the first few hours. That's no longer true! While giving us an update on his note-quite-enthusiast adventures in space, Managing Editor Danielle Riendeau and Senior Reporter Patrick Klepek sp...

Episode 48: Oh Boy, Oh Gosh, We Gonna Need a Sequel for This

March 17, 2017 21:17 - 48 minutes - 28.3 MB

There are few franchises that made as much impact last generation as Mass Effect, which may help explain why there's so much anxiety over Mass Effect: Andromeda. Both Editor-in-Chief Austin Walker and Managing Editor Danielle Riendeau have been playing (or watching someone play) Andromeda, while Senior Reporter Patrick Klepek has been watching, with some horror, as the Internet tear the game to shreds. Beyond impressions of Andromeda, we discussed our long history with the series, why ther...

Episode 47: Calm Before the (Snow) Storm

March 13, 2017 23:23 - 1 hour - 50.5 MB

There’s never been a more perfect time to have too many games, given that part of the country may very well be buried under several feet of snow tomorrow. It’s our fullest cast yet, with Social Editor Danika Harrod, Editor-in-Chief Austin Walker, Managing Editor Danielle Riendeau together to talk about their time at PAX East, while Senior Reporter Patrick Klepek and Senior Editor Rob Zacny hop on to chat Breath of the Wild, Nier Automata, tabletop war games, and pluck from The Question Buc...

Episode 46: Meet the Zacnys

March 10, 2017 23:13 - 1 hour - 39.1 MB

As thousands descend on Boston for PAX East, including a number of folks from Waypoint, don’t think that means we’d leave you hanging without a new podcast. Managing Editor Danielle Riendeau, Editor-in-Chief Austin Wallker, and Waypoint’s latest band member, Senior Editor Rob Zacny, managed to huddle around the mics. On today’s episode, they enrolled in Rob Zacny 101 to learn more about him, discussed what other games might learn from Breath of the Wild, and got a little dirty with The Que...

Episode 45: Link N' Build

March 06, 2017 23:43 - 54 minutes - 31.1 MB

Last week was particularly exciting in video game land, with the Game Developer's Conference and the launch of Nintendo's brand new Switch console. Social Editor Danika Harrod joins Editor in Chief Austin Walker, Senior Reporter Patrick Klepek, and myself for a discussion of Tacoma and other indie delights Danika saw on the show floor. There were snakes! The discussion turns towards Breath of the Wild, which every non-Danika person on staff is currently playing, loving, and sweating over c...

Episode 44: Austin Shrugged

March 03, 2017 23:39 - 1 hour - 40.2 MB

As thousands of Nintendo fans nervously smash F5 on their Amazon order windows, hoping their machines show up, Waypoint Radio squeezed in a podcast. At this point, both Editor-in-Chief Austin Walker and Managing Editor Danielle Riendeau have managed to put some time into The Legend of Zelda: Breath of the Wild, while Senior Reporter Patrick Klepek is left to wonder when there will be a knock at the door. (There was, thankfully.) Besides Zelda, we share general Switch impressions, and use T...

Bonus Pod: ‘Breath of the Wild’ is the Zelda Adventure I've Always Wanted

March 02, 2017 21:42 - 15 minutes - 13.8 MB

Today's the day that critics get to weigh in on the Nintendo Switch's biggest launch title, The Legend of Zelda: Breath of the Wild. Because we know that a lot of our listeners primarily get their Waypoint #content via this podcast, we decided to offer an audio version of Austin Walker's take on the game!  If you'd like to read along or share this with a friend, you can head to waypoint.vice.com and find the full story there. As always, interaction with you is a big part of this new podcas...

Episode 43: Don't Link and Drive

February 27, 2017 23:21 - 43 minutes - 25.7 MB

We're just days away from Nintendo launching their new console, but the rest of video games haven't gotten out of the way; instead, we're still drowning. Editor-in-Chief Austin Walker is back, as is Managing Editor Danielle Riendeau and Senior Reporter Patrick Klepek. We kick things off with Get Out, the breakout horror debut from Jordan Peele—yes, of Key and Peele. There aren't any spoilers; it's a discussion about tone. Elsewhere, we all spent a few hours with Night in the Woods, a trip ...

Episode 42: Thirst of the Wild

February 24, 2017 22:04 - 1 hour - 122 MB

A week from now, Nintendo will not only launch a new console, but a brand-new Zelda game, one that’s promised big changes for a franchise that’s been looking for new directions. Though Editor-in-Chief Austin Walker is technically still on vacation, he’s returned to taunt Senior Reporter Patrick Klepek with a copy of Breath of the Wild, and impressions of his hours with the game—at least, as much as Nintendo’s strict embargo will let him. We also dive deeper into our impressions of Horizon:...

Episode 41: Dark Joels

February 20, 2017 15:00 - 40 minutes - 24 MB

Even though we're taking the day off, that can't stop the podcast, especially since we're finally allowed to talk about our time with Horizon: Zero Dawn. Editor-in-Chief Austin Walker is still on vacation, but Senior Reporter Patrick Klepek is holding down the fort with Managing Editor Danielle Riendeau and Group Publisher Joel Fowler. (Group Publisher means he helps manage the site and deal with boring stuff like money.) Besides discussing Horizon: Zero Dawn, we celebrate Joel finally bea...

Episode 40: A Big Round Wet McMuffin

February 17, 2017 22:05 - 30 minutes - 17.8 MB

Since many of the games we're playing right now can't be talked about until embargoes lift, we had to look for different topics of conversation. With Editor-in-Chief Austin Walker on vacation (if you're reading this, Austin, that's not what people do on vacation), Social Editor Danika "Definitely Knows How to Write a Poem" Harrod joined Senior Reporter Patrick Klepek and Managing Editor Danielle Riendeau to discuss recent events with YouTube personality PewDiePie, why I'm interviewing folk...

Episode 39: Windy City Politics

February 14, 2017 00:30 - 56 minutes - 33.1 MB

Not every video game comes together the way you'd want, and the best of intentions can end up being exactly that: intentions. That feeling drove a lot of conversation today on the podcast. Over the weekend, Editor-in-Chief Austin Walker and Senior Reporter Patrick Klepek spent time with We Are Chicago, a narrative-driven game hoping to illustrate the racial and socioeconomic struggles of African-Americans living in the South Side of Chicago, an area tragically known for its violence and cr...

Episode 38: Pagolda Industries

February 11, 2017 00:23 - 54 minutes - 31.6 MB

If you get Senior Reporter Patrick Kelpek and Editor-in-Chief Austin Walker in a room, Souls talk is gonna happen. We might end up fighting over the merits of Dark Souls 2 longer than one should, but that's the way it is. All this Souls talk was spurred by Managing Editor Danielle Riendeau discussing her time with Nioh, which prompted a much longer breakdown and analysis of the core DNA behind a Souls game, and whether we can come up with a collective definition for the genre. We also dip ...

Episode 37: Mobile Suit Gamer

February 06, 2017 22:44 - 1 hour - 36.6 MB

The Super Bowl was this weekend, and while a just universe would have allowed a team other than the New England Patriots to win for once, 2017 has shown that world is not ours. Congrats, Patriots fans. You won another one.  Back in the world of podcasts, Managing Editor Danielle Riendeau was battling sickness this morning, so Social Editor Danika Harrod joined Senior Reporter Patrick Klepek and Editor-in-Chief Austin Walker to give an update on the search for Donnel in Fire Emblem: Heroes,...

Episode 36: Deep Horny Subworld

February 03, 2017 22:21 - 1 hour - 36 MB

We made it through January, y’all. That might seem like much, but we’ve gotta start somewhere. Fortunately, your reward is an avalanche of new games to play. Editor-in-Chief Austin Walker returns  to the podcast, after playing several hours of ​​Horizon: Zero Dawn earlier this week. We talked about entering the land of robot dinosaurs with Senior Reporter Patrick Klepek and Managing Editor Danielle Riendeau, before breaking down initial impressions of the Dark Souls-inspired Nioh, breaking...

Episode 35: Hot Masked Robot-on-Robot Action

January 30, 2017 23:02 - 51 minutes - 30.2 MB

After a politically tumultuous weekend, one must find solace elsewhere. You know, like talking about how Senior Reporter Patrick Klepek was able to help a dominatrix find the will to punish her clients in Yakuza 0. And that's not even the weirdest thing... Editor-in-Chief Austin Walker is not with us today—he should be back on Friday—but we didn't skip a beat; we found a great replacement to join Patrick and Managing Editor Danielle Riendeau: game critic and Overwatch fanatic Nico Deyo. (S...

Episode 34: Punching the Gator

January 27, 2017 23:59 - 54 minutes - 31.3 MB

It's been a soggy, gray week here in Brooklyn, but all those clouds mean that it's been a fantastic time stay in and to play video games.  Waypoint managing editor Danielle Riendeau has been boxing her way up the rankings in Punch Club​, Editor-in-Chief Austin Walker's has dug into the difficult police work of ​Swat 4​, and Patrick Klepek—well, Patrick is playing the best game of them all: vacation. In his stead is ​Waypoint Radio's producer, Tim Barnes, who hasn't played a game since Jedi...

Episode 33: The Worst First Impression

January 23, 2017 22:42 - 41 minutes - 24.6 MB

If real-life news is bumming you out, it's a good time to be a video game fan; what's usually a slow period has quickly turned into an avalanche of great releases. After spending the last week diving into Resident Evil 7 in VR, senior reporter Patrick Klepek hopped on the microphones with Editor-in-Chief Austin Walker and Managing Editor Danielle Riendeau to discuss Capcom's successful return to survival horror's roots. Later, we examined the surprising ways Gravity Rush 2 uses class to te...

Episode 32: Dawn of the Final Day

January 20, 2017 23:02 - 1 hour - 40.4 MB

Today, Donald Trump was sworn in as President. For the time being, at least, this is the new reality. Because of that, it felt fitting to podcast about politics again. On Monday's podcast, we couldn't get through the swampy bucket of questions people had submitted, so we're getting dirty again. After watching Trump take the oath, Editor-in-Chief Austin Walker, Managing Editor Danielle Riendeau, and myself decided to strap on some microphones to dive back in. And though Trump is on our mind...

Episode 31: The Political One

January 16, 2017 18:45 - 47 minutes - 44.2 MB

This is not where many of us expected to be in early 2017, but here we are. In just a few days, a man who openly questioned the legitimacy of our nation’s first black President, Donald Trump, will take the oath of office. As you can imagine, this has weighed on us at Waypoint. Rather than keep those thoughts and anxieties private, we decided to open up. Last week, we asked you so submit questions for the podcast, questions that examined our relationship with politics. This doesn’t just mea...

Episode 30: New Donk City

January 14, 2017 01:19 - 1 hour - 58.1 MB

The slow start to 2017 is coming an end, with Nintendo unveiling price, release date, and other super important details for its new home console, Switch. You can catch up on everything over here. Plus, Managing Editor Danielle Riendeau and Editor-in-Chief Austin Walker had a chance to go hands-on with the machine! On the podcast, we talk through our reactions to everything Nintendo's announced, and I try to hold back my jealousy that other people have played Switch. I'll just have to watc...

Bonus Episode: Chatting About 'Mafia 3' with Fullbright's Steve Gaynor

January 11, 2017 16:00 - 1 hour - 41.9 MB

With its clever narrative framing device, a collection of fantastic acting performances, and a deeply expressive combat model, Hanger 13's Mafia 3 wound up being one of the biggest surprises of 2016. At least that's what I, Waypoint Editor-in-Chief Austin Walker, and Fullbright co-founder Steve Gaynor believe. Since we we hadn't yet had our fill of talking about the game, we decided to record a little bonus podcast where we could talk to our heart's content about the game. And uh, spoiler ...

Episode 29: Witcher Wednesdays

January 09, 2017 22:51 - 47 minutes - 28.1 MB

Yes, yes, it’s Monday, but hey—podcast! Unfortunately, Managing Editor Danielle Riendeau is sick, which means it’s just me and Editor-in-Chief Austin Walker holding down the podcast fort. We check in with Austin about how he’s 35 hours into The Witcher 3 but not anywhere near the end, discuss how CD Projekt RED does world building in subtle ways, tease our upcoming impressions of Gravity Rush 2, dig into the surprising approach to developing Frog Fractions 2, and dig back into The Question...

Episode 28: That's Mr. Regal to You

January 07, 2017 00:18 - 57 minutes - 33.6 MB

It's official: Managing Editor Danielle Riendeau and Editor-in-Chief Austin Walker have until the release of Cyberpunk 2077 to finish The Witcher 3. That still may not be enough time. Yep, we're still talking about a game from 2015! (One that I managed to finish that year, mind you.) But that's just how Waypoint rolls. As we stretch our legs into 2017, I talk about my time with Let It Die, Danielle gives us the low down on "real" wrestling, we all mull how to tackle finishing lengthy games...

Episode 27: Occasionally the Dragon Gives Back

January 02, 2017 22:41 - 1 hour - 45 MB

Happy New Year, from your friends at Waypoint Radio! Today, Waypoint Editor-in-Chief Austin Walker and Social Editor Danika Harrod join me in a discussion of games that just barely slipped our top ten lists this year, along with Danika's top picks of 2016. We all have strong opinions about The Last Guardian, games that hit us right there, and the value of fanfiction, with a nice dip into the question bucket for our first taste of reader mail in 2017.   Hosted on Acast. See acast.com/p...

Episode 26: Go Home, 2016

December 30, 2016 18:28 - 1 hour - 56.9 MB

It's time to say goodbye to 2016, and to do that,  Managing Editor Danielle Riendeau, Editor-in-Chief Austin Walker, Senior Editor Mike Diver, and myself grabbed our microphones to talk about the past year in games. Turns out there were a lot of good ones released in 2016! This isn't a traditional game of the year podcast. Waypoint, as a site, isn't coming up with an overall top 10 list. Instead, each writer has their own list of games, better reflecting the different stuff we all played t...

Episode 25: Merry Question Bucketmas

December 26, 2016 13:00 - 1 hour - 36.8 MB

When you're reading this, I'll hopefully be slumped over on the couch, a holiday drink in hand, doing something productive, like trying to beat Area X in Rez. That's because we're technically off this week, but since we love you, we recorded two podcasts before departing for break. Today's podcast features Managing Editor Danielle Riendeau, Editor-in-Chief Austin Walker, and myself doing what needs to be done: cleaning up The Question Bucket. It's sloppy in there, you know? We don't usuall...

Episode 24: All The D (ft. Lu Bu)

December 23, 2016 19:50 - 54 minutes - 50.5 MB

The year is almost over, folks. And while the crew at Waypoint is scrambling to finish up all of their work, especially for our upcoming game of the year features, we managed to podcast. Managing Editor Danielle Riendeau returned for this episode, who once again joins me and Editor-in-Chief Austin Walker. Beyond giving an update on my ongoing frozen outlet crisis, Austin talks about his hours with Dragon Quest Builders, I explain what a USPS shipment page has to do with the reveal of Frog ...

Episode 23: Game of the Year 2017, Starring Mario

December 19, 2016 23:22 - 1 hour - 36.1 MB

It’s our last week in the office—or in my case, a room in my house with a desk—which means it’s time to start figuring out what our favorite games of the year are. That involves using every spare minute to spend time with games we loved and games we might have missed out on. Managing Editor Danielle Riendeau isn’t with us for this episode, so it’s back to basics with Waypoint Radio: me and Editor-in-Chief Austin Walker. We try and figure out what happened in Final Fantasy XV, whether Austi...

Episode 22: Avatar: The Mobile Game

December 16, 2016 20:44 - 42 minutes - 25.2 MB

As chilly temperatures descend on much of the United States, it's a good time to sit inside and just listen to a podcast. Thankfully, we've got what you need. We've got that podcast for you. Though Managing Editor Danielle Riendeau has left us for a brief vacation, social editor Danika Harrad joins me and Editor-in-Chief Austin Walker to, yes, talk about Avatar: The Mobile Game, our first impressions of Super Mario Run, the release of Nintendo Switch patents, and dip into The Question Buck...

Episode 21: There Are Other Shotguns

December 12, 2016 23:16 - 47 minutes - 27.8 MB

Is it possible that we're finally getting a week without the release of a major game? Though some on staff might argue the release of Nitroplus Blasterz: Heroines Infinite Duel has been the reason to slog through the rest of 2016, most of us can probably take a breather here. To kick off the week, Editor-In-Chief Austin Walker, myself, and Managing Editor Danielle Riendeau huddled around the warmth of microphones to discuss my closing hours with Final Fantasy XV, gaming franchises that we'...

Episode 20: People-Sized People, Robot-Sized Robots

December 09, 2016 23:30 - 46 minutes - 26.8 MB

Look, take a breath. It's Friday. I know, it took a long time for Friday to arrive, and it'd be nice if Friday just gave you a heads up that it was going to be late, but look: Friday's here, and Friday means it's time for another episode of Waypoint Radio, too. See? Everything's great, everything's fine. As always, Editor-In-Chief Austin Walker, myself, and Managing Editor Danielle Riendeau got together to discuss the week's news (Danielle got to interview Shigeru Miyamoto!), what we've be...

Episode 19: Uncle Death

December 05, 2016 23:24 - 35 minutes - 41.3 MB

Warning: This episode's audio is a little messed up. We'll be good to go next episode! Thanks for your patience. Even though our video game backlogs are already intense, 2016 does not give a damn; as of this week, the latest game from Ico and Shadow of the Colossus designer Fumito Ueda, The Last Guardian, has arrived. I’m sure you’ve all beaten Final Fantasy XV by now, right?! (I'm only 10 hours in...oops.) To discuss Ueda’s latest (and more), Editor-In-Chief Austin Walker, myself, and M...

Episode 18: The Keighleys

December 02, 2016 23:13 - 55 minutes - 32.6 MB

Love 'em or hate 'em, there's a reason so many of us watch Geoff Keighley's awards show every year. In addition to the trailers for some of the biggest games, you can never be quite sure what you're in for. Sometimes it's a trainwreck, and other times it's genuinely moving! This year's watchers included Editor-In-Chief Austin Walker, myself, and Managing Editor Danielle Riendeau. After reacting to Nolan North's decision to get passive aggressive about the voice actors strike and Hideo Koji...

Episode 17: Austin Walker XV

November 28, 2016 23:04 - 55 minutes - 32.4 MB

Chances are your 2016 backlog is getting a little intense, but it's about to get even longer, with Square Enix preparing to release their long-anticipated Final Fantasy sequel, Watch Dogs 2 hitting PC, and The Last Guardian hitting next week. Feel free to slow down, video games. We're in this together, though, and that includes Editor-In-Chief Austin Walker, myself, and Managing Editor Danielle Riendeau. On this episode, we discuss experiences with JRPGs, Austin's first hours with Final Fa...

Episode 16: Deep In That Question Bucket

November 25, 2016 13:00 - 1 hour - 42 MB

Surviving Thanksgiving is no easy feat. If you’re reading this, you did it! (Hopefully that awkward conversation with the uncle who voted for Trump went okay. Good job.) Give yourself a pat on the back, and know that a reward is on the way: another edition of Waypoint Radio. Editor-In-Chief Austin Walker, myself, and Managing Editor Danielle Riendeau recorded this in advance, so we decided to slap on some gloves and reach into The Question Bucket. If you sent a questions months ago, don’t ...

Bonus Pod: Breaking Down Our Sleeping Dogs 2 Story

November 22, 2016 17:01 - 22 minutes - 21.6 MB

Though our regular Monday episode of Waypoint Radio went live last night, we recorded a special bonus podcast, as well, where we break down today’s big investigation into Sleeping Dogs 2. If you missed our story on the now-abandoned plans for a sequel to one of gaming’s cult classics, read up on it before listening to a discussion between myself, Editor-In-Chief Austin Walker, and Managing Editor Danielle Riendeau. Hosted on Acast. See acast.com/privacy for more information.

Episode 15: WaypointPlus Blasterz

November 22, 2016 00:42 - 55 minutes - 51.7 MB

As we prepare for having a few days off later this week, you'll have to forgive us for delivering the podcast later than usual! Thankfully, though, it means you'll have access to an hour of the group dipping into The Question Bucket on Friday, as everyone nurses their food hangovers. But on today's episode, Editor-In-Chief Austin Walker, myself, and Managing Editor Danielle Riendeau discussed our experiences as Emily Kaldwin in Dishonored 2, why two Nintendo fan games have disappeared from...

Episode 14: The Sigil Master

November 18, 2016 23:07 - 50 minutes - 29.5 MB

The world still turns, the sun still rises, and we’re still podcasting. In fact, games are so busy right now that we’re having to push discussions back because there’s just so much going on. If you’re looking for us to dig into Dishonored 2, that’ll have to wait until Monday (sorry!), but on this week’s podcast, editor-in-chief Austin Walker, myself, and Managing Editor Danielle Riendeau​ discuss how we became active participants in the Frog Fractions 2 ARG (we think, anyway), using Pokémo...

Episode 13: #JustArchivalThings

November 14, 2016 22:34 - 56 minutes - 32.8 MB

With gaming’s fall season in full swing, the Waypoint crew has more than enough to play (and talk about). And though Waypoint’s tastes usually skew towards smaller, more personal games, we’re pleasantly surprised by how interesting some of gaming’s biggest releases are. In addition to myself, Waypoint Editor-in-Chief Austin Walker and managing editor Danielle Riendeau huddled around the warm of a microphone to discuss Call of Duty: Infinite Warfare, Watch Dogs 2, a tiny bit of Dishonored 2...

Episode 12: Tropical Freeze in the Sheets

November 11, 2016 19:53 - 42 minutes - 24.9 MB

Though the election of Donald Trump doesn’t have an immediate effect on what we’re doing here at Waypoint, it got us thinking about our mission statement. Editor-in-chief Austin Walker, myself, and managing editor Danielle Riendeau hopped in the podcast bunker to discuss this and more.  ​In addition to Trump, we talk about Dishonored 2, Call of Duty: Infinite Warfare, and Nintendo's recently released NES Classic. Oh, right! We also have a podcast name: Waypoint Radio. It took us a while ...

Special Episode: A Note on Trump, Waypoint, and Why We Play

November 09, 2016 22:13 - 9 minutes - 8.63 MB

Hey everyone. Editor-in-chief Austin Walker, here. Just wanted to share with you an editorial I wrote in the wake of last night's US general election. This isn't a full episode, but I'd appreciate a listen, regardless. Looking forward to talking to y'all as part of our normal schedule on Friday. Hosted on Acast. See acast.com/privacy for more information.

Episode 11: Snake Vs. Iguana

November 07, 2016 21:14 - 52 minutes - 30 MB

​Take a deep breath, everyone. One way or another, this election is almost over, which is why myself, Waypoint EIC Austin Walker, and Managing Editor Danielle Riendeau​ spent the opening minutes of this week’s Monday podcast breathlessly talking about this…   https://twitter.com/MrLukeJohnston/status/795609403789635584   ...before we avoided talking about any of the “real” announcements at this weekend’s BlizzCon—a Diablo remake coming to Diablo 3, the formal announcement of hacker c...

Episode 10: 72 Podcasts In 72 Hours

November 04, 2016 21:21 - 1 hour - 57.2 MB

The podcast has been silent for the past week, thanks to the launch of Waypoint, but we're back! We're resuming our twice weekly episodes starting today, and that means I'm joined by both EIC Austin Walker and managing editor Danielle Riendeau to kickstart your weekend. On today's episode, Austin and Patrick embrace Titanfall 2's campaign with a warm hug and lament how many people probably won't play it, while Danielle eulogizes the Wii U. (It had been reported the Wii U was ending product...

Episode 09: The Riendeau Effect

October 24, 2016 21:31 - 44 minutes - 51.5 MB

In less than a week, Waypoint will be kicking off a ridiculous 72-hour livestream to celebrate the launch of our new website. Before we get there, though, it’s time for a podcast, this time with the added bonus of managing editor (and talented writer) Danielle Riendeau. On today’s podcast, Danielle explains why she’s fallen hard for Mafia III, Austin dives deep into board gaming’s past, and I celebrated being able to beat a boss in Dark Souls 3. Go me! We also ventured into The Question Bu...

Episode 08: Bazinga!

October 21, 2016 21:49 - 43 minutes - 49.6 MB

VICE Gaming became Waypoint in a week of huge gaming news, with Rockstar dropping the first trailer for their long-anticipated Red Dead Redemption sequel, Nintendo providing details on their next piece of hardware, and voice actors officially going on strike. What a week!   To break it all down, we invited other members of the Waypoint crew into the podcast bunker, including publisher Joel Fowler and social editor Danika Harrod. Besides the news, we  explain why it’s so hard to build a w...

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1 Episode
Gita Jackson
1 Episode

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