Voices of VR artwork

Voices of VR

667 episodes - English - Latest episode: 13 days ago - ★★★★★ - 158 ratings

Designing for Virtual Reality. Oral history podcast featuring the pioneering artists, storytellers, and technologists driving the resurgence of virtual & augmented reality. Learn about the patterns of immersive storytelling, experiential design, ethical frameworks, & the ultimate potential of XR.

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Episodes

#1290: “Floating with Spirits” Explores the Day of the Dead, Indigenous Transmissions, & Elemental Animism

September 27, 2023 07:05 - 52 minutes - 36.5 MB

I interviewed Floating with Spirits director Juanita Onzaga at Venice Immersive 2023. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

#1289: “Sen” Is a Beautifully Transcendent Virtual Japanese Tea Ceremony Exploring Reincarnation

September 27, 2023 07:02 - 48 minutes - 33.3 MB

I interviewed Sen director Keisuke Itoh at Venice Immersive 2023. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

#1288: “Tales of the March” Uses Durational Takes in 360 Video to Explore Death Marches

September 27, 2023 07:01 - 41 minutes - 29.1 MB

I interviewed Tales of the March director Stefano Casertano at Venice Immersive 2023. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

#1287: “Letters from Drancy” is an Incredibly Emotional and Powerful Story About the Holocaust

September 27, 2023 06:59 - 58 minutes - 40.7 MB

I interviewed Letters from Drancy director Darren Emerson at Venice Immersive 2023. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

#1286: Capturing the Horrors of the Ukrainian War in “First Day” with High-Res Environmental Captures

September 27, 2023 06:55 - 49 minutes - 34.1 MB

I interviewed First Day director Valeriy Korshunov and producer Svitlana Korshunova at Venice Immersive 2023. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

#1285: PK’s Break Series in VRChat Explores the Intersection of Shaders and Indie Music

September 27, 2023 06:52 - 1 hour - 50 MB

I interviewed Break #11 director PK after Venice Immersive 2023. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

#1284: Gina Kim’s Environmental Storytelling Innovations with “Comfortless”

September 27, 2023 06:51 - 58 minutes - 40.3 MB

I interviewed Comfortless director Gina Kim at Venice Immersive 2023. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

#1283: The Exquisite Lighting in Fins’ “Complex 7” VRChat World

September 27, 2023 06:49 - 39 minutes - 27.8 MB

I interviewed Complex 7 director Fins at Venice Immersive 2023. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

#1282: Ethnographic Study of South Korean Studio Apartments with “Oneroom-Babel”

September 27, 2023 06:47 - 44 minutes - 31.2 MB

I interviewed Oneroom-Babel director Sanghee Lee and screenwriter Seoyeong Jo at Venice Immersive 2023. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

#1281: The Many Movie Magic Techniques Behind “David Attenborough’s Conquest of the Skies”

September 27, 2023 06:46 - 43 minutes - 30.3 MB

I interviewed David Attenborough’s Conquest of the Skies director Lewis Ball at Venice Immersive 2023. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

#1280: Interactive Projection Mapped Installation “Populate” Poetically Explores the Human Nature Dialectic

September 27, 2023 06:45 - 49 minutes - 34.3 MB

I interviewed Peupler (Populate) co-directors Maya Mouawad and Cyril Laurier at Venice Immersive 2023. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

#1279: “Home” Explores Human Nature Relationship with Visceral Projection Mapped Installation

September 27, 2023 06:43 - 32 minutes - 22.7 MB

I interviewed Home director Temsuyanger Longkumer at Venice Immersive 2023. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

#1278: Visualizing the Invisible and Pushing Forward the Grammar of Visual Storytelling with “Flow”

September 27, 2023 06:41 - 41 minutes - 28.9 MB

I interviewed Flow director Adriaan Lokman at Venice Immersive 2023. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

#1277: A Vocal Landscape is an Intimate Study of Authentic Conversation and Surrealism

September 27, 2023 06:39 - 26 minutes - 18.3 MB

I interviewed A Vocal Landscape co-directors Omid Zarei and Anne Jeppesen at Venice Immersive 2023. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

#1276: Beautiful “Emperor” Explores Aphasia Communication Gaps with Compelling Interactions

September 27, 2023 06:36 - 1 hour - 43.8 MB

I interviewed Empereur (Emperor) co-directors Marion Burger and Ilan Cohen after Venice Immersive 2023. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

#1275: Translating 2D Paintings in Immersive Biography with “Frequency”

September 27, 2023 06:33 - 17 minutes - 12.5 MB

I interviewed Syuhasuu (Frequency) director Ellie Omiya at Venice Immersive 2023. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

#1274: “Queer Utopia: Act I Cruising” Explores Queer Identity, Exile, AIDS, & Sex in the 80s

September 27, 2023 06:22 - 43 minutes - 30.1 MB

I interviewed Queer Utopia: Act I Cruising director Lui Avallos at Venice Immersive 2023. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

#1273: Switching First and Third Person POV with “Finally Me” Coming Out Story

September 27, 2023 06:02 - 13 minutes - 9.41 MB

I interviewed Finalmente Eu (Finally Me) director Marcio Sal at Venice Immersive 2023. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

#1272: Kickoff of Venice Immersive 2023 Coverage with Winner “Songs by a Passerby” and Atmospheric Storytelling

September 27, 2023 05:36 - 57 minutes - 40.1 MB

This is the kickoff of my Venice Immersive 2023 coverage that totals 35 episodes and over 30 hours worth of deep dive interviews with leading experiential designers who are breaking down their latest insights and innovations with the grammar of immersive storytelling. It is one of my most in-depth series yet, and there's a lot of keen insights and amazing stories spread throughout this series. You can the graphic below for an overview of all of the podcasts in the series, and also links to ea...

#1271: Indie Immersive Narratives at FIVARS & the Fragility of XR Creation, Distribution, & Open Source Ecosystems

September 15, 2023 20:50 - 1 hour - 64.8 MB

The latest Festival of International Virtual and Augmented Reality Stories (FIVARS) starts today in a hybrid exhibition of 65 immersive stories until September 19 in Toronto and until October 3 with an online exhibition of spherical video and cinematic VR. I had a chance to sit down with FIVARS founder Keram Malicki-Sánchez to get a little bit of a sneak peak of this year's selection. There is over 24 hours worth of content, which is too much to be able to cover in one conversation, but Malic...

#1270: Preview of Venice Immersive 2023 Selection with Co-Curators Liz Rosenthal & Michel Reilhac

August 27, 2023 08:33 - 59 minutes - 41.2 MB

The Venice Immersive 2023 edition is set to take place from August 30 to September 9th featuring 43 immersive storytelling projects from 25 countries and 24 works in the Worlds Gallery section. There are 28 projects in competition this year, and Venice Immersive has established itself as having one of the deepest and most diverse and most robust selection of immersive stories and immersive worlds. They are featuring well over 21 hours of content in the main selections, and that's not even cou...

#1269: Three XR & AI Projects: “Sex, Desire, and Data Show,” “Chomsky vs Chomsky,” and “Future Rites”

August 27, 2023 08:09 - 1 hour - 49.1 MB

Sandra Rodriguez is a director and creative director of immersive experiences that use AI to create spaces where you interact with sentient-like entities. I had a chance to catch up with her during Tribeca Immersive 2023 to unpack three of her recent projects that are at the intersection of XR and AI: Chomsky vs Chomsky (see my previous interview in episode #898), Sex, Desire, and Data Show at the Phi Centre, and Future Rites (see my previous interview in episode #1076). We cover everything...

#1268: Survey of Open Metaverse Technologies & AI Workflows by Adrian Biedrzycki

August 27, 2023 07:57 - 1 hour - 41.6 MB

Adrian Biedrzycki (aka Avaer) won the Poly Awards' WebXR developer of the year in 2021, and has been working on creating an open metaverse technology stack for many years now. He's the co-founder of Webaverse, Moemate virtual assistant, and M3 Metaverse Makers Hacker collective. I had a chance to catch up with Biedzyrcki to do a bit of a survey of what's catching his attention across off the open and closed Metaverse platforms, the state of XR interoperability, and all of the various ways tha...

#1267: Frontiers of XR & AI Integrations with ONX Studio Technical Directors & Sensorium Co-Founders

August 27, 2023 07:42 - 33 minutes - 23.4 MB

Matthew Niederhauser and John Fitzgerald are both co-founders Sensorium as well technical directors at ONX Studio. They both have been working on a number of different immersive XR projects that are including the latest generative AI and large language model technologies. It's a rapidly developing field, and they talk about their strategy of keeping up to date through the practice of making different creative technology and immersive storytelling projects. Niederhauser spoke a bit about Tul...

#1266: Converting Dance into Multi-Channel Generative AI Performance at 30FPS with “Kinetic Diffusion”

August 27, 2023 07:29 - 42 minutes - 29.8 MB

Brandon Powers is a creative director and choreographer who is creating experiences across physical and virtual space at the intersection of performance and technology. He was showing a dance performance at ONX Studios during Tribeca Immersive that was titled Kinetic Diffusion. It was created in collaboration with Aaron Santiago, and featured three screens that were being filled with delayed generative AI footage in near real-time and 30 frames per second, which required eleven 4090 GPUs in t...

#1265: Integrating Generative AI into Live Theatre Performance in WebXR with OnBoardXR

August 27, 2023 07:11 - 1 hour - 50.1 MB

Brendan Bradley is an actor and storyteller who got into real-time animation systems and social VR during the pandemic, and then starting putting on live theatre shows in Virtual Reality both onsite, hybrid, and in-venue, and fully virtual. He co-founded OnBoardXR, which has been embracing accessible technology like WebXR and social VR via Mozilla Hubs, which has enabled his immersive shows to be available on mobile phones, tablets, PCs, and virtual reality headsets. Since the beginning, On...

#1264: Inworld.ai for Dynamic NPC Characters with Knowledge, Memory, & Robust Narrative Controls

August 27, 2023 06:48 - 25 minutes - 17.7 MB

Matt Kim is the technical creative director at inworld.ai creating demos to show off their NPC platform, which was featured in my previous episode #1263 in the MeetWol demo by Liquid City and Niantic. I was really impressed with how my interactions with inworld.ai seemed to go beyond the limitations of ChatGPT and existing tech demos of large language models. Their website elaborates on how they're taking NPCs to the next level by saying how they add, "configurable safety, knowledge, memory, ...

#1263: MeetWol AI Agent with Niantic, Overbeast AR App, & Speculative Architecture Essays with Keiichi Matsuda

August 27, 2023 06:37 - 51 minutes - 35.5 MB

Keiichi Matsuda is one of the deepest thinkers in the field of XR. He is trained as an architect, and he's currently the director of Liquid City, a small design studio based in London that is engaged developing cutting-edge AR applications and creating speculative design film and written essays that give us a sneak peak at the future of immersive and spatial computing technologies. Matsuda created one of the most influence cautionary tales of augmented reality called HYPER-REALITY in 2016, wh...

#1262: Using in AI in AR Filters & ChatGPT for Business Planning with Educator Don Allen Stevenson III

August 27, 2023 06:18 - 46 minutes - 32.6 MB

Don Allen Stevenson III aspires by become the Bob Ross of the Metaverse by creating AR filters and creative technology XR projects, and XR developer that he promotes on this social media channels (@donalleniii on Instagram, X (Twitter), and TikTok) with an educational angle. I had a chance to catch up with him at AWE to hear a bit more about how he navigates these liminal spaces of emerging technology as he consistently has to reinvent his self-identifying job description to keep up with the ...

1261: Using ChatGPT for Rapid Prototyping of Tilt Five AR Applications with CEO Jeri Ellsworth

August 27, 2023 06:01 - 37 minutes - 25.8 MB

I had a chance to catch up with Jeri Ellsworth, co-founder and CEO of Tilt Five again at Augmented World Expo 2023. Be sure to catch my previous conversation in episode #1021 where she gives her full epic backstory in inventing Tilt Five at Valve, getting fire, and eventually being able to re-acquire the IP rights against all odds. At the time of this recording, Tilt Five had been shipping for six months, and I get a bit of an update for how their launch has been going, and their various effo...

#1260: Using ChatGPT for XR Education and Persistent Virtual Assistant via AR Headsets

August 27, 2023 05:51 - 27 minutes - 19.4 MB

Javier Fadul is Director of Innovation at HTX Labs, and I ran into him on the expo floor of the Augmented World Expo 2023. We talked about how he's been using ChatGPT via AR Glasses as a impromptu research assistant, curriculum planner, and children's book co-author. We also talk about how he sees how AI will continued to be integrated into virtual worlds within an educational context. Fadul has gone all in with creating casual conversation and educational dialects large language models via A...

#1259: AWE Panel on the Intersection of AI and the Metaverse

August 27, 2023 05:44 - 52 minutes - 36.4 MB

I had a chance to participate in a panel discussion exploring "The Intersection of AI and the Metaverse: What's Next?" on the main stage of Augmented World Expo on the opening day on May 31, 2023. The discussion was moderated by Amy LaMeyer (Managing Partner of WXR Fund), and also featured Tony Parisi (Chief Product Officer, Lamina1), Alvin Graylin (Global VP of Corporate Development , HTC and President of China for HTC). Graylin and I engaged in a bit of a dialectal debate on a number of iss...

#1258: Using XR & AI to Reclaim and Preserve Indigenous Languages with Michael Running Wolf

August 27, 2023 05:34 - 38 minutes - 26.8 MB

Michael Running Wolf is a Northern Cheyenne/Lakota/Blackfeet indigenous man who grew up in Montana. He's worked for Amazon, but eventually left in order to pursue his lifelong goal of building XR experiences that integrate with AI for language education and to reclaim and preserve indigenous languages. The biggest blocker is that most natural language processing approaches have a hard to dealing with the infinite words that come from polysynthetic languages like many North American indigenous...

#1257: Talk on Preliminary Thoughts on AI: History, Ethics, and Conceptual Frames

August 27, 2023 05:25 - 35 minutes - 24.7 MB

I was invited to give an opening keynote talk about AI at a half-day seminar titled "Tech Talks: AI Tools, Tips, & Traps" on April 20, 2023 that was put on by San Jose State University's King Library Experiential Virtual Reality Lab (KLEVR). I titled it "Some Preliminary Thoughts on Artificial Intelligence" (video version and slides) as it was an opportunity to put down some of my initial thoughts on the history of AI, the different ethical perspectives on AI, as well some conceptual frames t...

#1256: Using GPT for Conversational Interface for Escape Room VR Game “The Unclaimed Masterpiece”

August 27, 2023 05:16 - 15 minutes - 10.7 MB

The Unclaimed Masterpiece won the best student VR project at Laval Virtual as it has a novel integration of a conversational interface with a virtual assistant / character who is assisting you as you try to find the correct virtual painting to steal from a mult-floor gallery. The project was created by Alizée Calet, William Plessis and Maël Sellier, who are all students in the Master MTI 3D at Arts et Métiers Laval. I spoke with Calet and Sellier about their process of creating this escape ro...

#1255: Using GPT Chatbots to Bootstrap Social VR Spaces with “Quantum Bar” Demo

August 27, 2023 05:08 - 1 hour - 56.5 MB

Christina Kinne (aka XaosPrincess) wanted to seed social VR worlds with AI chatbots in order to help catalyze larger social VR gatherings, and so she created the The Quantum Bar in Neos VR, which features a robot bartender that does speech to text via Google services in order to interface with GPT 3.0 in order to create a real-time conversational interface with an AI agent. I had a chance to catch up with Kinne and lead AI engineer Guillermo Valle Perez (aka Guillefix) at Laval Virtual 2023 w...

#1254: Using AI to Upskill Creative Sovereignty with XR Artist Violeta Ayala

August 27, 2023 04:53 - 1 hour - 51.3 MB

Violeta Ayala is a filmmaker, film futurist, and creative technologist who using semantics to create immersive art with ChatGPT and generative AI programs. I had a chance to catch up with her at NewImages France where she talked about how AI has completely revolutionized her creative process as someone who identifies as being on the autistic spectrum, she talks about how AI has enabled her to find new ways to close the gap between her imagination and creative coding projects and immersive art...

#1253: XR & AI Series Kickoff with Evo Heyning on a Promptcraft Guide to Generative Media

August 27, 2023 04:46 - 1 hour - 43.5 MB

The intersection of XR and Artificial Intelligence is a hot topic, and this is the start of a 17-part Voices of VR podcast series where I've interviewed different immersive artists and XR developers over the past four months about how they're integrating AI into their workflow in creating virtual and augmented reality projects. I'm starting the series off with Evo Heyning, how has done a deep dive into dozens of generative AI programs, and she wrote an entire book called Promptcraft: Guideb...

#1252: “Kinfolk” App is Cultivating an AR Archive of Black History with Digital Monuments & Speculative Futures

August 16, 2023 07:46 - 1 hour - 47 MB

Kinfolk: Black Lands is described by co-founder Idris Brewster as "an Augmented Reality Archive of Black, Brown, LGBTQ, and underrepresented history in general using the power of immersive storytelling and immersive media to uplift stories from our past and connect those with the present and the future." It's an application that features over 20 prominent figures from Black History including digital monuments and statues that you can place in your home or local outdoor environments. There a...

#1251: From Book to Play to AR Installation, “Colored” Explores the Forgotten Segregation History of Claudette Colvin

August 16, 2023 07:33 - 55 minutes - 38.3 MB

Colored is a HoloLens 2-based, augmented reality immersive story installation for 3-10 people that talks about the forgotten history of Claudette Colvin. "This experience plunges the audience into the Deep South during segregation. In the course of that journey, we meet the young Claudette Colvin, 15 years old who, on March 2, 1955, refused to give up her seat on a bus to a white passenger. Nine months later, Rosa Parks repeated this act of defiance and became the icon that history remembers ...

#1250: Translating 1:1 Experimental Theatre Encounters into 360 Video to Transcend Expectations with Craig Quintero

August 16, 2023 07:13 - 53 minutes - 37.2 MB

Over The Rainbow is the second episode of a 360 video trilogy by Craig Quintero (see my interview about All That Remains from Venice 2022). Quintero is the artistic director of Riverbed Theatre, a Taipei-based performance group that has been doing 1-on-1 experimental theatre shows. Quintero has been translating these 1-on-1 shows into 360 videos in a way that transcends the audience's expectations, in a way that is very much inspired by the performance work of Marilyn Arsem. I had a chance to...

#1249: Experiential Design Breakdown of “Reimagined Vol II: Mahal,” A Stylized & Mythic Story of Personal Grief

August 16, 2023 07:00 - 51 minutes - 35.8 MB

Reimagined Vol II: Mahal is the second edition of the Reimagined VR series that premiered at Tribeca Immersive 2023 (see my interview about Volume I from Venice 2022). It's a Quill animation piece that has lots of stylized cinematography, deliberate environmental and character design, a personal story that's very well-told through the lens of mythology. The synopsis says, "Inspired by Philippine mythology, the story focuses on Apolaki, Mayari, Tala, and Hanan, the four immortal children of th...

#1248: Tribeca Games Curator Casey Baltes Recaps the 2023 Selection of 2D Indie Games

August 16, 2023 06:19 - 44 minutes - 30.8 MB

This year, the seven games that were a part of the Tribeca Games selections were co-located with the 13 Tribeca Immersive experiences at Spring Studios. I had a chance to unpack each of the games with Casey Baltes who curated the selection and serves as the Vice President of Tribeca Games & Immersive at Tribeca Enterprises. We talk about the narrative innovations, novel gameplay mechanics, and expression of artistic excellence included in the seven games including Nightscape, Despelote, A Hig...

#1247: The Branching Narrative Architecture of “The Expanse: A Telltale Series” Featured at Tribeca Games

August 16, 2023 05:29 - 27 minutes - 18.9 MB

The Expanse: A Telltale Series is a 5-part, 2D narrative game series that's a prequel to the Amazon TV and book series. I had a chance to play through the first 90-minute episode at Tribeca Games, and then unpack it with game director Stephan Frost of Deck Nine Games. It's published by Telltale, which is well-known for their interactive narrative games where there are consequential decisions that impact how the story unfolds in later episodes in a "broomstick" narrative architecture where epi...

#1246: Smartphone Orchestra’s “Emojiii” Cultivates Playful & Novel Group Social Dynamics

August 16, 2023 04:53 - 36 minutes - 25.4 MB

Emojiii is an immersive social experience for 20 – 200 people by the Smartphone Orchestra where people use their phone web browsers to be guided through a number of interactive games and quizzes exploring how we make meaning and communicate with emojis. Steye Hallema is the founder of the Smartphone Orchestra, which aims to "unlock new possibilities for telling stories and creating unforgettable, large-scale experiences." Hallema identifies as a multi-hyphenate creative director, artist, stor...

#1245: “The Pirate Queen” Narrative Game Wins Tribeca Storyscapes Prize with Exquisite Environmental Storytelling

August 16, 2023 03:46 - 1 hour - 42.5 MB

The Pirate Queen: A Forgotten Legend is a narrative VR game with lots of exquisite environmental storytelling with embodied puzzles and escape room mechanics. You play as a 19th-century Chinese woman named Cheng Shih as she becomes one of the most powerful pirates in history. Singer Studios premiered the first 30 minutes of the experience, and it won the Tribeca Immersive Storyscapes award. The jury statement says, “For its outstanding technical execution, immersive user experience, and uniqu...

#1244: “Maya: The Birth” Animation Uses Mythic Symbols & Magical Realism to Explore Menstrual Taboos

August 16, 2023 01:45 - 45 minutes - 31.5 MB

Maya: The Birth (Chapter 1) is an animated Quill piece that explores menstrual taboos by juxtaposing lots of mythic and archetypal symbols with more mundane scenes of shame and exile within the context of family, schools, and the broader culture. The piece was created by Poulomi Basu and CJ Clarke, who are both artists working across a number of different media. Basu is an Indian artist and activist working across contemporary art, photography, book formats, installation, movement, sculpture,...

#1243: Origin Story of “Pixel Ripped 1978” with ARVORE and Atari Team + Novel Game-Within-a-Game Mechanics

August 15, 2023 22:36 - 1 hour - 49.2 MB

Pixel Ripped 1978 is the third in a trilogy of game-within-a-game series from indie development shop ARVORE based in São Paulo, Brazil. It taps into some deep nostalgia by recreating the environmental and contextual aspects of computing through the ages. Pixel Ripped has continued their fusion of mixing 2D platformer games with embodied gameplay mechanics in VR, but also adding a whole new level of multi-dimensional puzzles and time travel storytelling. Ana Ribeiro is the creator and creativ...

#1241: “MONSTRORAMA” Narrative Game Uses Mixed Reality to Explore Inner and Outer Monsters

August 15, 2023 21:15 - 32 minutes - 22.9 MB

MONSTRORAMA is a mixed reality narrative game from Atlas V that transforms your living room into a monster museum. There is a lot of environmental storytelling that's used to modulate your home, and you end up using your hands to draw mixed reality portals in order to battle both inner and outer monsters. I had a chance catch up with director Clement Deneux (previously directed Missing Pictures) at Tribeca Immersive to break down the design process, mixed reality considerations, future plans,...

#1240: “Meneath: The Mirrors of Ethics” Uses Pepper’s Ghost Technique to Represent Indigenous Ancestors

August 15, 2023 20:34 - 35 minutes - 25 MB

Meneath: The Mirrors of Ethics uses the Pepper's Ghost Technique from theme parks and theatre to represent hidden indigenous ancestors within her animation film. This technique uses two perpendicular monitors with a piece of glass at a 45-degree angle between them that reflects the image from the monitor facing up, giving it a ghostly apparition appearance. Terril Calder is an Métis from Fort Frances, Ontario, and she said that her piece is "presented as a political puppet theater experienc...