Martiancraft’s Jeff LaMarche joins us to discuss 3D game engines. We discuss the core features of a game engine, what Unity brings to the table, and why it has become so popular for indie games like Martiancraft’s Republic Sniper. Then we dig in to Unreal, Jeff’s team’s switch to it from Unity, and what makes it so wonderfully fantastic.

Jeff’s blog post An Unreal Decision on switching away from Unity
Unity Licensing
Republic Sniper
List of Unreal Engine games
Blueprints in Unreal Engine
BRDF library
Metro Redux

Twitter Mentions